Junru Xu, Jianing Wei and Yueqi Zhang nisqap Learno Digital Yachay Pata (Plataforma Digital de Yachay) diseñonqa Yachachiy Kamay Atipanakuy T'aqapi 2026 A' Design Award Fierru Premiu nisqap ancha chaniyuq atipaqninmi.
FierruYachachiy· 2026
Learno Digital Yachay Pata (Plataforma Digital de Yachay)
Junru Xu, Jianing Wei and Yueqi Zhang rurasqa
Mañakuq: Ruhaus Design
Yachachiy T'aqapi A' Design Award Fierru Premiu Atipaq
Taripasqa Premio Atipaq
#183378 nisqapaq Premio Kayninta TaripayDiseñomanta
Learno Digital Yachay Pata (Plataforma Digital de Yachay) nisqamanta
Learno nisqaqa huk digital yachay patam, K12 yachachiypaq wakichisqa. Yachay yachaykunaqa purinapaq pachakuna hina rikhurinku, huk hukllachasqa yachay mapapi. Yachaqkunaqa huk sapanchasqa AI yanapaqta akllanku, chaymantataq puriyninkuta yachaqasqankuman hina purinku, chay pachallapitaq kutichiykunata chaskispa yachanapaq yuyaychaykunatawan. Ñawpaqman puriyqa pukllay hina saywakunawan rikuchisqam kachkan, hinallataq immersivo virtual reality nisqa rikch'aykunaqa pusasqa samariy pachakunata qunku yachaqkuna sayk'usqa kaptinku. Kay platafurmaqa tabletakunapi, computadora interfazkunapi, virtual reality nisqapipas llamk'an, hinaspa yachaypi ñawpaqman puriytapas sunqu allin kaytapas yanapan.
Riqsichiy
A' Design Award Fierru Premiu nisqamanta
Learno Digital Yachay Pata (Plataforma Digital de Yachay) A' Design Award Fierru Premiu mishak kan, yupaychay, kayta ruray yachak shinallatak industriapak mañaykunata paktachik alli diseñukunaman kun. Fierru mishak kashkakunaka hatun ruray ushayta, hanak yachayta, yachak yuyayta shinallatak ruray kamachiyta rikuchinku. Learno Digital Yachay Pata (Plataforma Digital de Yachay) sinchi yupaychashka, kuyashka shinallatak kuyashka ruray, ruranapak alli shinallatak mushuk yuyaypi kanata munanku. Kay Fierru Premiu japishka diseñuka industriapak ashtawan alli ruraykunata tantachin shinallatak yachaywan shinallatak ushaywan tantashka tekniku ushayta charin. Sinchi ruraymanta Learno Digital Yachay Pata (Plataforma Digital de Yachay) yupaychashka kan shinallatak kawsayta alliyachik ruraykunata kuypak ruray kan, pachata ashtawan alli kachun ruran.
Diseño Qhipanpi
Prensa Kit
Diseñadorpa quska créditos, llamk'aq runakunapas técnico willaykuna.
- Sapaq Kayninkunamanta
- Learno is an immersive AI-powered learning ecosystem for K12 education. It introduces a spatial knowledge realm universe where academic subjects become explorable worlds within a unified learning map. Personalized avatars, emotionally intelligent AI tutors, and adaptive study journeys transform conventional learning into an engaging and confidence-building experience that supports both academic progress and emotional well-being.
- Tupukuna & P'istuy
- LEARNO is a digital learning platform designed for K12 environments. The system includes a multi-layered interface architecture composed of a spatial learning map, adaptive study dashboards, AI tutor interfaces, and gamified learning progression systems. The platform is designed for cross-device environments including tablets, desktop interfaces, and immersive VR learning scenarios. The interface visuals and interaction components were designed using scalable UI systems optimized for digital education environments.
- Etiquetakuna
- AI Learning Platform, Adaptive Learning Journey, Gamified Learning System, Spatial Knowledge Map, K12 Educational UX Design
- Ruway Tecnología
- LEARNO was developed through a human-centered design process integrating UX research, AI interaction design, and immersive world-building. The interface system was designed using digital product design workflows including user journey mapping, interaction prototyping, and gamified spatial information architecture. AI learning companions are conceptually supported by adaptive learning algorithms and emotion-aware conversational systems, while immersive VR scenarios provide guided emotional reset experiences within the learning environment.
- Diseño Sasachakuy
- The primary challenge was designing a learning system that supports both academic progress and emotional wellbeing. Existing digital learning tools prioritize efficiency and performance metrics, often overlooking students’ motivation and psychological resilience. The project required integrating AI personalization, immersive world-building, and educational UX design into a coherent learning ecosystem while ensuring the experience remained intuitive, supportive, and engaging for a wide age range from K12.
- T'aqwiy
- This project is based on exploratory design research on student motivation and emotional wellbeing in K12 learning environments. The objective was to investigate how immersive environments and AI companions could support engagement and confidence. Methods included literature review, learning journey mapping, and speculative interaction prototyping. Insights revealed that spatial learning environments and emotionally responsive AI tutors could significantly increase intrinsic motivation and perceived learning support.
- Kallpachay
- LEARNO was inspired by the hidden academic pressure faced by millions of K12 students worldwide. While many digital learning tools focus on performance and efficiency, motivation, confidence, and emotional wellbeing often remain overlooked. This project explores how design, AI, and immersive environments can reshape learning into a supportive journey, helping students feel guided, motivated, and emotionally understood while developing knowledge and long-term resilience.
- Llamk'ay Pacha
- The project started in October 2025 in the United States and was developed through iterative design research and prototyping throughout November and December. The concept and interface design were completed in early 2026 as part of an exploration into future AI assisted learning ecosystems for K12 education.
- Purichiy Puriy
- Students begin by selecting a personalized AI companion aligned with their learning style and personality. Through the Knowledge Realms map, learners navigate different subject worlds such as STEM, arts, and wellness. AI tutors guide students through adaptive study journeys, providing real-time feedback, learning recommendations, and emotional support. Progress is visualized through gamified milestones while immersive VR environments offer guided reset experiences when students feel overwhelmed or fatigued.
- Patentekuna
- Copyrights belong to Team LEARNO of Ruhaus Design, 2026.
- Huñu Runakuna
- Junru Xu
Jianing Wei
Yueqi Zhang
Tian Gao
Yino Li - Siq'i Hayñikuna
- Key Visual: Team LEARNO, Knowledge Realms, 2025.
Showcase Image 1: Team LEARNO, User Flow & Interface, 2025.
Showcase Image 2: Team LEARNO, Visual Design Zoom-in, 2025.
Showcase Image 3: Team LEARNO, User Scenarios, 2025.
Showcase Image 4: Team LEARNO, Immersive Learning Interface in VR, 2025.
Auspiciasqa
Designers.org nisqamanta Aswan Karuman T'aqwiy
Avisokunata qhawachiq yanapaqniykukunamanta productokunata, serviciokunatawan riqsiy.
Astawan T'aqwiy
Tinkisqa Diseñokuna
Kikin categoríamanta premioyuq diseñokunata t'aqwiy, allin kayninman hina akllasqa.