Ontwerper van de Dag Interview
18 vragen
I’ve been a product designer since 2018. My background is actually in chemistry and chemical engineering, which I think gives me a different lens than most designers.
Could you please tell us about your experience as a designer, artist, architect or creator?
I’ve been a product designer since 2018. My background is actually in chemistry and chemical engineering, which I think gives me a different lens than most designers. I hold a Master’s in Engineering Design Innovation from Northwestern University. Over the years I’ve worked across very different environments — Securonix in cybersecurity, VMware in enterprise cloud infrastructure, a startup called Proponent where I was the founding designer building the product from zero, and most recently AppLovin, where I’m a Senior AI Design Engineer working on ad creation systems that reach millions of impressions. I also run side projects constantly, you can find out more at: https://zicheng.design
How did you become a designer?
I originally studied chemistry and chemical engineering, a very analytical, structured discipline. But during college, a design class opened a door I didn’t know existed. I had always loved hands-on arts and crafts, but I’d never connected that creative instinct to a career. That class revealed a hidden passion. What drew me in was the possibility of getting closely involved in building products that can genuinely change how people experience the world. Design felt like the rare discipline where analytical thinking and creative expression don’t compete, they reinforce each other. I simply discovered that this was what I was meant to do, and I pursued it with everything I had.
What are your priorities, technique and style when designing?
My priorities shift depending on the context. For personal and passion projects like Tripilot, I prioritize inspiration, I want the design to move people, to make them feel something. For professional work, I prioritize intuitive usability, the product should feel effortless and require no explanation. Across everything, I value craft and constantly push toward a higher standard of visual and interaction quality.
Which emotions do you feel when designing?
There’s a particular pleasure in solving a hard problem elegantly — finding the simple version of something that was previously complicated.
What particular aspects of your background shaped you as a designer?
My engineering background is probably the most significant skill I bring. Having studied chemistry and chemical engineering, I understand systems, constraints, and complexity at a structural level. When I look at a product, I don’t just see the surface, I see the engineering underneath, the technical tradeoffs, the feasibility questions. That lets me design solutions that are not only beautiful but actually buildable. Beyond that, I have a strong sense of aesthetic taste, an ability to identify what’s working visually and what isn’t, that helps me fine-tune designs and push toward a higher standard.
What is your growth path? What are your future plans? What is your dream design project?
I want to keep operating at the intersection of design and technology, specifically in AI-driven products where design decisions have outsized impact on how people experience complex systems. I’m deeply interested in how AI can be shaped into experiences that feel human rather than mechanical,
What are your advices to designers who are at the beginning of their career?
Build things. Don’t wait for the perfect project or the perfect company to start doing meaningful work. Side projects taught me as much as any job, building a Figma plugin, launching a nut butter brand, prototyping an AI wellness tool, each one stretched my skills in ways that client work alone never would have. Also, learn to see beneath the surface. Understanding engineering constraints, business models, and user psychology will make you a fundamentally better designer than someone who only thinks about pixels. And be honest with yourself about your own work. Constant self-reflection and iteration, being willing to admit something isn’t working and rethinking it.
You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?
Stay hands-on. The further you get in your career, the more pressure there is to become purely strategic or managerial. Resist that. Keep making things yourself. That direct contact with craft is what keeps your instincts sharp. Also, invest in understanding adjacent disciplines. The best design decisions I’ve made came from understanding engineering tradeoffs, business context, or cultural nuance, not from design theory alone. And don’t chase trends for the sake of it. Develop your own point of view, root it in real problems, and let that guide your work.
What is your day to day look like?
My days typically start with reviewing ongoing design work, checking in on implementation progress, reviewing any QA feedback, and aligning with engineering and product on priorities. The core of my day is focused design time in Figma/Claude, working through interaction flows, refining visual details, or building out design system components.
How do you keep up with latest design trends? To what extent do design trends matter?
I pay attention to trends but I don’t chase them. Trends are useful as signals, they tell you what the industry is gravitating toward and what users are becoming accustomed to. But designing purely to be trendy produces work that ages quickly and lacks substance. I’d rather develop a strong personal point of view rooted in clarity, craft, and real needs, and then selectively incorporate elements that feel genuinely right for the project. My inspiration comes from broad sources, not just design platforms, but art, architecture, cultural experiences, and conversations with people outside the design world. The best ideas usually come from unexpected places.
How do you know if a product or project is well designed? How do you define good design?
Good design is invisible in the best way, when someone uses a product and it just works without them having to think about why, that’s the mark of something well designed. I evaluate design on whether it solves the actual problem clearly and whether the experience feels effortless rather than forced. Beyond function, I look for intentionality, does every element have a reason to exist? Is there a coherent point of view behind the visual and interaction choices?
How do you decide if your design is ready?
Honestly, I don’t think a design is ever truly finished. There’s always something that could be refined or rethought. But in practice, design readiness comes down to prioritization. When a design solves the core problem effectively and the team has confidence in it, it’s ready to ship, even if there are edges you’d still love to polish. You ship, you learn from real usage, and you iterate.
What is your biggest design work?
I’d highlight two. Professionally, my work as the founding product designer at Proponent was the most demanding and formative, I designed the entire product experience from zero, built the design system from scratch with over 50 reusable components, and directly influenced the product direction through user research, helping secure new enterprise deals. It was the purest expression of the builder’s mindset I value most. On the passion project side, Tripilot holds a special place. Designing an AI companion that helps foreign travelers navigate China’s unique ecosystem, bridging language, culture, and an entirely different digital infrastructure, was deeply personal and meaningful.
Who is your favourite designer?
I don’t have a single favorite, and honestly my admiration extends far beyond designers. I admire anyone who can inspire people and share their point of view through their creation, whether that’s through product design, painting, film, architecture, or any other medium. What matters to me is authenticity and the courage to see the world through your own lens and express that clearly.
Would you tell us a bit about your lifestyle and culture?
I was born in China and have spent the last eight years in the United States pursuing my Master’s degree and building my design career. Beyond that, I’ve lived in Canada, UK, and traveled across multiple continents. That kind of cross-cultural life gives you something you can’t learn from a textbook, a genuine understanding that people in different places think differently, navigate technology differently, and have fundamentally different expectations of what feels intuitive.
Would you tell us more about your work culture and business philosophy?
I’m a highly collaborative designer. At every company I’ve worked at, I’ve partnered closely with product managers, engineers, and leadership, not designing in isolation but co-creating through continuous feedback.
What are your philanthropic contributions to society as a designer, artist and architect?
I get involved in my design community wherever I’m based. When I was in Seattle, I participated in the Seattle Design Festival and helped prepare events and judge the admission works. Now in the Bay Area, I’ve contributed to Bay Area Design Week. I believe designers have a responsibility to give back to the communities that support them.
What positive experiences you had when you attend the A' Design Award?
Participating in the A’ Design Award gave me three things. First, validation from an international panel that the design thinking behind Tripilot resonates beyond my own perspective, that’s meaningful for any designer working on a culturally specific problem. Second, visibility, the award connects your work with a global design community and opens conversations you wouldn’t otherwise have. Third, and most importantly, it pushed me to articulate clearly why this project matters, which deepened my own understanding of the work.