Sound Sculpt Интерактив Хөгжмийн Синтезатор by Yiqi Zhao is a highly esteemed winner of the very prestigious 2025 A' Design Award Төмөр шагнал in Дижитал урлаг Competition Category.
ТөмөрДижитал урлаг· 2025
Sound Sculpt Интерактив Хөгжмийн Синтезатор
by Yiqi Zhao
Client: MIT Media Lab
A' Design Award Төмөр шагнал Winner in Дижитал урлаг Category
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The Design
About Sound Sculpt Интерактив Хөгжмийн Синтезатор
Хөдөлгөөн дууг сийлж, гайхамшигт дуу дүрсний орчныг бүтээдэг ертөнцийг төсөөлөөд үзээрэй. SoundSculpt нь орон зайн дуу, хөдөлгөөн болон дүрслэх урлагийг нэгтгэсэн генератив хөгжмийн хэрэгсэл юм. Уламжлалт сийлбэрээс санаа авсан энэхүү систем нь хэрэглэгчдийг бүтээлч үйл явцынх нь төвд байлгадаг. AR Frames-ийг ашигласнаар толгойн хөдөлгөөнийг бүртгэж, MIDI фреймворкоор дамжуулан бодит цагийн аудио модуляц болгон хувиргадаг. Runtime хөдөлгүүр дээр хөгжүүлсэн SoundSculpt нь бүтээгч ба бүтээлийн хоорондох хил хязгаарыг бүдгэрүүлж, уран сайхны эрэл хайгуулыг дахин тодорхойлсон бүрэн шингээсэн туршлагыг санал болгодог.
The Recognition
About the A' Design Award Төмөр шагнал
Sound Sculpt Интерактив Хөгжмийн Синтезатор нь A' Design Award Төмөр шагналын ялагч бөгөөд сайн зохиогдсон бүтээлээс хүлээгддэг мэргэжлийн болон үйлдвэрлэлийн шаардлагыг хангасан сайн загварт олгодог нэр хүндтэй хүлээн зөвшөөрөлт юм. Төмөр ялагчид бүтээгчдийнхээ агуу ур чадвар, өндөр мэргэшил, мэргэжилтний ойлголт, бүтээлч чадавхийг харуулдаг. Sound Sculpt Интерактив Хөгжмийн Синтезатор нь өндөр үнэлэгдсэн, биширсэн, хайрласан, практик, шинэлэг бүтээл байх болно гэж хүлээгддэг. Төмөр шагнал хүртсэн энэ загвар нь салбарын шилдэг туршлагыг нэгтгэж, мэдлэг, авьяастай холбогдсон чадварлаг техникийн шинж чанартай. Sound Sculpt Интерактив Хөгжмийн Синтезатор нь нухацтай байдлаараа хүндлэгддэг бөгөөд амьдралын чанарыг сайжруулж, дэлхийг илүү сайхан газар болгоход туслахаар зохиогдсон.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Revolutionizing Perception through Immersive Music Making
Imagine sculpting with sound, where body movement generates a mesmerizing audio visual landscape. SoundSculpt is an innovative, generative music tool that fuses spatial sound, motion, and visual art, redefining the boundaries of creative expression. By harnessing the power of Bose AR Frame, this interface enhances perception performance, providing a novel medium for artistic exploration, emotional regulation, and mental well being. - Dimensions & Packaging
- The system uses a MIDI framework to map Bose Frames' head orientation data to sound pitch and volume, then transferred to virtual bubble manipulation is achieved through touch inputs with C# scripts. The integration of synesthesia principles enhances sensory perception, creating a holistic flow that bridges the gap between physical and digital art forms.
Size: 7.2 x 3.1 x 2.9 inches
Weight: 12.31 ounces
Lenses: Polarized
Water Resistance: IPX2 rating
Battery Life: Up to 5.5 hours
Bluetooth Range: 30ft - Tags
- AI, generative AI, spatial audio, digital media, unity, music, wearable tech, Bose, XR, AR
- Production Technology
- SoundSculpt employs XR tech, integrating spatial audio and visual processing for immersive experiences. Bose Frames, with gyro sensors, capture 6 dof head movements, translating them into real-time audio modulation via a MIDI framework. Developed on Unity with C# scripts, it enables real-time user interaction. Mesh deformation and vertex manipulation allow dynamic bubble surface control, creating a responsive interface that enhances engagement and emotional connection.
- Design Challenge
- The hardest part was integrating multi sensory feedback into a seamless flow. Creatively, it was challenging to synchronize audio-visual elements with inputs in real-time. Internally, balancing human vulnerabilities, historical concepts with modern tech required innovative thinking. Externally, limitations in sensor accuracy and data processing posed obstacles. Overcoming these required iterative testing and leveraging cutting-edge XR technology to ensure fluid interaction and emotional impact.
- Research
- This HCI research aims to develop an immersive tool for emotion regulation. Using a mixed reality approach, data was collected via user testing and biometric feedback with Bose Glasses and Real-time 3D engine. Participants included designers and non-designers. Results showed enhanced perception of spatial volume, sound, and motion, with a more stable emotion stage. Insights suggest adoption in psychiatry with art therapy, impacting society by improving emotional well-being with playful creation.
- Inspiration
- SoundSculpt is inspired by the tactile art of sculpting, where shaping materials evokes profound emotional expression. Echoing ancient pottery, where your hands transform raw material into art, SoundSculpt revolutionizes this dynamic by turning it inside out, empowering users to become integral to the creative process. By integrating spatial audio and visual art, I offer you an immersive experience that blurs the boundaries between creator and creation, redefining interaction for a new era.
- Project Duration
- The project began in fall 2019 at the MIT Media Lab in Cambridge, MA, and concluded in summer 2020. It was subsequently exhibited to the Bose Frame AR team at Bose Corporation in Framingham, MA.
- Operation Flow
- SoundSculpt immerses users within a virtual bubble, enabling them to shape its surface through intuitive gestures. As they tilt their heads or press buttons, Bose Frames capture these actions, converting them into dynamic audio-visual feedback. This interaction fosters a seamless cycle of "listen," "sculpt," and "art generation," empowering users to transform their environment. The system's innovative design ensures a fluid, captivating experience that boosts creativity and emotional well-being.
- Patents
- Copyrights belong to Yiqi Zhao, 2025.
- Image Credits
- Image 1: Yiqi Zhao, 2024.
Image 2: Yiqi Zhao, 2024.
Image 3: Yiqi Zhao, 2024.
Image 4: Yiqi Zhao, 2024.
Image 5: Yiqi Zhao, 2024.
Video Credits: Yiqi Zhao, 2024.
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