Reka bentuk Tactile Enrichment Mainan Fidget oleh Ruoyou Zhou ialah pemenang yang sangat dihormati bagi 2026 A' Design Award Besi yang amat berprestij dalam Kategori Pertandingan Reka Bentuk Mainan, Permainan dan Produk Hobi.
BesiMainan· 2026
Tactile Enrichment Mainan Fidget
oleh Ruoyou Zhou
Klien: Ruoyou Zhou
Pemenang A' Design Award Besi dalam Kategori Mainan
Pemenang Anugerah Yang Disahkan
Sahkan Status Anugerah untuk #182261Reka Bentuk
Mengenai Tactile Enrichment Mainan Fidget
Tactile Enrichment ialah satu siri mainan fidget yang memberi tumpuan kepada deria sentuhan. Siri ini terdiri daripada lima kiub, setiap satu berukuran 50 kali 50 kali 50 milimeter. Setiap kiub diperbuat daripada satu bahan tunggal: tanah liat, kulit, logam, kayu atau fabrik. Corak tiga dimensi yang sama diterapkan pada kelima-lima kiub, supaya perbezaan antara bahan dapat dirasai dengan tangan. Setiap bahan mempunyai berat, suhu dan bau yang berbeza. Kiub-kiub ini boleh dipegang dan dimainkan ketika mata sedang sibuk dan tangan bebas. Tujuannya adalah untuk mengurangkan kebergantungan kepada penglihatan dan memberikan peranan yang lebih besar kepada deria sentuhan dalam pengalaman harian.
Pengiktirafan
Mengenai A' Design Award Besi
Tactile Enrichment Mainan Fidget ialah pemenang A' Design Award Besi, pengiktirafan yang berprestij yang dianugerahkan kepada reka bentuk yang baik yang memenuhi keperluan profesional dan industri yang dijangka daripada ciptaan yang direka dengan baik. Pemenang Besi menunjukkan kemahiran yang besar, kepakaran yang tinggi, kefahaman pakar dan keupayaan kreatif penciptanya. Tactile Enrichment Mainan Fidget diharapkan menjadi ciptaan yang sangat dihargai, dikagumi dan disayangi yang praktikal dan inovatif. Reka bentuk pemenang A' Design Award Besi ini menyepadukan amalan terbaik industri dan mempunyai ciri teknikal yang kompeten yang dikaitkan dengan kepakaran dan bakat. Tactile Enrichment Mainan Fidget dihormati kerana ketelitiannya dan direka untuk memberikan peningkatan kualiti hidup yang membantu menjadikan dunia tempat yang lebih baik.
Di Sebalik Reka Bentuk
Kit Akhbar
Kredit, ahli pasukan dan butiran teknikal yang disediakan oleh pereka.
- Ciri-Ciri Unik
- We understand the world through our five senses, receiving emotions and information every day. This project is a series of fidget toys that rethink our sensory habits, which often rely too much on vision. It shifts the focus to touch. The same pattern is made from different materials, allowing users to feel variations in texture and resistance with their hands. By reducing visual input, the work highlights how touch and other senses can become the main source of experience and emotion.
- Dimensi & Pembungkusan
- 50 × 50 × 50 mm .five pieces.
- Tag
- Fidget toy, Without Visual Dependence, Touch, Smell, Series, Mixed materials, Toy, Playful
- Teknologi Pengeluaran
- Five materials were used, clay, leather, metal, wood, and fabric. Three dimensional textures were shaped into each material. Then the materials were cut into small pieces and attached to the cube. This required constant checking to ensure every piece fit perfectly after assembly. Each cube has six sides, and I made five cubes in total, like completing a 120 piece collage puzzle in different materials.
- Cabaran Reka Bentuk
- The biggest challenge was repetitive work and making sure every piece fit perfectly. To avoid gaps after assembly, each material piece had to be sanded by hand. For the metal cube, thin and hard stainless steel was used. After many trials, I chose laser cutting to shape the pieces, then filled the gaps with putty and finished with spray paint. The most enjoyable process was sewing the leather cube, marking, punching holes, stitching, and tying the thread. I truly enjoyed each step.
- Penyelidikan
- This project explores tactile experience without relying on sight. About 83 percent of the information we receive comes from vision. When reliance on vision is reduced, the other senses become stronger and more memorable. At the exhibition, visitors could freely touch and play with the objects and write down their thoughts on each material. The interactive display received positive feedback, as interaction is part of the research and the work serves as a bridge between me and the audience.
- Inspirasi
- In daily life, we often play with small objects to ease anxiety or boredom, clicking a pen or turning keys in our hands. Fidget toys were created from this behavior. Based on this and my research on the five senses, I designed this series using different materials to explore new possibilities. Enrichment in animal care means providing toys or spaces to reduce stress and improve well being. As humans living in concrete cities, we also face stress. This design asks whether we also need enrichment.
- Tempoh Projek
- In April 2023, I began researching the five senses, touch, sight, hearing, taste, and smell. In July 2024, I focused on the relationship between objects, people, and interaction. By July 2025, I was testing materials and making prototypes, selecting five for further development. Fabrication began in November 2025. The work was completed in February 2026 and presented at the 2026 graduation exhibition of Okinawa Prefectural University of Arts.
- Aliran Operasi
- These objects can be held and played with while watching TV, talking, or even during meetings under the table, any moment when the eyes are busy but the hands are free. The key idea is to enrich touch without relying on vision. Each material has a different weight, temperature, and even smell. Even with the same pattern, different materials create completely different tactile experiences.
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