Dizayini ya Persona AI Ntchito Yopanga Zilankhulo za Anthu (Character Creation Software) ndi Meijie Hu ndi wopambana wotamandika kwambiri pa mphotho yaulemu ya 2025 Mphoto ya Chitsulo ya A' Design Award mu Gawo la Mpikisano la Mapangidwe a Mapulogalamu.
ChitsuloMapulogalamu· 2025
Persona AI Ntchito Yopanga Zilankhulo za Anthu (Character Creation Software)
ndi Meijie Hu
Kasitomala: Meijie Hu
Wopambana pa Mphoto ya Chitsulo ya A' Design Award mu Gawo la Mapulogalamu
Wopambana Wotsimikizidwa
Tsimikizani Mkhalidwe wa Mphotho ya #169956Kapangidwe
Za Persona AI Ntchito Yopanga Zilankhulo za Anthu (Character Creation Software)
Persona AI ndi pulogalamu yopanga nkhope za anthu za magulu atatu (three-dimensional). Ogwiritsa ntchito amafotokoza mawonekedwe a nkhope, zaka, jenda ndi khalidwe mu mawu olembedwa, ndipo pulogalamuyi imapanga nkhope zowoneka ngati zenizeni. Maukonde a generative adversarial (GANs) amapanga makutidwe a nkhope, pamene mitundu ya three-dimensional morphable imafotokoza mapangidwe a nkhope. Njira zitatu zosiyanasiyana zimaperekedwa pa pempho lililonse, ndipo mawonekedwe amodzi amatha kukonzedwanso kudzera mu mawu ena olembedwa popanda kusintha zina zonse. Nkhope zomalizidwa zimatha kugawidwa kudzera mu kalambulabwalo (web link) kapena kutumizidwa kunja pa kukula kosinthika (adjustable resolution).
Chidziwitso
Za Mphoto ya Chitsulo ya A' Design Award
Persona AI Ntchito Yopanga Zilankhulo za Anthu (Character Creation Software) ndi mmodzi mwa opambana a Mphoto ya Chitsulo ya A' Design Award, kuzindikirika kolemekezeka komwe kumaperekedwa kwa mapangidwe abwino omwe amakwaniritsa zofunika za akatswiri ndi za makampani zomwe zimayembekezeka kuchokera ku zolengedwa zopangidwa bwino. Opambana a Chitsulo amaonetsa luso lalikulu, ukatswiri wapamwamba, kumvetsetsa kwa akatswiri ndi mphamvu yolenga ya opanga awo. Persona AI Ntchito Yopanga Zilankhulo za Anthu (Character Creation Software) akuyembekezeka kukhala cholengedwa choyamikiridwa kwambiri, chosirira ndi chokondedwa chomwe ndi chothandiza ndi chatsopano. Mapangidwe opambana Mphoto ya Chitsulo ya A' Design Award awa amaphatikiza machitidwe abwino kwambiri a makampani ndipo ali ndi makhalidwe a ukadaulo oyenerera olumikizidwa ndi chidziwitso ndi luso. Persona AI Ntchito Yopanga Zilankhulo za Anthu (Character Creation Software) amalemekezedwa chifukwa cha kusamala kwake ndipo anapangidwa kuti apereke kukonza kwa moyo kumene kumathandiza kusandutsa dziko kukhala malo abwino.
Kumbuyo kwa Kapangidwe
Katundu wa Atolankhani
Umboni, mamembala a gulu ndi zambiri zapadera zoperekedwa ndi wopanga.
- Makhalidwe Apadera
- Traditionally, crafting a photorealistic 3D character face requires hours of work using complex design platforms. Leveraging advanced AI models like GANs for high-quality facial texture maps and 3DMM for precise facial geometry, Persona.ai eliminates this complexity by allowing users to generate and edit photorealistic 3D character faces by simply describing the character’s facial features through text, making it accessible and effortless for 3D hobbyists and creators of all skill levels.
- Zizindikiro
- AI, UI/UX, creation tool, 3D design tool, user interface, human-centered design, 3D
- Teknoloji Yopangira
- Persona.ai leverages Generative Adversarial Networks (GANs) for high-quality facial texture synthesis and 3D Morphable Models (3DMM) for precise facial geometry, combining them to generate lifelike 3D character faces. For prototyping, I used Unreal Engine to generate character mockups, Blender to refine geometry, and Figma to design the interface.
- Vuto la Dizayini
- The biggest challenge was preserving creators' full creative control. Interviews revealed that artists often visualize a character before designing it in 3D and feel frustrated when generated results are too random to align with their vision. To address this, I redesigned the process to generate three variations instead of one, giving users more options to choose from. Additionally, I introduced secondary editing, allowing precise adjustments to facial features, ensuring greater accuracy and creative satisfaction.
- Kafukufuku
- I conducted five interviews and surveyed 20 3D artists, game developers, and hobbyists to identify their character creation journey, pain points in their workflows, key character details they prioritize, and preferred file formats. After developing a prototype, I tested five concept cards on ways to use text prompts and text suggestions to optimize LLM character creation. I also A/B tested two final user flows with the original interviewees. Insights from the testing were used to refine the design and ensure users' full creative control.
- Chilimbikitso
- As a 3D hobbyist, I know how frustrating it is to create realistic character faces without spending hours in complex software. Many fellow creators share this struggle, stuck between imagination and technical barriers. This inspired me to read AI-driven solutions in computer graphics research papers, leading to Persona.ai, a tool that turns simple text prompts into detailed 3D characters, making high-quality character creation easy and accessible for everyone.
- Nthawi ya Polojekiti
- The project started in Oct 2023 and finished in Feb 2024.
- Mdondomeko ya Ntchito
- Users start by entering a text prompt describing facial attributes, age, gender, and personality to generate high-quality facial textures and base geometries. Persona.ai then outputs three variations, and the user selects one for reinforcement learning. They can refine specific facial features using text prompts without altering the rest. Changes are saved in history. Once satisfied, users can share via a web link or export to their target platform with adjustable resolution and rigged body options.
- Mamembala a Gulu
- Meijie Hu
Zolipidwa
Fufuzani Kupitilira Designers.org
Onani zinthu, ntchito ndi mwayi kuchokera kwa ogulitsa athu aulaliki.
Zina Zofufuza
Mapangidwe Ofanana
Fufuzani mapangidwe ena opambana mphotho ochokera mu gulu lomweli, osankhidwa malinga ndi ukadaulo.