Dastbaf د بورډ لوبه by Mahdokht Rezakhani is a highly esteemed winner of the very prestigious 2023 د برونز A' Design Award جایزه in د لوبغاړو، لوبو او تفریحي محصولاتو ډیزاین Competition Category.
برونزلوبغاړی· 2023
Dastbaf د بورډ لوبه
Client: Houpaa Publication
د برونز A' Design Award جایزه Winner in لوبغاړی Category
Verified Award Winner
Verify Award Status for #141214The Design
About Dastbaf د بورډ لوبه
فارسي غالۍ د فارسي کلتور ترټولو مهم اړخ دی. د غالۍ اوبدلو موضوع باندې د بورډ لوبې لپاره د ډیزاین لومړنۍ مفکوره د پارسي انځورونو د سمبولیزم او تجرید اصولو څخه راغلې. د رنګ تنوع او د غالۍ د یوې برخې په شاوخوا کې د نڅا شکلونه د کڅوړې په انځور کې په پام کې نیول شوي ترڅو د لید هویت پیاوړی کړي. د لوبغاړو بورډونه هم په ایران کې ځانګړي ښارونه دي چې د دوی د لاسي غالۍ لپاره خورا پیژندل شوي.
The Recognition
About the د برونز A' Design Award جایزه
Dastbaf د بورډ لوبه د برونز A' Design Award جایزې ګټونکی دی، یوه ډېره ویاړلې پېژندنه چې غوره ډیزاینونو ته ورکول کېږي چې په خلاقیت، هوښیارۍ او زیرکتیا ځانګړي دي. د برونز ګټونکي ډېر ماهر او په حیرانوونکي ډول خلاقي آثار دي چې د خپلو ډیزاینرانو پراخ تجربه، تخیل او چارواکتیا تاییدوي. له Dastbaf د بورډ لوبه څخه تمه کېږي چې یو ډېر ارزښتناک، ستایل شوی او ګران شی وي چې په پام وړ ډول مسلکي او نوښتګر دی. دا د برونز A' Design Award جایزې ګټونکی ډیزاین په هنر، ساینس، ډیزاین او ټیکنالوژۍ کې غوره کړنلارې یو ځای کوي او د جزیاتو ته د پاملرنې له امله غوره دی. Dastbaf د بورډ لوبه اړتیاوې په ښکلي ډول پوره کوي، هیلو ته رسېږي، احساسات ځانته ملګري کوي او لیوالتیا راپاروي.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- The product is a board game on carpet weaving theme. The visual identity follows the common symbolism and abstraction in Persian carpet design to allow players to interact with each other and brake into the game story. The product name, Dastbaf, comes after the common Persian title that specifies handmade rugs.
- Dimensions & Packaging
- Package dimension: 30 cm * 30 cm * 6.5 cm
- Tags
- Persian design, board game illustration, carpet design, Persian illustration,
- Production Technology
- Adobe Illustrator, Adobe Photoshop, and Adobe Fresco software
- Design Challenge
- The most challenging part of the design was defining a central playboard in which players could separate their actions into the two main processes of the game. I described an octagonal-shaped board including five arched structures (for five players) and considered day and night features in the illustration to direct players' actions in different playing processes and evoke the visual atmosphere of an old Persian Bazaar.
- Research
- I studied books on Persian geometry and motif styles. I also considered articles on the impact of geographical location on carpet design changes. Searching through websites introducing Persian carpets also helped to enrich my knowledge in this field.
- Inspiration
- The Persian carpet is one of the most significant aspects of Persian culture. As the game theme was carpet weaving, I started studying different design styles, modifying them to reconcile the game's rules, and taking advantage of the abstract visual alphabet. Player boards are specific cities in Iran that are the most recognized for their handmade carpets. I integrated both common motifs in the area and the most remarkable architectural symbol of the region to characterize a city as a player.
- Project Duration
- The project started in November 2020 in Tehran and finished in May 2021.
- Operation Flow
- The first etudes were designed based on the initial prototype by the game development team. Followed by several playtests, concepts illustrated and developed after numerous playtest sessions to ensure functional and atheistic aspects of the game's components.
- Patents
- Copyright: Houpaa Publication
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