Lo dissènh Cuisino Foncion Principala: Supòrt Ludic a la Decision Alimentària per Yi Chen es un laureat autfo estimfo del prestigfo 2026 A' Design Award de Fèrre dins la Categoria de Competfo Mobil.
FèrreMobil· 2026
Cuisino Foncion Principala: Supòrt Ludic a la Decision Alimentària
per Yi Chen
Laureat del A' Design Award de Fèrre dins la Categoria Mobil
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A prepaus de Cuisino Foncion Principala: Supòrt Ludic a la Decision Alimentària
Tèxte del Libre: Cuisino repensa las decisions alimentàrias coma un ritual ludic, en transformant las causidas de rotina en moments de plaser. En utilizant la psicologia comportamentala e una interfàcia divertissenta, redusís la fatiga decisionala e permet als utilizaires de manjar mai sanament sens estrès. Inspirada pels jòcs occasionals e las aplicacions de benèstre, l'interfàcia guida un manjar consient a travèrs de microinteraccions, de recompensas de progression e d'un sistèma visual apasimant. L'experiéncia fa que la nutricion siá mens una question de disciplina e mai una construccion joiosa d'abituds.
La Reconoissença
A prepaus del A' Design Award de Fèrre
Cuisino Foncion Principala: Supòrt Ludic a la Decision Alimentària a ganhat la distincion A' Design Award de Fèrre, una reconeissença prestigiosa acordada a de bons designs que respondon a las exigéncias professionalas e industrialas esperadas de creacions plan concebudas. Los ganhaires del Fèrre demòstran una granda abilitat, una nauta especializacion, una comprenedura d'expèrt e la capacitat creativa de lors creators. S'espèra que Cuisino Foncion Principala: Supòrt Ludic a la Decision Alimentària siá una creacion fòrça considerada, admirada e estimada, practica e innovanta. Aqueste design ganhaire de la distincion A' Design Award de Fèrre integra las melhoras practicas del sector e a de caracteristicas tecnicas competentas ligadas a un saber-far e a un talent. Per son rigor, Cuisino Foncion Principala: Supòrt Ludic a la Decision Alimentària merita lo respècte e es destinat a aportar de melhoraments a la qualitat de la vida que ajudan a far del mond un luòc melhor.
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Kit de premsa
Crèdits, membres de l'equipa e detalhs tecnics fornits pel designer.
- Proprietats Unicas
- Cuisino transforms everyday food choices into a delightful, gamified ritual. By combining behavioral psychology with playful UI, it reduces decision fatigue and empowers users to make healthy choices without stress. Each interaction feels like a mini-game, turning anxiety into agency.
- Dimensions e Embalatge
- Cuisino is a non-physical digital design project. The prototype consists of 5 main experience flows with modular components and was built in 1920×1080 and 375×812 px formats. It includes mobile-first wireframes, user journey animations, and a set of customizable onboarding and decision-making modules.
- Etiquetas
- food decision, playful UX, gamified onboarding, ritual design, digital wellbeing, health habit, casual interface, behavior design, meal planning, emotional interface
- Tecnologia de Produccion
- Cuisino was realized using a combination of Figma, XD, Illustrator, and After Effects. The design process emphasized visual storytelling, modular components, and interactive mockups. UI animations were prototyped to simulate a casino-inspired experience, with gradient transitions, randomized elements, and playful micro-interactions. The final assets were exported for responsive screen sizes and optimized for both pitch decks and demo presentations.
- Desaffo de Dissènh
- The main challenge was balancing delight with depth—how to ensure user agency while gently guiding behavior. Visually, it was difficult to simulate randomness without overwhelming users. Conceptually, the hardest part was resisting utilitarian UX patterns and instead designing for emotion, play, and imperfection—qualities often neglected in food or wellness apps.
- Recèrca
- This design began as speculative UX research into how decision fatigue affects food habits in urban environments. Methods included desk research, self-tracking experiments, and behavioral mapping of casual food apps. Tools used were Figma, Notion, and visual diarying. Key insights: most food apps overload users with options and assume strong intrinsic motivation. Cuisino rethinks this by embedding habit into gamified rituals, making healthy choices fun, not forced.
- Inspiracion
- Cuisino was inspired by the overwhelming feeling of choice in urban food culture. As a designer living in New York, I saw how indecision and anxiety affected meal planning. By borrowing mechanics from casinos and mobile games, I aimed to create a joyful and structured decision ritual.
- Durada del Projècte
- The project was initiated during Covid19 in New York City and completed in June 2025. The design was developed independently as a speculative yet functional UX concept and presented via digital channels.
- Flux Operacional
- Users begin by selecting a goal or mood, then receive dynamic suggestions through playful modules like spin wheels, quick picks, and progress meters. Gamified cards and micro-interactions reduce choice fatigue while reinforcing healthy routines. The experience blends randomness with structure, encouraging consistent use while maintaining delight.
- Brevets
- Patent pending.
Copyrights belong to Yi Chen, 2025. - Membres de l'Equipa
- Designer: Yi Chen
- Crèdits d'Imatges
- Image #1: Designer Yi Chen, Cuisino, 2025.
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