Cece Virtuell virkelighets-treningsapplikasjon by Di Xia and Xiaoshi Dai is a highly esteemed winner of the very prestigious 2026 A' Design Award i Jern in Utdannings-, Læremiddel- og Opplæringsinnholdsdesign Competition Category.
JernUtdanning· 2026
Cece Virtuell virkelighets-treningsapplikasjon
Client: Di Xia
A' Design Award i Jern Winner in Utdanning Category
Verified Award Winner
Verify Award Status for #183372The Design
About Cece Virtuell virkelighets-treningsapplikasjon
Cece er en virtuell virkelighets-karrierementor utviklet for studenter innen produksjonsindustrien. Cece kombinerer et VR-headset med interaktive grensesnitt slik at studenter kan utforske bransjeroller, oppleve arbeidsmiljøer og øve på jobbrelaterte ferdigheter. En stemmestyrt kunstig intelligens-agent veileder brukerne gjennom personlig tilpasset onboarding, karriereutforskning og ferdighetstrening. Fremgang spores og tilbakemeldinger gis for å støtte læringsmål. Systemet har som mål å redusere opplæringskostnader og tette gapet mellom akademiske studier og bransjens krav.
The Recognition
About the A' Design Award i Jern
Cece Virtuell virkelighets-treningsapplikasjon er vinner av A' Design Award i Jern, en prestisjefylt anerkjennelse som tildeles gode design som oppfyller de profesjonelle og industrielle kravene man forventer av veldesignede skaperverk. Jernvinnere viser stor dyktighet, høy spesialisering, ekspertforståelse og kreativ kapasitet hos skaperne. Cece Virtuell virkelighets-treningsapplikasjon forventes å være et høyt ansett, beundret og verdsatt skaperverk som er praktisk og nyskapende. Dette designet, som har vunnet A' Design Award i Jern, integrerer bransjens beste praksis og har kompetente tekniske egenskaper knyttet til kunnskap og talent. Cece Virtuell virkelighets-treningsapplikasjon respekteres for sin grundighet og er utformet for å gi forbedringer i livskvalitet som bidrar til å gjøre verden til et bedre sted.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Cece is an interactive VR career mentor designed for manufacturing students on campus, to holistically enhancing their education experience and help them explore industry roles, experience real workplace environments, and build job-ready skills at a low cost and accessible while bridging the gap between academic training and real industry requirements.
- Dimensions & Packaging
- Digital Product
- Tags
- VR, Immersive Learning, Skill Training, Career Advancing,Education Tech, Accessibility
- Production Technology
- This product combines a VR headset with interactive interfaces within a virtual environment to enable students to explore careers and develop job related skills.
- Design Challenge
- The most challenging part was designing the right balance between immersion and guidance. In a VR environment, it’s easy to create visually rich experiences, but without clear structure, users can feel lost. At the same time, adding too much guidance can break immersion and make the experience feel rigid. The challenge was to design a system where users could freely explore while still receiving the right level of support. This led us to introduce an AI agent that provides contextual guidance through natural conversation, instead of relying only on traditional UI elements.
- Research
- Desk Research
We analyzed policies, investments, and employment data in manufacturing. While industry investment is growing, student employment is declining—revealing a key gap.
Primary Research
We interviewed 20+ students, career advisors, and industry professionals in Seattle, gaining insights from both education and hiring perspectives.
Key Insights
Education–Industry Gap
Curriculum and equipment lag behind industry needs.
Experience Preference
Companies favor experienced candidates due to high training costs.
Lack of Career Clarity
Students lack understanding of real work environments, leading to job instability. - Inspiration
- Our idea was inspired by our research, which revealed a significant gap between what students learn in school and the skills required in the real world. After brainstorming, we identified an opportunity in VR. Although the hype around VR has faded, its ability to simulate real-world environments in a cost-effective way still offers strong potential for improving education and training.
- Project Duration
- This project started in March 2024 and was completed in August 2024, based in Seattle.
- Operation Flow
- 1 Dual Interaction Modes
Combines VR controllers with a voice-driven AI agent for intuitive and natural interaction.
2 Personalized Onboarding
Users share background and goals with the AI to set up a tailored learning path.
3 Career Exploration & Guidance in VR
Recommends career paths and guides users through immersive scenarios with AI support.
4 VR Skill Training
Delivers hands-on training focused on practical, job-ready skills.
5 Progress Tracking & Feedback
Tracks progress and provides feedback to support growth and goal alignment. - Team Members
- Di Xia,
Xiaoshi Dai,
Feifan Gao - Image Credits
- image:
Di Xia,
Xiaoshi Dai,
Feifan Gao
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