Skip to content
Unream Lampu by Jiani Zeng and Honghao Deng
Unream Lampu by Jiani Zeng and Honghao Deng
Unream Lampu by Jiani Zeng and Honghao Deng
Unream Lampu by Jiani Zeng and Honghao Deng
Unream Lampu by Jiani Zeng and Honghao Deng

Platinum Cetakan 3D · 2020

Unream Lampu

by Jiani Zeng and Honghao Deng

  • A' Design Award Platinum 2020 in Cetakan 3D
  • CLIENT: MIT HCI Engineering Group
  • Estimated Number of Design Views: 1,399,246
  • Verification code F2E45DF01F · Verify this award
Email this page

Colors

About Unream Lampu

Unream ialah lampu yang dihasilkan dengan percetakan 3D voxel pelbagai bahan. Permukaannya diliputi kanta lentikular yang dicetak bersama kandungan warna. Unream memaparkan warna yang berbeza dari sudut pandangan yang berbeza, jadi objek ini kelihatan memaparkan imej bergerak apabila seseorang berjalan melepasinya. Lampu ini berfungsi sebagai objek pada waktu siang dan sebagai sumber cahaya pada waktu malam. Ketinggiannya ialah 220 mm dan lebarnya 100 mm. Aliran kerja komputasi menetapkan sifat bahan kepada setiap voxel, yang membolehkan tekstur optik pada permukaan bentuk bebas.

About the A' Design Award Platinum

Unream Lampu ialah pemenang A' Design Award Platinum, pengiktirafan yang sangat berprestij yang dianugerahkan kepada reka bentuk yang benar-benar luar biasa, elegan dan megah. Pemenang Platinum ialah keajaiban ciptaan, bukti batas kreativiti intelek, dan menunjukkan profesionalisme tiada tandingan serta kegeniusan pereka bentuknya. Reka bentuk ini diharapkan menjadi karya paling terkenal yang mentakrifkan estetika sesuatu zaman, menyumbang kepada kesejahteraan masyarakat dan memajukan batas seni, sains, reka bentuk dan teknologi. Unream Lampu mempamerkan tahap kecemerlangan yang melangkaui batas dan tanpa ragu menjadikan dunia tempat yang lebih baik dengan ciri-cirinya yang menguntungkan dan bernilai. Unream Lampu ialah karya pemenang A' Design Award Platinum yang membangkitkan keinginan, memberi inspirasi, menyeronokkan, menggembirakan dan mencetuskan kegembiraan yang besar.

Press Kit

Unique Properties
Unream is the first 3D printed object that displays dynamically by itself. With the most advanced multi-material voxel printing technology, we create 'dream-like' materials that used to exist only in the digital world. Covered by lenticular lenses, Unream is a daytime artifact and night lamp revealing dynamic colors in different viewing angles. With Unream, we reimagined the relationship between human, space, and objects by expanding binary material presence to dynamic material experience.
Dimensions & Packaging
Height: 220 mm * Width: 100mm
Tags
3D printing, Multi-material printing, voxel printing, lenticular effect, lighting design, dynamic material, material interface, illusory material, optical textiles
Production Technology
Most of the material is a single layer of a separate entity that only exists uniformly on a product surface. With Unream, we break this inertial thinking by embedding information into three-dimensional matter (voxel) and assign different material properties to each voxel in multi-material printing. Designers can use our computational workflow to create object interfaces with various material distributions that can display unique material expressions.
Design Challenge
Structural textures are extremely hard to be applied on a free-form model using 3D printing. With our workflow, not only structural textures but also optical textures can be applied on any 3D surface. With Unream, we've developed a computational workflow that can assign different material properties to each voxel in multi-material printing.
Research
Unream is one of the products designed with "illusory material": a MIT research about 3D printing lenticular effect. The lenticular effect people can create, and the quality of optical aberrations is highly restricted by existing manufacturability in optical lens and printer resolution. Normally, the making of lenticular sheet and content images are separate and handled by different people. With multi-material 3D printing, we can design the optical lens together with the image content, experimenting with different shapes and depths of the lens, surface form, and even the transparency and hardness of the image content. At the product/object level, it is possible to apply the lenticular effect on any form, manipulating the optical properties of any object surface.
Inspiration
There are increasing conversations around interactive and responsive materials, most of them require additional medium like electronic input. We want to create a new material organization that responds directly to user intervention or the environment. With multi-material 3D printing, we envision a future where designers can manipulate color, texture, and reflectivity of materials freely, creating objects with unique optical expressions that can be never achieved with other methods.
Project Duration
The project started in June 2019 at MIT and finished in February 2020 at San Fransisco.
Operation Flow
When walking pass the object, it looks like a digital screen with ambient animation.
Patents
Copyrights belong to Jiani Zeng and Honghao Deng, 2020
Image Credits
Jiani Zeng

Related Designs

View All

Good Design Deserves Great Recognition

Nominate Your Work for the A' Design Award.

Nominate