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DataX Data-analyse Mobiele Applicatie by Xiaorui Zhu
DataX Data-analyse Mobiele Applicatie by Xiaorui Zhu
DataX Data-analyse Mobiele Applicatie by Xiaorui Zhu
DataX Data-analyse Mobiele Applicatie by Xiaorui Zhu
DataX Data-analyse Mobiele Applicatie by Xiaorui Zhu

IJzer Mobiel · 2022

DataX Data-analyse Mobiele Applicatie

by Xiaorui Zhu

  • A' Design Award in IJzer 2022 in Mobiel
  • Estimated Number of Design Views: 9,785
  • Verification code 8678DF1385 · Verify this award
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About DataX Data-analyse Mobiele Applicatie

DataX is een mobiele applicatie voor mensen die grote conferenties bijwonen. DataX stelt deelnemers in staat om te synchroniseren met de dataset die op het podium wordt gepresenteerd en deze op hun telefoon te verkennen. Ingebouwde tools sorteren, filteren, aggregeren en visualiseren gegevens, en stellen geschikte grafiekstijlen voor. Keuzes worden weergegeven in een eenvoudige zinsstructuur, waardoor slechts weinig analytische kennis vereist is. Bewerkte slides en grafieken kunnen worden gedeeld met panelgroepen om vragen te stellen en ideeën toe te voegen. Het ontwerp heeft als doel om alle deelnemers, inclusief personen met visuele of auditieve beperkingen, een gelijke kans te geven om deel te nemen.

About the A' Design Award in IJzer

DataX Data-analyse Mobiele Applicatie is winnaar van de A' Design Award in IJzer, een prestigieuze erkenning die wordt toegekend aan goede ontwerpen die voldoen aan de professionele en industriële eisen die worden verwacht van goed ontworpen creaties. Winnaars in IJzer tonen grote vaardigheid, hoge specialisatie, deskundig inzicht en het creatieve vermogen van hun makers. DataX Data-analyse Mobiele Applicatie wordt verwacht een hooggewaardeerde, bewonderde en gekoesterde creatie te zijn die praktisch en innovatief is. Dit ontwerp dat de A' Design Award in IJzer heeft gewonnen, integreert de beste praktijken uit de sector en heeft bekwame technische kenmerken die verbonden zijn met knowhow en talent. DataX Data-analyse Mobiele Applicatie wordt gerespecteerd om zijn grondigheid en is ontworpen om verbeteringen van de levenskwaliteit te bieden die helpen de wereld een betere plek te maken.

Press Kit

Unique Properties
It's the first APP that allows attendees to play with the real-time on-stage dataset, create inspiring visualizations, and bring their ideas to other attendees and even speakers. It aims to provide equal opportunities to all attendees, including those who have vision problems, who are deaf-mutes, and who are unconfident on social networking, to learn and shine.
Dimensions & Packaging
The APP can work for mobile screen sizes from 375x667(iPhone 8) to 428x926(iPhone 13 Max) and should be compatible with both iOS and Android systems. The APP can be downloaded by scanning the QR code and being redirected to the link created by the conference organizers. It's primarily for mobile devices for allowing attendees to have handy tools and guidebooks of the conference without the need of bringing their bulky laptops.
Tags
Interaction Design, Mobile Application, UX Design, Data Analytics Tool, Digital Service Design
Production Technology
This APP features a powerful data analytics tool that automatically extracts and categorizes the variables of presented datasets (csv. format) into option buttons, and presented to attendees in a human language structure "I want to (measuring method) (measuring object) in (condition)". For the visualization feature, the APP will recommend the most suitable chart styles based on the nature of the dataset to attendees and allow them to merge duo datasets into one.
Design Challenge
There are no similar products on the market so nearly nothing to refer to. Also, most analytical tools are not friendly for small screens, so I ran research to understand what's the core features and how to make them intuitive for attendees with little analytics background. Recruiting testing participants was also hard because I had to try to include as many types of attendees as I can, including but not limited to disables, seniors, non-analytics-proficient users, deaf and mutes, etc.
Research
I conducted qualitative and quantitative research on real attendees and organizers. Methodologies used include focus groups, questionnaires, and user journey mapping. After initial research, I also conducted several runs of moderated usability testing with prototypes and well-designed tasks with participants to guide the iterations. Tools used include Sketch, Adobe XD, Airtable, Balsamiq, Google Doc, etc.
Inspiration
During a large conference, attendees have common frustrations including cannot sync to the content presented on stage (if being late), no way to validate speakers' opinions, feeling difficulty interacting with other unknown attendees, and building up post-conference networking. This design aims to solve these problems to bring attendees a seamless experience and allow them to contribute to the social topics that are discussed at the conference.
Project Duration
The project started in Aug 2021 and finished in Feb 2022 in New York City.
Operation Flow
Attendees can find what ongoing panels of this conference and in which rooms are they on the dashboard. Then sync to the slide that's being presented on stage with their phone, and they can magnify to edit, then share the edited slide to the hub and ask questions to get help from other attendees. With the built-in analytical tool, attendees can also sort, filter, aggregate, and visualize the speaker's dataset and share their ideas to the panel group to make contributions and impact.

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