Fierru Aparina · 2026
Cuisino Primary Function: Pukllaywan Mikhunamanta Akllay Yanapay
by Yi Chen
- A' Design Award Fierru Premiu 2026 in Aparina
- Estimated Number of Design Views: 7,561
- Verification code 7161616F78 · Verify this award
Colors
About Cuisino Primary Function: Pukllaywan Mikhunamanta Akllay Yanapay
Book Text: Cuisino mikhunamanta akllaykunata pukllay hina musuqmanta yuyan, sapa p'unchaw akllaykunata kusi kawsaypaq pachakunaman tikrachispa. Runakunap yuyayninmanta yachaywan hinaspa pukllay UI-wan, akllay sayk'ayta pisiyachin hinaspa runakunata mana llakiywan allin mikhunata mikhunankupaq kallpachan. Facil pukllaykunamanta hinaspa allin kawsay aplikacionkunamanta hamut'aspa, kay interfaz yuyaywan mikhuyta pusan huch'uy tinkuykunawan, ñawpaqman rinapaq qullqichaykunawan, hinaspa hawka rikch'ay sistemawan. Kay ruray mikhuna kallpachayta aswan mana kamachiywan hinaspa aswan kusi sapa p'unchaw ruraywan tikrachin.
About the A' Design Award Fierru Premiu
Cuisino Primary Function: Pukllaywan Mikhunamanta Akllay Yanapay A' Design Award Fierru Premiu mishak kan, yupaychay, kayta ruray yachak shinallatak industriapak mañaykunata paktachik alli diseñukunaman kun. Fierru mishak kashkakunaka hatun ruray ushayta, hanak yachayta, yachak yuyayta shinallatak ruray kamachiyta rikuchinku. Cuisino Primary Function: Pukllaywan Mikhunamanta Akllay Yanapay sinchi yupaychashka, kuyashka shinallatak kuyashka ruray, ruranapak alli shinallatak mushuk yuyaypi kanata munanku. Kay Fierru Premiu japishka diseñuka industriapak ashtawan alli ruraykunata tantachin shinallatak yachaywan shinallatak ushaywan tantashka tekniku ushayta charin. Sinchi ruraymanta Cuisino Primary Function: Pukllaywan Mikhunamanta Akllay Yanapay yupaychashka kan shinallatak kawsayta alliyachik ruraykunata kuypak ruray kan, pachata ashtawan alli kachun ruran.
Press Kit
- Unique Properties
- Cuisino transforms everyday food choices into a delightful, gamified ritual. By combining behavioral psychology with playful UI, it reduces decision fatigue and empowers users to make healthy choices without stress. Each interaction feels like a mini-game, turning anxiety into agency.
- Dimensions & Packaging
- Cuisino is a non-physical digital design project. The prototype consists of 5 main experience flows with modular components and was built in 1920×1080 and 375×812 px formats. It includes mobile-first wireframes, user journey animations, and a set of customizable onboarding and decision-making modules.
- Tags
- food decision, playful UX, gamified onboarding, ritual design, digital wellbeing, health habit, casual interface, behavior design, meal planning, emotional interface
- Production Technology
- Cuisino was realized using a combination of Figma, XD, Illustrator, and After Effects. The design process emphasized visual storytelling, modular components, and interactive mockups. UI animations were prototyped to simulate a casino-inspired experience, with gradient transitions, randomized elements, and playful micro-interactions. The final assets were exported for responsive screen sizes and optimized for both pitch decks and demo presentations.
- Design Challenge
- The main challenge was balancing delight with depth—how to ensure user agency while gently guiding behavior. Visually, it was difficult to simulate randomness without overwhelming users. Conceptually, the hardest part was resisting utilitarian UX patterns and instead designing for emotion, play, and imperfection—qualities often neglected in food or wellness apps.
- Research
- This design began as speculative UX research into how decision fatigue affects food habits in urban environments. Methods included desk research, self-tracking experiments, and behavioral mapping of casual food apps. Tools used were Figma, Notion, and visual diarying. Key insights: most food apps overload users with options and assume strong intrinsic motivation. Cuisino rethinks this by embedding habit into gamified rituals, making healthy choices fun, not forced.
- Inspiration
- Cuisino was inspired by the overwhelming feeling of choice in urban food culture. As a designer living in New York, I saw how indecision and anxiety affected meal planning. By borrowing mechanics from casinos and mobile games, I aimed to create a joyful and structured decision ritual.
- Project Duration
- The project was initiated during Covid19 in New York City and completed in June 2025. The design was developed independently as a speculative yet functional UX concept and presented via digital channels.
- Operation Flow
- Users begin by selecting a goal or mood, then receive dynamic suggestions through playful modules like spin wheels, quick picks, and progress meters. Gamified cards and micro-interactions reduce choice fatigue while reinforcing healthy routines. The experience blends randomness with structure, encouraging consistent use while maintaining delight.
- Patents
- Patent pending.
Copyrights belong to Yi Chen, 2025. - Image Credits
- Image #1: Designer Yi Chen, Cuisino, 2025.