Ontwerpinterview
Ural Forest Primaire Functie: Speeltoestellen voor Kinderen · 4 vragen
The main principle and inspiration behind our design is the unique nature of the Urals, specifically the mixed forests where coniferous and deciduous trees thrive alongside mushrooms, bears, and insects.
What is the main principle, idea and inspiration behind your design?
The main principle and inspiration behind our design is the unique nature of the Urals, specifically the mixed forests where coniferous and deciduous trees thrive alongside mushrooms, bears, and insects. The core idea behind the project was to integrate this natural “DNA” into the urban environment to give back to children the living forest in a playhub format. We designed the space across two distinct scales: the Microworld and the Macroworld. In the Leaves and Ants zone toddlers can feel tiny between oversized shapes, playing within an effect of nature under a magnifying glass, improving their social skills and learning cooperation. The Macroworld represents the high forest, featuring trees, massive bears and mushrooms, vertical pathways, and bigger challenges. Here, the setting requires children to show physical grit, wait their turn on narrow bridges, learn where to yield or where to hold their ground. Modern urban environments are often overly safe, while in fact, providing calculated risk for children allows them to learn how to overcome fear and test the world's boundaries. It is absolutely vital for their psychological development, and can be done within the safe boundaries of meticulously engineered architecture. Ultimately, the nub is designed for children to grow within its borders, finding a new layer of complexity every time as they age, instead of outgrowing it in a single season. Finally, the project embraces "honest architecture" by refusing cheap, primitive bright colors in favor of an aesthetically sophisticated framework that takes children seriously as individuals fully capable of navigating complex emotions, routes, and real-time decisions.
What has been your main focus in designing this work? Especially what did you want to achieve?
Our primary focus in designing this work was to create an environment that naturally fosters social connections and neuroplasticity in children of all ages, achieved subtly through open play and direct physical experience. We specifically wanted to revive the lost tradition of spontaneous "backyard socialization," which we accomplished in the toddler zone by using an anthill metaphor with structures that gently nudge children toward collective cooperation, communication, and shared action. For older children, we aimed to introduce healthy risks to build assertiveness, self-confidence, and group negotiation skills. Additionally, we wanted to support cognitive flexibility and neuroplasticity by pairing contrasting materials and textures like warm timber and cool metal. Apart from that, we wanted to achieve true organic authenticity in visuals, ensuring that no two trees looked exactly alike. And finally, we aimed at creating single-post play structures of the greatest height we ever saw in Russian or international practice. There are plenty of multi-legged play towers out there, but a single-post structure of this scale is a genuinely unique engineering achievement: designing a monolithic, single-post structure that can safely handle loads from weather and full occupation of playing children.
Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
This design was commissioned by S&P landscape studio, who approached us with the core theme of the Ural forest and the initial idea of using coniferous and deciduous trees, which we then took as our inspiration to fully design and realize the project's visual imagery. While our client acted as an exceptional collaborator — providing tight feedback and pushing us to refine the concepts until we achieved a more airy, transparent style for elements like the giant bears — the structural and artistic sculpting of the trees, wildlife, and natural motifs was handled entirely by our team. Ultimately, we pursued this specific concept to bring the authentic DNA of the Ural and Russian wilderness into an urban play space, turning their initial sketches into a deeply custom, cohesive landscape that celebrates our local flora and fauna.
What are some of the challenges you faced during the design/realization of your concept?
The realization of this concept was one massive hurdle after another, beginning with a conceptual sketching phase that lasted for nearly a year and a long pause before detailed engineering could start. The core technical challenge layed in adapting the engineering to match the design, seamlessly fitting irregular hexagons together and marrying the internal load-bearing frame with the visual outer cladding, everything to maintain the aesthetic and calculated structural stability. Because we engineered the equipment from day one with a massive margin of safety for brutal regional wind, snow, and user weight, we faced major complications with the local soil conditions and foundation design, which required extensive technical simulations to ensure the ground could support a massive single-post structure under maximum capacity. Finally, our non-negotiable principle of not allowing on-site welding, forced our engineering and R&D departments to develop a modular frame system that was pre-fitted perfectly at the factory, allowing the entire multi-structural tower to be delivered in compact shipping dimensions and assembled seamlessly on-site. In terms of design, the most significant challenge was finding the exact key for styling and establishing a meaningful dialogue with the surrounding architecture, which required moving away from literal, semi-realistic forms that clashed with the site's topography. Through several intense iterations with the lead architect from S&P, we pushed past these dense, heavy forms to a meticulous balance of volume and negative space, ultimately arriving at a style of abstract eco-bionics with elements of polygonal parametricism. This shift toward abstraction intentionally leaves fewer prescriptive details, ensuring the forms don't dictate how to play but instead point a direction, leaving total freedom for interpretation and more room for a child's imagination.