Samiqman pasay
Cansu Ozdemir nisqap Playlog Pukllay Qillqana Aplicación diseñon

Cansu Ozdemir nisqap Playlog Pukllay Qillqana Aplicación diseñonqa Aparina Kamay Atipanakuy T'aqapi 2026 A' Design Award Fierru Premiu nisqap ancha chaniyuq atipaqninmi.


FierruAparina· 2026

Playlog Pukllay Qillqana Aplicación

Cansu Ozdemir rurasqa

Mañakuq: Cansu Ozdemir

Aparina T'aqapi A' Design Award Fierru Premiu Atipaq

7,395

Llinphikuna

Diseñomanta

Playlog Pukllay Qillqana Aplicación nisqamanta

Playlog nisqaqa huk celular aplicaciónmi, chaywanmi imaymana plataformakunapi video pukllaykunata qillqana chaymanta tarina. Kay aplicaciónqa t'aqasqa pukllay pachakunata huk sapallan archivo ukhupi huñun. Huk yachaq Gamer Archetype nisqa sistemaqa pukllaqpa akllasqan pukllay hina kayninman interfazta tikran. Pukllaqkunaqa pukllaykunata qillqanku, chaninchaykunata yapanku, sapankay willakuykunatapas qillqanku pukllay kawsayninkuta rurananrayku. Ukhupi churasqa spoiler amachayqa mana manchakuspa sociales willanakuyta yanapan. Interfazqa 8px cuadriculata qatin modular partiykunawan, hinaspa k'anchaq chaymanta tutayaq rikch'aykunata quykun. Kaypa munayninqa pukllay yuyaykunaman wiñaypaq kaq rikch'ayta quymi.

Riqsichiy

A' Design Award Fierru Premiu nisqamanta

Playlog Pukllay Qillqana Aplicación A' Design Award Fierru Premiu mishak kan, yupaychay, kayta ruray yachak shinallatak industriapak mañaykunata paktachik alli diseñukunaman kun. Fierru mishak kashkakunaka hatun ruray ushayta, hanak yachayta, yachak yuyayta shinallatak ruray kamachiyta rikuchinku. Playlog Pukllay Qillqana Aplicación sinchi yupaychashka, kuyashka shinallatak kuyashka ruray, ruranapak alli shinallatak mushuk yuyaypi kanata munanku. Kay Fierru Premiu japishka diseñuka industriapak ashtawan alli ruraykunata tantachin shinallatak yachaywan shinallatak ushaywan tantashka tekniku ushayta charin. Sinchi ruraymanta Playlog Pukllay Qillqana Aplicación yupaychashka kan shinallatak kawsayta alliyachik ruraykunata kuypak ruray kan, pachata ashtawan alli kachun ruran.

Diseño Qhipanpi

Prensa Kit

Diseñadorpa quska créditos, llamk'aq runakunapas técnico willaykuna.

Sapaq Kayninkunamanta
Playlog is a cross platform game logging and discovery platform that unifies fragmented gaming experiences into a single personal archive. Its adaptive Gamer Archetype system personalizes the interface according to player behavior, while built in spoiler protection enables safe social interaction. By combining structured game tracking with a refined journal like aesthetic, Playlog redefines how players document, reflect on, and share their gaming journeys beyond platform boundaries.
Tupukuna & P'istuy
Playlog is designed as a mobile first digital application optimized for iOS and Android platforms. The interface follows a responsive layout system based on an 8px grid, supporting common screen sizes from 360×780 px to 430×932 px. UI components are built within a scalable design system supporting both dark and light modes. The prototype was developed at high fidelity resolution using vector based assets to ensure pixel perfect rendering across devices. The interaction model supports touch first navigation, accessibility contrast standards, and performance friendly motion guidelines.
Etiquetakuna
Gaming Diary, Game Logging, User Experience, Interface Design, Adaptive UI, Social Platform, Visual Archive, Mobile Application, Persona Driven Design, User Centric
Ruway Tecnología
Playlog was developed through a user centered design methodology combining qualitative research, persona mapping, and high fidelity prototyping. The interface is built on a strict 8px grid system with modular UI components to ensure consistency across light and dark modes. Interaction flows were validated through iterative usability testing, while visual decisions were guided by WCAG accessibility standards and contrast ratios. The system emphasizes adaptability and emotional usability.
Diseño Sasachakuy
The primary challenge was balancing a high density of gaming data with a stylized aesthetic without compromising readability. Internally, the project had to bridge the emotional gap between traditional journaling and modern digital habits. Externally, ensuring accessibility across various screen sizes while maintaining high contrast for low light environments was a technical hurdle. This was overcome by implementing a strict 8px grid and a dual typography system for clarity
T'aqwiy
This project is based on qualitative research using interviews and surveys. The objective was to understand how players connect with their gaming experiences and to identify gaps in logging. Methodology included persona mapping and journey analysis. Participants were multi platform gamers aged 18-35. Results revealed a demand for a unified space where emotional value matters more than data. These insights led to an adaptive interface that transforms gameplay into a digital memory.
Kallpachay
Playlog was inspired by the transient nature of gaming memories. While players invest significant time in virtual worlds, these emotional journeys often lack a permanent record. Research into player psychology and user interviews revealed a strong need for a unified space where individuals can reflect on their gaming experiences across platforms. The design was motivated by the desire to transform fragmented playtime into a meaningful, curated archive by merging the structured ritual of trad
Llamk'ay Pacha
The Playlog project started in Eskisehir, Turkey in August 2025 and was completed in Izmir, Turkey in December 2025.
Purichiy Puriy
Users begin by selecting a persona that reflects their play style, instantly shaping the app atmosphere. The core flow involves logging games, adding ratings or personal notes, and building a gaming history. The interface relies on clear visual hierarchy and intuitive gestures to make interaction feel natural. By combining personal reflection with protected social sharing, Playlog transforms fragmented play sessions into a curated, lifelong archive of digital experiences.
Huñu Runakuna
Cansu Ozdemir
Siq'i Hayñikuna
Image #1: Designer Cansu Ozdemir, Playlog Interface, 2025. Image #2: Designer Cansu Ozdemir, Playlog Interface, 2025. Image #3: Designer Cansu Ozdemir, Playlog Interface, 2025. Image #4: Designer Cansu Ozdemir, Playlog Interface, 2025. Image #5: Designer Cansu Ozdemir, Playlog Interface, 2025.

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