Id-disinn Tactile Enrichment Ġugarelli Fidget minn Ruoyou Zhou huwa rebbieħ stmat ħafna tal-prestiġjuż 2026 Premju A' Design Award tal-Ħadid fil-Kategorija tal-Kompetizzjoni ta' Disinn ta' Ġugarelli, Logħob u Prodotti tal-Passatemp.
ĦadidĠugarell· 2026
Tactile Enrichment Ġugarelli Fidget
minn Ruoyou Zhou
Klijent: Ruoyou Zhou
Rebbieħ tal-Premju A' Design Award tal-Ħadid fil-Kategorija ta' Ġugarell
Rebbieħ ta' Premju Ivverifikat
Ivverifika l-Istatus tal-Premju għal #182261Id-Disinn
Dwar Tactile Enrichment Ġugarelli Fidget
Tactile Enrichment hija sensiela ta' ġugarelli fidget li jiffokaw fuq is-sens tal-mess. Is-sensiela tikkonsisti f'ħames kubi, kull wieħed ikejjel 50 b'50 b'50 millimetru. Kull kubu huwa magħmul minn materjal wieħed: tafal, ġilda, metall, injam jew drapp. L-istess disinn tridimensjonali huwa applikat fuq il-ħames kubi kollha, sabiex id-differenza bejn il-materjali tkun tista' tinħass bl-idejn. Kull materjal għandu piż, temperatura u riħa differenti. Il-kubi jistgħu jinżammu u jintlagħab bihom waqt li l-għajnejn ikunu okkupati u l-idejn ikunu ħielsa. L-intenzjoni hija li titnaqqas id-dipendenza fuq il-vista u li l-mess jingħata rwol akbar fl-esperjenza ta' kuljum.
Ir-Rikonoxximent
Dwar il-Premju A' Design Award tal-Ħadid
Tactile Enrichment Ġugarelli Fidget huwa rebbieħ tal-Premju A' Design Award tal-Ħadid, rikonoxximent prestiġjuż mogħti lil disinji tajbin li jissodisfaw ir-rekwiżiti professjonali u industrijali mistennija minn ħolqien imfassal tajjeb. Ir-rebbieħa tal-Ħadid juru l-ħila kbira, l-ispeċjalizzazzjoni għolja, il-fehim espert u l-kapaċità kreattiva tal-ħallieqa tagħhom. Huwa mistenni li Tactile Enrichment Ġugarelli Fidget ikun ħolqien imqabbar ħafna, mammirat u maħbub li huwa prattiku u innovattiv. Dan id-disinn rebbieħ tal-Ħadid jintegra l-aħjar prattiki tal-industrija u għandu karatteristiċi tekniċi kompetenti marbuta mal-għarfien u t-talent. Tactile Enrichment Ġugarelli Fidget huwa rispettat għall-eżattezza tiegħu u mfassal biex itejjeb il-kwalità tal-ħajja u jgħin jagħmel id-dinja post aħjar.
Wara d-Disinn
Kit għall-Istampa
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- Proprjetajiet Uniċi
- We understand the world through our five senses, receiving emotions and information every day. This project is a series of fidget toys that rethink our sensory habits, which often rely too much on vision. It shifts the focus to touch. The same pattern is made from different materials, allowing users to feel variations in texture and resistance with their hands. By reducing visual input, the work highlights how touch and other senses can become the main source of experience and emotion.
- Dimensjonijiet u Ippakkjar
- 50 × 50 × 50 mm .five pieces.
- Tikketti
- Fidget toy, Without Visual Dependence, Touch, Smell, Series, Mixed materials, Toy, Playful
- Teknoloġija tal-Produzzjoni
- Five materials were used, clay, leather, metal, wood, and fabric. Three dimensional textures were shaped into each material. Then the materials were cut into small pieces and attached to the cube. This required constant checking to ensure every piece fit perfectly after assembly. Each cube has six sides, and I made five cubes in total, like completing a 120 piece collage puzzle in different materials.
- Sfida tad-Disinn
- The biggest challenge was repetitive work and making sure every piece fit perfectly. To avoid gaps after assembly, each material piece had to be sanded by hand. For the metal cube, thin and hard stainless steel was used. After many trials, I chose laser cutting to shape the pieces, then filled the gaps with putty and finished with spray paint. The most enjoyable process was sewing the leather cube, marking, punching holes, stitching, and tying the thread. I truly enjoyed each step.
- Riċerka
- This project explores tactile experience without relying on sight. About 83 percent of the information we receive comes from vision. When reliance on vision is reduced, the other senses become stronger and more memorable. At the exhibition, visitors could freely touch and play with the objects and write down their thoughts on each material. The interactive display received positive feedback, as interaction is part of the research and the work serves as a bridge between me and the audience.
- Ispirazzjoni
- In daily life, we often play with small objects to ease anxiety or boredom, clicking a pen or turning keys in our hands. Fidget toys were created from this behavior. Based on this and my research on the five senses, I designed this series using different materials to explore new possibilities. Enrichment in animal care means providing toys or spaces to reduce stress and improve well being. As humans living in concrete cities, we also face stress. This design asks whether we also need enrichment.
- Tul tal-Proġett
- In April 2023, I began researching the five senses, touch, sight, hearing, taste, and smell. In July 2024, I focused on the relationship between objects, people, and interaction. By July 2025, I was testing materials and making prototypes, selecting five for further development. Fabrication began in November 2025. The work was completed in February 2026 and presented at the 2026 graduation exhibition of Okinawa Prefectural University of Arts.
- Fluss tal-Operazzjoni
- These objects can be held and played with while watching TV, talking, or even during meetings under the table, any moment when the eyes are busy but the hands are free. The key idea is to enrich touch without relying on vision. Each material has a different weight, temperature, and even smell. Even with the same pattern, different materials create completely different tactile experiences.
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