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College Application Mobilapplikasjonsgrensesnitt by Pavel Tahil

College Application Mobilapplikasjonsgrensesnitt by Pavel Tahil is a highly esteemed winner of the very prestigious 2023 A' Design Award i Bronse in Grensesnitt-, interaksjons- og brukeropplevelsesdesign Competition Category.


BronseGrensesnitt· 2023

College Application Mobilapplikasjonsgrensesnitt

by Pavel Tahil

Client: Pavel Tahil

A' Design Award i Bronse Winner in Grensesnitt Category

Colors

The Design

About College Application Mobilapplikasjonsgrensesnitt

College Application er en mobil- og skrivebordsapplikasjon utviklet for studenter. Applikasjonen samler timeplaner, campusbespisning, bibliotekstilgang og OneCard-administrasjon på én enkelt plattform. Versjonene for iOS og macOS følger Apples designretningslinjer og tilpasser seg ulike skjermstørrelser og orienteringer. Designet ble utviklet med Sketch og Figma Jam, og støttet av intervjuer, spørreundersøkelser og brukstester med studenter. Mer enn 100 mockuper ble produsert og forbedret gjennom brukertilbakemeldinger. Målet er å erstatte trege og forvirrende campusverktøy med én tydelig tjeneste.

The Recognition

About the A' Design Award i Bronse

College Application Mobilapplikasjonsgrensesnitt er vinner av A' Design Award i Bronse, en høyt prestisjefylt anerkjennelse som tildeles enestående design som utmerker seg ved kreativitet, oppfinnsomhet og skarpsindighet. Bronsevinnere er rikt dyktige og påfallende kreative gjenstander som bekrefter designernes store erfaring, fantasi og ressurssterkhet. College Application Mobilapplikasjonsgrensesnitt forventes å være en høyt ansett, beundret og verdsatt gjenstand som er bemerkelsesverdig profesjonell og nyskapende. Dette designet, som har vunnet A' Design Award i Bronse, rommer beste praksis innen kunst, vitenskap, design og teknologi og utmerker seg ved sin omtanke for detaljer. College Application Mobilapplikasjonsgrensesnitt tilfredsstiller behov på en strålende måte, berører ønsker, sjarmerer følelser og vekker nysgjerrighet.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This all-in-one app for college students consolidates essential campus tools and services into a single, user-friendly platform. It seamlessly integrates features like class schedules, campus dining, library access, OneCard management, and more, creating a cohesive and efficient experience for users. Its strengths lie in its intuitive interface, personalization options, and focus on enhancing students' academic experience.
Dimensions & Packaging
The project involved creating over 100 mockups, incorporating native components for optimal performance and seamless integration with iOS and macOS. More than 40 participants provided valuable quantitative data through surveys, and over 10 participants participated in qualitative research to shape and refine the app's design and functionality. This comprehensive approach ensured that the final product was tailored to the specific needs and preferences of College students.
Tags
macOS, iOS, watchOS, students, college, study, books, fees, payment, meeting, assignment
Production Technology
The Student app design process involved using Sketch and Figma Jam as primary tools. The project started with a UX discovery phase and involved interviews and user tests with Seneca students. User personas, journeys, wireframes, and prototypes were created for continuous refinement based on feedback. Sketch and Figma Jam enabled seamless collaboration and version control, allowing for responsive designs for various devices.
Design Challenge
The hardest part of the design activity for the Student apps was balancing the diverse needs and preferences of the target audience while maintaining a cohesive, user-friendly, and efficient experience. With a wide range of features and functionalities to be included in the app, it was essential to prioritize and organize these elements in a way that would not overwhelm users or compromise the overall usability of the platform.
Research
During the development of the Seneca Student Apps, a comprehensive understanding of users' needs, preferences, and pain points was ensured through various research activities. These included preliminary research, surveys, qualitative research, user personas, user journey mapping, usability testing, and post-launch feedback.
Inspiration
The project was inspired by my experience as a Seneca College student in 2017. I noticed that the existing college apps had usability issues and poor performance, and I believed that a good app for students could significantly enhance their academic experience and college life. My goal was to create an all-in-one solution that streamlines essential services and offers a user-friendly, efficient, and reliable platform. I drew inspiration from my own experiences and extensive research and user feedback to identify key features and functionalities that would benefit the Seneca community and create a design that resonates with users while addressing their unique needs and preferences.
Project Duration
The project was designed during the summer of 2022 in Newcastle, UK. Updated in March 2023.
Operation Flow
The Student Apps for iOS and macOS are designed to make life easier for Seneca students. They offer a seamless and intuitive user experience, adapting to different screen sizes and orientations. They adhere to Apple's design guidelines, ensuring smooth operation and fast response times. The apps have been tested and refined based on user feedback and research, resulting in a design that meets the needs and preferences of the target audience.
Patents
Pavel Tahil
Team Members
Pavel Tahil
Image Credits
Pavel Tahil

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