Startracks Edukacyjna gra planszowa by Zhejiang University is a highly esteemed winner of the very prestigious 2023 Srebrna Nagroda A' Design Award in Wzornictwo Zabawek, Gier i Produktów Hobbystycznych Competition Category.
SrebrnaZabawki· 2023
Startracks Edukacyjna gra planszowa
Client: Zhejiang University
Srebrna Nagroda A' Design Award Winner in Zabawki Category
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- Verified Award Winner
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The Design
About Startracks Edukacyjna gra planszowa
Startracks to edukacyjna gra planszowa o eksploracji przestrzeni międzygwiezdnej, zaprojektowana dla dzieci. Gra uczy podstaw astronomii i fizyki poprzez zabawę. Magnesy rubidowe umieszczone pod planszą symulują przyciąganie grawitacyjne planet, dzięki czemu mały żelazny statek kosmiczny jest przyciągany do planety podczas lądowania. Gracze zbierają karty rekwizytów zawierające fakty astronomiczne i odpowiadające im umiejętności w grze. Rywalizują dwie drużyny, a wygrywa ta, która jako pierwsza osiągnie swój cel. Plansza wykonana jest z drewna syntetycznego i ma 500 milimetrów średnicy.
The Recognition
About the Srebrna Nagroda A' Design Award
Startracks Edukacyjna gra planszowa to laureat Srebrnej Nagrody A' Design Award, niezwykle prestiżowego wyróżnienia przyznawanego przepięknym, imponującym projektom z najwyższej półki. Laureaci Srebrnej Nagrody to niezwykle błyskotliwe i wyjątkowo twórcze dzieła, które ukazują wybitną wiedzę, talent i przenikliwość ich twórców. Startracks Edukacyjna gra planszowa ma być wspaniałym, reprezentacyjnym dziełem, które jest niezwykle profesjonalne i głęboko innowacyjne. Ten projekt nagrodzony Srebrną Nagrodą A' Design Award to bardzo godny uwagi, podziwiany wynalazek, który przynosi korzyści i przesuwa granice sztuki, nauki, designu i technologii. Startracks Edukacyjna gra planszowa to dzieło, któremu wielu zazdrości, które budzi pragnienia, wprowadza pozytywne uczucia oraz wzbudza zdumienie i zachwyt.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- This is a board-based matchmaking board game with STEAM properties based on the story of interstellar exploration. The main aim is to educate children in the science of astronomy. The board uses rubidium magnets to mimic the gravitational pull of the planets and the game content is supported by basic knowledge of astronomy. Through the exploration of the planets, children can enlighten their knowledge of astronomy, physics and chemistry.
- Dimensions & Packaging
- Board: the diameter is 500mm and the thickness is 20mm
Rubidium magnets: the diameter is 25mm and 20mm
Prop card: the lenth is 80mm and the width is 60mm - Tags
- Children's educational toys, Astronomy education, Cosmic exploration, Magnetic games, Physics
- Production Technology
- The launch and landing of the ship is done by the magnetic attraction of the rubidium magnets at the bottom of the board, thus achieving the sensory effect of the planet's gravity. The planetary resources are presented as prop cards with different planetary knowledge content and the corresponding formed functions.
Board material: synthetic wood, rubidium magnets
Board production process: cutting, drilling and grinding on drill presses, board gluing
Prop materials: wood, plastic, iron
Prop production process: hand cutting, 3D printing
Prop card material: coated paper
Prop card production process: colour printing - Design Challenge
- How do we make interstellar exploration more intuitive? We made clever use of magnetic fields for analogies to the gravitational magnetic fields of planets, and the game mechanics are two-player versus two-player, with most of the other time spent on two-player versus two-player game mechanics designed to ensure a balanced game.
- Research
- Type of study: STEAM educational games suitable for the developmental characteristics of children aged 7 to 12 years
Objective: To develop interest in learning astronomy and physics for children aged 7 to 12 years.
Methods: Child development psychology, game design, human-computer analysis, CMF analysis
Data collection: Play preferences of 7 to 12 year olds
Use of research tools: Rhinoceros 3D, KeyShot, Adobe Illustrator, Adobe PhotoShop - Inspiration
- STEAM education for children is gaining more and more attention. In the field of science education, the knowledge of the science section of products involving the knowledge of cosmic astronomy is weak and of a single type, which does not allow for systematic science education on astronomy knowledge. At present, there are fewer products in the market that involve knowledge of the cosmic planets and planetary resources, and all of them have weak playability and complicated technology.
- Project Duration
- The project starts in March 2022 and is due to be completed in June 2022 in Zhejiang, China.
- Operation Flow
- A team lands by launching a spaceship (iron blob) which is attracted by the gravitational pull of the planet (rubidium magnet magnet). Upon landing on a planet, they receive a prop card for that planet, which is marked with different astronomical and physical knowledge and the corresponding game skills. The game is played on both sides by activating the skills on the cards, and the first one to achieve their goal wins the game.
- Team Members
- Leijing Zhou
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng
Minghong Xu
Yunnong Chen - Image Credits
- Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng
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