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Gram Games Mkati mwa Ofesi ya Kampani ndi Mehmet Yasin Altındal - Park Studio

Dizayini ya Gram Games Mkati mwa Ofesi ya Kampani ndi Mehmet Yasin Altındal - Park Studio ndi wopambana wotamandika kwambiri pa mphotho yaulemu ya 2025 Mphoto ya Siliva ya A' Design Award mu Gawo la Mpikisano la Mapangidwe a Mkati mwa Nyumba ndi Mawonekedwe.


SilivaMkati· 2025

Gram Games Mkati mwa Ofesi ya Kampani

ndi Mehmet Yasin Altındal - Park Studio

Kasitomala: Park Studio

Wopambana pa Mphoto ya Siliva ya A' Design Award mu Gawo la Mkati

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Mitundu

Kapangidwe

Za Gram Games Mkati mwa Ofesi ya Kampani

Gram Games ndi mkati mwa malo ogwirira ntchito a kampani opangidwa kwa kampani ya masewera a foni ku Istanbul, Turkey. Kapangidwe kake kamasandutsa mkhalidwe wokopa wa masewera kukhala zokumana nazo za m'malo. Mapangidwe a masamu, matailosi osanjikizana ndi kuwala kolumikizana zimasonyeza kusintha pakati pa madera. Kakonzedwe kake kamalinganiza malo otseguka ogwirira ntchito limodzi ndi zipinda zotsekedwa za misonkhano, malo ochezera ndi madera abata olimbikira. Zojambula zapadera, njira zochepetsera phokoso ndi mipando yabwino ku thupi zimathandiza kukhala bwino ndi kugwiritsa ntchito tsiku ndi tsiku. Zomaliza zolimba komanso zosunga chilengedwe zinasankhidwa chifukwa cha malo amalonda.

Chidziwitso

Za Mphoto ya Siliva ya A' Design Award

Gram Games Mkati mwa Ofesi ya Kampani ndi mmodzi mwa opambana a Mphoto ya Siliva ya A' Design Award, kuzindikirika kolemekezeka modabwitsa komwe kumaperekedwa kwa mapangidwe a pamwamba, okongola ndi ochititsa chidwi. Opambana a Siliva ndi ntchito zowala kwambiri ndi zolenga kwambiri zomwe zimaonetsa ukatswiri, luso ndi nzeru zakuthwa za opanga awo. Gram Games Mkati mwa Ofesi ya Kampani akuyembekezeka kukhala ntchito yodabwitsa yoonetsedwa, yaukatswiri wapadera ndi yatsopano kwambiri. Mapangidwe opambana Mphoto ya Siliva ya A' Design Award awa ndi chopangidwa chodziwika kwambiri ndi choyamikiridwa chomwe chimapindulitsa ndi kukulitsa malire a luso, sayansi, kapangidwe ndi ukadaulo. Gram Games Mkati mwa Ofesi ya Kampani ndi cholengedwa chomwe anthu ambiri amachichitira nsanje, chomwe chimadzutsa zilakolako, kubweretsa maganizo abwino ndi kuyatsa kudabwa ndi chidwi.

Kumbuyo kwa Kapangidwe

Katundu wa Atolankhani

Umboni, mamembala a gulu ndi zambiri zapadera zoperekedwa ndi wopanga.

Makhalidwe Apadera
Gram Games' Istanbul office transforms the gaming world’s creativity into a physical space, merging dynamic aesthetics with seamless functionality. The workspace integrates geometric patterns, layered textures, and interactive spatial transitions, echoing game environments. Custom artwork, immersive lighting, and tactile materials enhance engagement, creating a workspace where imagination leads and productivity follows.
Miyezo ndi Kuphimba
The Gram Games Istanbul office is designed to meet the highest technical and operational standards, ensuring a seamless and efficient workplace experience. In addition to core engineering disciplines such as electrical, mechanical, and IT infrastructure, the project also integrates global standards in fire safety, occupational health, acoustics, and lighting. These elements were meticulously planned to optimize user comfort and enhance workplace functionality, ensuring a balanced and high-performing corporateenvironment.
Zizindikiro
Tactile Surfaces, Layered Textures, Geometric Abstraction, Interactive Lighting, Game-Inspired Forms, Spatial Transitions, Multi-SensoryDesign
Teknoloji Yopangira
The corporate workplace design process began with a thorough briefing phase to understand the client’s needs, brand identity, and operational requirements. This was followed by spatial planning solutions that optimized workflow, collaboration, and individual focus areas. Functional layouts were developed to ensure seamless movement and zoning, balancing open workspaces with enclosed meeting rooms and social hubs. The design process incorporated high-quality 3D renderings to visualize the space and refine details before execution. Material selection was guided by commercial project specifications, prioritizing durability, sustainability, and aesthetic harmony. Carefully curated finishes, acoustically treated surfaces, and ergonomic furniture contributed to both the visual and functional success of the space.
Vuto la Dizayini
The biggest challenge was translating the abstract nature of gaming environments into a tangible, functional workspace. Achieving seamless spatial transitions while maintaining ergonomic and acoustic comfort required extensive research into material properties and layout strategies. Striking a balance between open collaboration and focused work zones involved experimenting with modular, multi-layered designelements.
Kafukufuku
The design process began with an in-depth research phase, aligning Gram Games’ corporate identity, brand values, and the imaginative worlds of their games with a future-driven global workplace approach. Understanding how the team collaborates and interacts within their space was essential, leading to an on-site analysis of their existing office usage patterns. We initiated the project with conceptual and visual workshops, including like-dislike evaluations, to gather insights on both functional and aesthetic preferences. This research-driven methodology ensured that the final design not only reflects the company’s creative spirit but also enhances productivity, collaboration, and long-termadaptability.
Chilimbikitso
Inspired by the immersive nature of mobile games, the design translates game-level transitions into spatial experiences. Repetitive geometric forms, evolving textures, and playful material contrasts reflect the rhythm of digital worlds. By integrating bespoke artwork, interactive lighting, and a balance of collaboration and focus zones, the office blurs the line between work and play, fostering an environment that fuels creativity and innovation.
Nthawi ya Polojekiti
The project started in June 2024 and was completed in November 2024 in Istanbul, Turkey.
Mdondomeko ya Ntchito
The office is designed as a fluid and immersive environment, where spaces seamlessly transition, much like levels in a game. Open work areas encourage spontaneous collaboration, while private zones offer focus and retreat. Custom lighting, acoustic treatments, and interactive design elements create a workspace that adapts to different needs throughout the day. By blending creativity with functionality, the office fosters engagement, productivity, and a senseofbelonging.
Mamembala a Gulu
Mehmet Yasin Altındal, Betül Tuğrul, Buse Kaya
Mwini Zithunzi
Photographer İbrahim Özbunar
Videographer Mehmet Macid Aksu

Zolipidwa

Fufuzani Kupitilira Designers.org

Onani zinthu, ntchito ndi mwayi kuchokera kwa ogulitsa athu aulaliki.

Dizayini Yabwino Iyenera Kutamandidwa Kwakukulu

A' Design Award ndi mphotho yapadziko lonse, yoweruzidwa ndi oweruza, ya dizayini yabwino. Tengani nawo mbali mu A' Design Award kuti mukhale ndi mwayi wopeza kutamandidwa moyenera, kudziwika, ulemu ndi kufalitsa ntchito yanu. Ikani ntchito yanu ku A' Design Award ndipo pikanani kuti mupeze mphotho yotamandika ya A' Design Prize.

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