Yummy Ресторанд дүр бүтээх тоглоом by Hang Li is a highly esteemed winner of the very prestigious 2023 A' Design Award Мөнгөн шагнал in Тоглоом, наадам ба хобби бүтээгдэхүүний дизайн Competition Category.
МөнгөнТоглоом· 2023
Yummy Ресторанд дүр бүтээх тоглоом
by Hang Li
Client: Zhejiang University
A' Design Award Мөнгөн шагнал Winner in Тоглоом Category
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- Verified Award Winner
- Verify Award Status for #144007
The Design
About Yummy Ресторанд дүр бүтээх тоглоом
Yummy бол хүүхдүүдэд ресторанг дуурайлгасан тоглоомын туршлага олгодог модон тоглоомын иж бүрдэл юм. Уг иж бүрдэлд теппаньяки хавтан, кассын машин, модон орц болон модон цэс багтдаг. Хоёр буюу түүнээс дээш хүүхэд үйлчлүүлэгч, тогоочийн дүрд орж хамтдаа тоглох боломжтой. Тогооч цэсийн дагуу орцоо сонгож, өнгөт гэрэл нь хоол болж байгаа, болсон эсвэл шатсан эсэхийг харуулна. Дараа нь үйлчлүүлэгч үнэлгээ өгч, төлбөрөө төлдөг. Тоглоомын энэхүү дараалал нь ресторан хэрхэн ажилладгийг заахын зэрэгцээ гар ур чадвар, танин мэдэхүйн болон нийгмийн ур чадварыг хөгжүүлэхэд тусална.
The Recognition
About the A' Design Award Мөнгөн шагнал
Yummy Ресторанд дүр бүтээх тоглоом нь A' Design Award Мөнгөн шагналын ялагч бөгөөд дээд зэргийн, гайхамшигтай, сэтгэл хөдөлгөм загварт олгодог онцгой нэр хүндтэй хүлээн зөвшөөрөлт юм. Мөнгөн ялагчид бол маш гялалзсан, маш бүтээлч ажил бөгөөд зохион бүтээгчдийн гарамгай мэдлэг, авьяас, нарийн мэдрэмжийг харуулдаг. Yummy Ресторанд дүр бүтээх тоглоом нь гайхалтай, үлгэр жишээ, маш мэргэжлийн, гүнзгий шинэлэг бүтээл болно гэж хүлээгддэг. Мөнгөн шагнал хүртсэн энэ загвар бол урлаг, шинжлэх ухаан, загвар, технологийн хил хязгаарыг тэлэхэд хувь нэмэр оруулдаг анхаарал татахуйц, биширсэн шинэ бүтээл юм. Yummy Ресторанд дүр бүтээх тоглоом бол олон хүний атаархал татдаг бүтээл бөгөөд хүслийг сэргээж, эерэг мэдрэмж авчирч, гайхшрал, биширлийг төрүүлдэг.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills. - Dimensions & Packaging
- 540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children. - Tags
- Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
- Production Technology
- The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus". - Design Challenge
- We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
- Research
- This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children. - Inspiration
- Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children. - Project Duration
- The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
- Operation Flow
- The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.
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