Egor Signiienko nisqap Morok Tantakuy Yuyay Pukllay Naipikuna diseñonqa Pukllana Kamay Atipanakuy T'aqapi 2021 A' Design Award Burunsi Premiu nisqap ancha chaniyuq atipaqninmi.
BurunsiPukllana· 2021
Morok Tantakuy Yuyay Pukllay Naipikuna
Egor Signiienko rurasqa
Mañakuq: Egor Signiienko
Pukllana T'aqapi A' Design Award Burunsi Premiu Atipaq
Taripasqa Premio Atipaq
#117375 nisqapaq Premio Kayninta TaripayDiseñomanta
Morok Tantakuy Yuyay Pukllay Naipikuna nisqamanta
Morok nisqaqa riqsisqa Werewolf pukllay yuyaypa musuq rikuy willakuynin. Pukllaqkuna Inquisición nisqapi icha Unquy Hampiq runapi icha Japón supaykunawan hap'ichisqa kanankupaq atinku. Naipikuna rikch'ayninqa pakasqa Tarot nisqamanta kallpachasqa kaspa hamut'ay taqikunayuq. Expressionista rikuywan 3D graficokunawan, ñawpaq arte imakunawan, ñawpaq pirqa siq'ikunamanta qillqasqakunamanta ima ruwasqa. Pakasqa kayninta waqaychananpaq, naipikuna hatunninqa Tarot hatunnin hina. Pukllayqa kartonmanta tukuy llimp'i imprimakuywan, UV barnizwan qori laminawan ruwasqa, chaymi sumaq quykunapaq kanman.
Riqsichiy
A' Design Award Burunsi Premiu nisqamanta
Morok Tantakuy Yuyay Pukllay Naipikuna A' Design Award Burunsi Premiu mishak kan, jatun yupaychay, kayta mana shuk shina, mushuk yuyaypi, yuyaypi shinallatak chaskik kaypi riksishka diseñukunaman kun. Burunsi mishak kashkakunaka ruray ushayta charik shinallatak mancharina mushuk rurashkakunami, paykunata rurakkunapak achka yachayta, yuyayta shinallatak ruray ushayta rikuchinku. Morok Tantakuy Yuyay Pukllay Naipikuna sinchi yupaychashka, kuyashka shinallatak riksishka shuk ruray kanata munanku, ruray yuyaywan shinallatak mushuk yuyaywan. Kay Burunsi Premiu japishka diseñuka arti, siensia, diseñu shinallatak tekinolojíapi ashtawan alli ruraykunata tantachin shinallatak ima ukumanta rikuypi sumak kan. Morok Tantakuy Yuyay Pukllay Naipikuna mañaykunata alli paktachin, munaykunata llankan, shunkuta kuyachin shinallatak yachayta munayta kallarichin.
Diseño Qhipanpi
Prensa Kit
Diseñadorpa quska créditos, llamk'aq runakunapas técnico willaykuna.
- Sapaq Kayninkunamanta
- The new mystical style and new characters of this fresh story of a popular game make this work distinctive. Despite the great fan base of the game, all released versions are very simple visually. One of the aims of the work was to create a premium product that people would like to receive as a gift.
- Tupukuna & P'istuy
- 16 cards 89x146mm in size, Cardboard, Full-Color Printing, selective lacquer, and gold foil.
Box: Cardboard, foil impression, blind embossing, full-color printing. - Etiquetakuna
- Mafia, werewolf, morok, card game, social deduction game, board game, role-playing game
- Ruway Tecnología
- Cards creation included 3D graphics for characters. Everything else was made in mixed technique. Fountain pens, gold leaf, pencils, and pastel were used. At first, all the elements were put on paper, then scanned, and customized in Photoshop. It allowed to create real, authentic images. Some elements were created in graphic editors at once.
- Diseño Sasachakuy
- One-third of all the time spent working on the project took the analysis of the historical data. It was difficult to find historical prototypes of the characters in reliance on the role in the game. At first, historical characters were found according to their social roles then most bright images were chosen. Also, it was challenging to bring characters from different countries and epochs to one visual concept.
- T'aqwiy
- Historical data were analyzed during the creation of this work. The research was aimed at collecting information about future characters. The research methods used: Content analysis of the documents (“Archaic myths of the East and the West”, “History of the ancient world” in three volumes, “Encyclopedia of classical mythology”, and the Internet). The research contributed to the creation of a new visual style of the old game and as a result to engagement of new players.
- Kallpachay
- The idea to create a new story and visual image was inspired by the book The Doomed City by the Strugatsky brothers. The novel is set in a city where people from different epochs and of different social ranks were gathered for a mysterious experiment. Players can try the role of the Holy Inquisition or the Plague Doctor from Medieval times, or they can become possessed by the demons of Japanese mythology. Cards style is inspired by esoteric and mysterious Tarot cards transferring these characteristics to the game. Esoterism and mystery are seen in occult symbols on the cards.
- Llamk'ay Pacha
- The project started in June 2020 and finished in December 2020 in Kiev, Ukraine
- Purichiy Puriy
- The game models a conflict between two groups. At the start of the game, each player takes a card with a certain role. The game consists of two phases: night and day. At night players perform their superpowers if they have any. During the day, players discuss each other identities and vote to eliminate a player. The game continues until the citizens eliminate the inquisition or the inquisition kills all the citizens.
- Siq'i Hayñikuna
- #1: Designer Egor Signiienko, 3 Morok cards, 2021.
#2: Designer Egor Signiienko, Morok cards, 2021.
#3: Designer Egor Signiienko, Morok cards with box, 2021.
#4: Designer Egor Signiienko, Part of Morok presentation, 2021.
#5: Designer Egor Signiienko, Part of Morok presentation, 2021.
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