Сребрена Компјутерска графика · 2025
Terra Анимиран краток филм
- Сребрена награда A' Design Award 2025 in Компјутерска графика
- CLIENT: Okdraw
- Estimated Number of Design Views: 3,870
- Verification code 45061B863D · Verify this award
Colors
About Terra Анимиран краток филм
Терра е анимиран краток филм во кој прашината, гравитацијата и урнатините создадени од човекот се главните теми. Филмот трае околу пет минути, користи сооднос на сликата 2.35:1 и е поставен на музичката нумера E2 од бендот Muay. Терра е претставен како почит кон архитектурата, технологијата, научно-фантастичното кино и музиката. Делото е создадено со 3ds Max и Corona Renderer, со монтажа и корекција на боите во софтвер на Adobe. Анимацијата, камерата и осветлувањето се направени рачно, додека судирите, експлозиите и пукнатините се симулирани со додатоци. Бруталистичките форми ја водеа визуелната насока.
About the Сребрена награда A' Design Award
Terra Анимиран краток филм е добитник на Сребрената награда A' Design Award, извонредно престижно признание што се доделува на врвни, прекрасни и импресивни дизајни. Сребрените добитници се исклучително бриљантни и многу креативни дела што ја покажуваат одличната стручност, талентот и проникливоста на нивните дизајнери. Се очекува Terra Анимиран краток филм да биде прекрасно, примерно, извонредно професионално и длабоко иновативно дело. Овој дизајн со Сребрена награда е значаен, восхитуван пронајдок што придонесува за поместување на границите на уметноста, науката, дизајнот и технологијата. Terra Анимиран краток филм е творба на која многумина и завидуваат, која ги буди желбите, носи позитивни чувства и предизвикува восхит и чудење.
Press Kit
- Unique Properties
- Terra is a short animation film, based on a what if kind of story, where, dust, gravity, and man made ruins are the protagonists.
Terra was written for the music E 2 of the band Muay - a music written inicialy for the live Soundtrack for the movie Earth (Terra), of Aleksandr Dovzhenko.
Terra attempts to be an honest homage to architecture, technology, sci-fi movies, and music. - Dimensions & Packaging
- Length: 5.20 min
Type of film: CG Animation
Aspect Ratio: 2.35:1
Music: E2 by Muay - Tags
- music, video, short film, brutalism
- Production Technology
- We wanted to implement as much of our daily work flow as possible, so our setup did not deviate much from the industry standard. We used 3ds Max with Corona Renderer, and
Adobe After Effects and Premiere for editing and color correction.
Our approach was straightforward, with us solving problems as we encountered them and
embracing limitations as part of the creative process. We were more concerned with the results than with realistic physics – if it looked good, me would move on. All the animation, camera work, and lighting were done by hand. The only exceptions were the rock collisions, explosions, and cracks, for which we used the Phoenix FD plugin and tyFlow to simulate various effects. - Design Challenge
- Curiously enough, the most difficult part was probably working free from the constraints of a client: with endless possibilities, it is hard to establish boundaries. Between the music, story, and visuals, it was not easy to strike the right balance. Occasionally, we went too far while experimenting and had to dial it down a notch.
- Research
- Terra finds its primary inspiration in a fusion of Sci-Fi movies, utopian ideals and stories, music, ancient machines, the solidity of rocks, and the aesthetic of brutalism.As we were not used to work with this aesthetic, we submerged ourselves in movies like 'The
Tragedy of Macbeth, Lighthouse, and Sin City. We also consulted the photography of Saul Leiter
and Sebasião Salgado. All of these references helped us to understand how, in the absence of
color, we can use contrast as a shaping, and eye-guiding tool. Consequently, lighting direction,
camera movement, and post-production went hand in hand at all times. - Inspiration
- Terra finds its primary inspiration in a fusion of Sci-Fi movies, utopian ideals and stories, music, ancient machines, the solidity of rocks, and the aesthetic of brutalism. Examples:
- Project Duration
- This project started in August 2022 and was finished in February 2023. Was writen, directed and produce on our studio, with the help of Rebus Farm.
- Operation Flow
- Watch it and listen to it.
- Patents
- Copyrights belong to Okdraw, 2025.
- Image Credits
- Written, Directed and Produced by: Okdraw
Music by: Muay