Joyster App Aplikacja mobilna by Paula Barcante is a highly esteemed winner of the very prestigious 2020 Srebrna Nagroda A' Design Award in Mobilne Competition Category.
SrebrnaMobilne· 2020
Joyster App Aplikacja mobilna
Client: Joyster
Srebrna Nagroda A' Design Award Winner in Mobilne Category
Verified Award Winner
Verify Award Status for #104051The Design
About Joyster App Aplikacja mobilna
Joyster to aplikacja mobilna służąca do śledzenia objawów psychicznych, a także samopoczucia fizycznego i codziennych aktywności. Dodanie każdego wpisu zajmuje mniej niż trzydzieści sekund, dzięki czemu codzienne rejestrowanie danych pozostaje proste. Aplikacja analizuje zgromadzone dane i pokazuje, które aktywności oraz produkty spożywcze mają pozytywny lub negatywny wpływ na samopoczucie. Analizy prezentują trendy i czynniki wyzwalające w przejrzystym formacie. W całym interfejsie pojawiają się ilustracje przedstawiające ludzi i styl życia, a każdego dnia na pulpicie wyświetlana jest nowa ilustracja. Joyster został zaprojektowany dla systemów iOS i Android.
The Recognition
About the Srebrna Nagroda A' Design Award
Joyster App Aplikacja mobilna to laureat Srebrnej Nagrody A' Design Award, niezwykle prestiżowego wyróżnienia przyznawanego przepięknym, imponującym projektom z najwyższej półki. Laureaci Srebrnej Nagrody to niezwykle błyskotliwe i wyjątkowo twórcze dzieła, które ukazują wybitną wiedzę, talent i przenikliwość ich twórców. Joyster App Aplikacja mobilna ma być wspaniałym, reprezentacyjnym dziełem, które jest niezwykle profesjonalne i głęboko innowacyjne. Ten projekt nagrodzony Srebrną Nagrodą A' Design Award to bardzo godny uwagi, podziwiany wynalazek, który przynosi korzyści i przesuwa granice sztuki, nauki, designu i technologii. Joyster App Aplikacja mobilna to dzieło, któremu wielu zazdrości, które budzi pragnienia, wprowadza pozytywne uczucia oraz wzbudza zdumienie i zachwyt.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Joyster is an app that allows users to understand their overall health by tracking their mental symptoms against their physical well-being and daily activities. Journaling every night or remembering what happened during the day can be time consuming, which is where Joyster comes in. The process of adding an entry takes less than thirty seconds. The app analyzes all data it has and outputs activities, foods, and personalized content that are making a positive or negative impact on one’s well-being.
- Dimensions & Packaging
- Paula designed the entire end-to-end experience for iOS and Android. This included the information architecture, persona development, UX Research, UX design, visuals, illustrations, and design system.
- Tags
- UI Design, mobile app, Product Design, Health, Mental Health, UX Design, iOS, Android, Illustration
- Production Technology
- Joyster began with the user. Paula completed two rounds of research, one interview based and a purely functional test. Additionally, therapists user tested the app to provide valuable feedback. For the design Paula used Sketch, InVision, and Procreate.
- Design Challenge
- The main challenge was the ability to create an app like this that felt effortless for the user. Additionally, the ability add a scale for each symptom was a challenge as symptoms can be physical or mental.
- Research
- Paula ran two types of research. The first one was eight user interviews. The purpose of this research was to understand the market and overall interest in Joyster. The script consisted of open ended questions focusing on how users currently keep track of their symptoms, feelings, what they do to understand themselves better, and their overall interest. The second research was a usability test. The purpose of this test was completely functional, to understand how easy or difficult it was to navigate through the app.
- Inspiration
- One out of four people experience mental health in today’s society. Last year, Paula experienced ten days of panic attacks out of the blue. The mental symptoms were terrible and the physical symptoms were worse. She was frustrated by the fact that no one could tell her why this was happening or how she could prevent it. Paula started my own spreadsheet to track her physical body symptoms and mental symptoms against what she was doing, who she was seeing, and what she was eating to understand what helped and what did not. After twenty spreadsheets Paula decided to create Joyster.
- Project Duration
- The project is still going. The project is currently taking place in Vancouver Island, Canada.
- Operation Flow
- The app is extremely simple and leverages existing technological behavior seen in popular apps. It is attractive, clean, and delightful. The daily entires are a simple list of symptoms and activities that users can tap on to select and create their own. Every day of the week the user sees a new illustration on their dashboard to create delight and inspiration for adopting a healthy lifestyle. The insights are straightforward and effective in showing trends and triggers. Additionally, Joyster sends insights based on an individual's weekly improvements.
- Team Members
- Paula Barcante
- Image Credits
- Image #1: Designer Paula Barcante, 2020
Optional Image #2: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #3: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #4: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #5: Designer/Illustrator/Creator Paula Barcante, 2020
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