Golide Zithunzi za Kompyuta · 2025
Bouji Zithunzi za 3D Zosasunthika
- Mphoto ya Golide ya A' Design Award 2025 in Zithunzi za Kompyuta
- CLIENT: Morgan Studio
- Estimated Number of Design Views: 54,089
- Verification code C02B786FAE · Verify this award
Colors
About Bouji Zithunzi za 3D Zosasunthika
Zolimbikitsidwa ndi zinthu za m'matauni, kumayesa kugwira mkati wa makhalidwe amakono ndi mawonekedwe abwino. Ndi zinthu za m'matauni kumbuyo, monga konkriti ndi zomangamanga, chithunzicho chikuwonetsa mphamvu ndi luso. Nsapato zikuwonekera poyera, zikuwonetsa machitidwe amakono ndi kusinthika kofunikira pa moyo wa tsiku ndi tsiku m'matauni, kupatsa anthu chiwonetsero chomveka bwino cha kapangidwe ka chinthucho ndi khalidwe lake, popanda kutaya tanthauzo la chowoneka chomwe chimalimbikitsa chidziwitso chake cha mafashoni.
About the Mphoto ya Golide ya A' Design Award
Bouji Zithunzi za 3D Zosasunthika ndi mmodzi mwa opambana a Mphoto ya Golide ya A' Design Award, kuzindikirika kolemekezeka kwambiri komwe kumaperekedwa kwa mapangidwe a pamwamba, odabwitsa ndi odziwika. Opambana a Golide ndi zolengedwa zatsopano kwambiri, zoona patali ndi zonyezimira zomwe zimaonetsa luntha, nzeru ndi luso la opanga awo. Bouji Zithunzi za 3D Zosasunthika akuyembekezeka kukhala chopangidwa chotamandidwa kwambiri, chokhazikitsa zochitika ndi chachikulu chomwe chimabweretsa phindu losawonekapo kale. Mapangidwe opambana Mphoto ya Golide ya A' Design Award awa ndi ntchito yodabwitsa, yolemekezeka yomwe imapindulitsa kwambiri ndi kukulitsa malire a luso, sayansi, kapangidwe ndi ukadaulo. Bouji Zithunzi za 3D Zosasunthika amabweretsa zilakolako zamphamvu, kudzutsa chidwi, kulimbikitsa luso lolenga ndi kutikopa.
Press Kit
- Unique Properties
- The idea was to create an image that brings all the features of the product through visual elements found in a urban environment but not in a so common way. Bringing the fashionist feeling appeal to the product.
- Dimensions & Packaging
- 5000 x 5000px 300dpi
- Tags
- 3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
- Production Technology
- The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
- Design Challenge
- The biggest challenge was that through a few elements and textures the sensation the product needed. Never forgetting to focus on the product itself as a primary element. Another complicated point was the modeling of the shoe itself, where I had to reproduce every detail of the product and also finding the best framing for each render.
- Research
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Inspiration
- Inspired by an urban setting, it seeks to capture the essence of modernity and style. With urban elements in the background, such as concrete and structures, the image conveys a sense of dynamism and sophistication. The footwear stands out, reflecting current trends and the versatility needed for everyday city life, offering the public a clear view of the product's design and quality, without losing the visual context that reinforces its fashion identity.
- Project Duration
- 2 months, Franca, Brazil