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Bipro Smart treningsenhet by Hongyu Wu
Bipro Smart treningsenhet by Hongyu Wu
Bipro Smart treningsenhet by Hongyu Wu
Bipro Smart treningsenhet by Hongyu Wu
Bipro Smart treningsenhet by Hongyu Wu

Sølv Forbrukerelektronikk · 2024

Bipro Smart treningsenhet

by Hongyu Wu

  • A' Design Award i Sølv 2024 in Forbrukerelektronikk
  • Estimated Number of Design Views: 412,378
  • Verification code 4BDEC0C961 · Verify this award
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About Bipro Smart treningsenhet

Bipro er en smart treningsenhet designet for hjemmetrening. Bipro bruker toveis laserprojeksjon for å vise bilder både på veggen og gulvet. Det utvidede interaksjonsområdet støtter oppslukende innendørs trening for ulike aldersgrupper, fra barn til eldre voksne. Et bevegelsesregistreringssystem basert på datasyn gjenkjenner hånd- og fotbevegelser. Armbevegelser styrer visningen på veggen, mens fotbevegelser styrer visningen på gulvet. Brukere kan hoppe inn i et markert område for å starte eller fortsette en aktivitet. Den L-formede kroppen utnytter det indre rommet effektivt.

About the A' Design Award i Sølv

Bipro Smart treningsenhet er vinner av A' Design Award i Sølv, en usedvanlig prestisjefylt anerkjennelse som tildeles design i toppklassen som er nydelige og imponerende. Sølvvinnere er enormt briljante og usedvanlig kreative verk som viser designernes enestående ekspertise, talent og skarpsindighet. Bipro Smart treningsenhet forventes å være et praktfullt utstillingsverk som er bemerkelsesverdig profesjonelt og dypt nyskapende. Dette designet, som har vunnet A' Design Award i Sølv, er en svært bemerkelsesverdig, beundret oppfinnelse som gagner og flytter grensene for kunst, vitenskap, design og teknologi. Bipro Smart treningsenhet er et skaperverk mange misunner, som vekker ønsker, gir positive følelser og vekker undring og forundring.

Press Kit

Unique Properties
bipro is a smart fitness device based on bi-directional projection. nowadays, more and more people choose to work out at home. different from existing products, bipro can project both on-wall and on-ground display. the extension of interaction space make it possible to create more immersive and inclusive indoor fitness experiences for different age groups, from children to elderly. bipro can recognize user's hand and foot movements. user can control the on-wall display through arms and gestures, and move their feet for ground interactions.
Dimensions & Packaging
Motion capture and projection are two key technologies for the design. The motion capture system based on computer vision has the accuracy that can reach the recognition of hand movements, which plays a key role in expanding the interactive approachs. There are mainly three laser projection technologies on the market: 3LCD/DLP/LCOS. DLP and LCOS have more advantages in the picture presentation effect. Technical maturity and relatively reasonable cost of DLP is the reason why bipro use it.
Tags
Immersive interaction, Inclusive intelligent device, Bi-directional Projection, Lazer Projection, Post-Covid
Production Technology
Bipro based on Bi-directional DLP lazer projection. DLP laser projection technology is in a leading position in projection quality, while price is tended to be stable and technology is mature. The size of laser projection components on the market has also been reduced. It carries visions of new type laser projection tech and development of inclusive intelligent devices.
Design Challenge
How to design immersive and interesting interaction experience and form development are two challenges of the design. With both on-wall and ground projection, bipro was designed with unique UI and new interacting logic. Function and structure are the starting point of form design. Bipro uses the L-shape form, because after the test of the internal structure in the 3D software, the internal space of this model is more efficient and the structure is reasonable. At the same time, the form semantics of the L-shape meet the function of bi-directional projection.
Research
The research employs a mixed-methods approach to investigate the viability of integrating bi-directional laser projection into home fitness devices. Utilizing market research, focus groups, and user surveys, the research assesses current trends in interactive fitness technology and user preferences across age groups. Additionally, prototyping and testing are conducted to evaluate potential design concepts and gather feedback. Findings aim to inform the development of a novel, inclusive home fitness solution that maximizes user engagement and accessibility.
Inspiration
An interactive project in Shanghai, through projection and ground led interaction, well showed the improvement of "ground" interaction in sports immersion and user experience, which provided me with inspirations. And the intelligent sports mirror shows that the extension of the "wall" screen changes the way of interaction. If there’s a fitness device that can extend the screen from the "wall" to the "ground" through two-way projection, how will the interaction change for users.
Project Duration
The project started in December 2023 in London and finished in February 2024 in London
Operation Flow
Bipro can recognize user's hand and foot movements. User can control the on-wall display through arms and gestures, and move their feet for ground interactions. Users can jump into designated area to quick start or continue the activities.

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