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Bouji Immaġini 3D by Mateus Morgan de Aguiar
Bouji Immaġini 3D by Mateus Morgan de Aguiar
Bouji Immaġini 3D by Mateus Morgan de Aguiar
Bouji Immaġini 3D by Mateus Morgan de Aguiar
Bouji Immaġini 3D by Mateus Morgan de Aguiar

Deheb Grafika tal-Kompjuter · 2025

Bouji Immaġini 3D

by Mateus Morgan de Aguiar

  • Premju A' Design Award tad-Deheb 2025 in Grafika tal-Kompjuter
  • CLIENT: Morgan Studio
  • Estimated Number of Design Views: 54,089
  • Verification code C02B786FAE · Verify this award
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Colors

About Bouji Immaġini 3D

Ispirat minn elementi urbani, dan ix-xogħol ifittex li jaqbad l-essenza tal-modernità u l-istil. B'elementi urbani fl-isfond, bħal konkrit u strutturi, l-immaġni twassal sens ta' dinamiżmu u sofistikazzjoni. Iż-żraben jispikkaw u jirriflettu t-tendenzi attwali u l-versatilità meħtieġa għall-ħajja tal-belt ta' kuljum, filwaqt li joffru lill-pubbliku vista ċara tad-disinn u l-kwalità tal-prodott, mingħajr ma jintilef il-kuntest viżwali li jsaħħaħ l-identità tal-moda tiegħu.

About the Premju A' Design Award tad-Deheb

Bouji Immaġini 3D huwa rebbieħ tal-Premju A' Design Award tad-Deheb, rikonoxximent prestiġjuż ħafna mogħti lil disinji tal-ewwel klassi, mill-isbaħ u eċċellenti. Ir-rebbieħa tad-Deheb huma ħolqien innovattiv ħafna, b'viżjoni u li jleqqu b'mod li jgħammex, li jirriflettu t-talent, l-għerf u l-ħila tad-disinjaturi tagħhom. Huwa mistenni li Bouji Immaġini 3D ikun invenzjoni mfaħħra ħafna, li tistabbilixxi x-xejriet u monumentali li tagħti valur bla preċedent. Dan id-disinn rebbieħ tad-Deheb huwa proġett spettakolari u rispettat li jwessa' l-fruntieri tal-arti, ix-xjenza, id-disinn u t-teknoloġija. Bouji Immaġini 3D joħloq xewqa qawwija, iqajjem il-passjoni, iħeġġeġ il-kreattività u jisħer lilna.

Press Kit

Unique Properties
The idea was to create an image that brings all the features of the product through visual elements found in a urban environment but not in a so common way. Bringing the fashionist feeling appeal to the product.
Dimensions & Packaging
5000 x 5000px 300dpi
Tags
3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
Production Technology
The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
Design Challenge
The biggest challenge was that through a few elements and textures the sensation the product needed. Never forgetting to focus on the product itself as a primary element. Another complicated point was the modeling of the shoe itself, where I had to reproduce every detail of the product and also finding the best framing for each render.
Research
The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
Inspiration
Inspired by an urban setting, it seeks to capture the essence of modernity and style. With urban elements in the background, such as concrete and structures, the image conveys a sense of dynamism and sophistication. The footwear stands out, reflecting current trends and the versatility needed for everyday city life, offering the public a clear view of the product's design and quality, without losing the visual context that reinforces its fashion identity.
Project Duration
2 months, Franca, Brazil

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