Xicpanahuī campa tlahtōlli
Footsync Aplicación Miec Tequitini ītēchcopa Carlos Jimenez Garcia

Tlanāhuatīlli Footsync Aplicación Miec Tequitini ītēchcopa Carlos Jimenez Garcia cē cencā mahuizzō tēmacēhualōni īpan huēyi 2023 Mahuizolli A' Design Award Cozticteocuitlatl īpan Oliniatepoztli, Tlahtolchihualli ihuan Tepoztlahtolamatl Tlachihchihualiztli Nēhuilīztli Tlamantli.


CozticteocuitlatlOliniatepoztli· 2023

Footsync Aplicación Miec Tequitini

īpal Carlos Jimenez Garcia

Tlanāhuatīlli: Chrly Dsign

Mahuizolli A' Design Award Cozticteocuitlatl Tēmacēhualōni īpan Oliniatepoztli Tlamantli

634,984

Tlapalli

Tlanēxtilistli

Ītechcopa Footsync Aplicación Miec Tequitini

Footsync ce tlamantli ipan Footlight Square, ce tequitl tlen quinchihua tlanextli huelitini inic mopieliz miec tlamantli: nehnematcamachiliztli inic ahmo neci cocoliztli itech toncuacuaitl, nozo ce hueyi nexicanaliztli pump track huan oc cequi. Footsync quintequitia inic mahuizzohui itech catálogo Footlight ihcuac ahmo huelitiz calaquiz ompan instalaciones. Itech itachializtiyo, in App quinchihua ce tlachialtlahtolcayotl mochihuac ipan in tequitl, motocayotia Lightmorphism, tlen quintequitia quintemachtiz in nemiliztli tlen macehualmeh quimatih ihcuac quintequitiah in tlanextli huelitini ipan instalaciones Footlight Square.

Tēixīmachōtiliztli

Ītechcopa Mahuizolli A' Design Award Cozticteocuitlatl

Footsync Aplicación Miec Tequitini ca in quicuic in Mahuizolli A' Design Award Cozticteocuitlatl, huel mahuiztic tlamahuizoliztli tlen momaca in achtopa, huel cualli ihuan mahuiztic tlachihualli. In quicuicah Cozticteocuitlatl ca cenca yancuic, tlachiyani ihuan tlanextic tlachihualli in quinextia in tlamatiliztli ihuan toltecayotl. Ca quinequi in Footsync Aplicación Miec Tequitini quitlalizque yancuic tlamantli ihuan quimacazque tlazohtli. Ni dizayno in quicuic Cozticteocuitlatl ca mahuiztic tlamantli in quihuelitia in toltecayotl, tlamatiliztli, dizayno ihuan teknolohia. Footsync Aplicación Miec Tequitini quiyolchicahua ihuan quipaquiltia in tlacah.

Tlanēxtilistli Ītēixpan

Āmatl Tlanextīliztli

Tlapōhualli, tēquitqueh īwan tēchmachilīztli ōquinmaca in tlanēxtīlīlli.

Cē Zan Ītēchcopa
FootSync is part of a bigger project called Footlight Square. This project implements the use of interactive lights to offer, among others, cognitive games to prevent the appearance of neurological diseases. FootSync responds to the need of being able to benefit from what Footlight has to offer when being away; providing access to the cognitive games and brain-capacities tests, keeping track of your progress, synchronizing your stats, registering on activities, etc.
Huēyiliztli īhuān Tlacualtepēhualli
The design is responsive, adapting to fit every device and screen.
Tōcāitl
interactive lights, interface, Lightmorphism, footlight, neon lights, cognitive games, neurological, app
Tlachīhualiztli Māchiyōtl
The design process used programmes such as Sketch, Photoshop or After Effects. The methodology adopted began with conceptualizing and making a necessities analysis, followed by organising the UI around the results, with diagrams and navigation trees created under the standards described in The Elements of User Experience by Jesse James Garret. Then the wireframing, which resulted in a better element disposal, and ended by making the visual decisions that best fit the project's objectives.
Tlanāhuatīlli Nētēcahuilīztli
The most challenging part of this project was transferring the appeal and feeling of using real interactive lights, into an App/ website, in a way that captures the essence and beauty of the interaction, but avoids producing an overwhelming and exhausting experience. That led to extreme caution when selecting the visual elements and the way they would be used in the interface, resulting in an eye-catching appearance which turned out to be one of the most characteristic things of the project.
Tlatēmōliztli
The initial stage consisted of an external analysis to understand the context surrounding the project, using a PESTLE Analysis, interviewing neighbours and people within the target spectrum of the project and seeing analytics from the AppStore or Google Play. For the internal aspects of the project, tools such as a SWOT Analysis, VRIO Analysis or the McKinsey 7S Model were used. To connect everything, conceptual and systemic maps, flowcharts, user-persona and many other tools were the go-to.
Tēyōllālīliztli
Footlight's objective was to deliver a proposal for a project in an unused plot in Fuenlabrada. The results of the research inspired and justified every aspect of this project, resulting in the implementation of interactive lights as the core element, and cognitive games and use of a giant-interface pump track as some of the mediums to achieve the desired results. What inspired FootSync was translating that essence and experience of Footlight into a portable system, making it more accessible.
Tēquitl Cāhuitl
The project started in September 2020 in Madrid and finished in May 2021 in Madrid. It was presented and revisited in 2021 and 2022 on different occasions and was well received.
Tēquitl Ōhuitl
When accessing the App, the user gets to the main menu formed by different screens related to the main aspects of the project. By swiping left or right the user can navigate through these options and by swiping up or down enter or get out from them. FootSync implements a near "Buttonless" design that reduces the use of buttons, relying on gestures for the majority of scenarios, making the paths to the desired destinies within the UI easier to remember.
Calpolli Tlācah
Carlos Jimenez Garcia
Īxiptla Tlanēxtīlli
Image #1: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #2: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #3: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #4: Designer Carlos Jimenez Garcia, FootSync, 2020
Video Credits: Carlos Jimenez Garcia, Footlight Square, 2021

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