Zahabu Amashusho ya Mudasobwa · 2025
Bouji Amashusho ya 3D Ahagaze
- Igihembo cya A' Design Award cya Zahabu 2025 in Amashusho ya Mudasobwa
- CLIENT: Morgan Studio
- Estimated Number of Design Views: 54,089
- Verification code C02B786FAE · Verify this award
Colors
About Bouji Amashusho ya 3D Ahagaze
Yatewe ubwenge n'ibintu by'imijyi, irashaka gufata umwuka w'ibihe bigezweho n'imyambarire. Hamwe n'ibintu by'imijyi imbuganyuma, nk'ibeto n'imyubakire, ishusho itanga ibyiyumvo by'imbaraga n'ubuhanga. Inkweto ziragaragara cyane, zerekana imyenda igezweho n'ubushobozi bwo guhindagurika bikenewe mu buzima bwa buri munsi bw'umujyi, bitanga abaturage igaragara ryuzuye ry'imiterere y'igicuruzwa n'ubuziranenge bwacyo, nta kutakaza imiterere igaragara ishimangira ikirango cy'imyambarire yacyo.
About the Igihembo cya A' Design Award cya Zahabu
Bouji Amashusho ya 3D Ahagaze ni uwegukanye Igihembo cya A' Design Award cya Zahabu, ishimwe ry'agaciro gakomeye ritangwa ku bishushanyo biri ku rwego rwa mbere, bitangaje kandi by'indashyikirwa. Abegukanye Zahabu ni ibihangano birimo udushya twinshi, bifite icyerekezo kandi bimurika, bigaragaza impano, ubwenge n'ubuhanga bw'ababihanze. Bouji Amashusho ya 3D Ahagaze biteganyijwe ko izaba igihangano gishimwa cyane, gishyiraho imigendekere mishya kandi gitanga agaciro katigeze kaboneka. Iki gishushanyo cyegukanye Zahabu ni umushinga utangaje kandi wubahwa ugura imbibi z'ubuhanzi, ubumenyi, ubushushanyo n'ikoranabuhanga. Bouji Amashusho ya 3D Ahagaze itera ibyifuzo bikomeye, ikangura ishyaka, ishishikariza guhanga kandi igatwara imitima yacu.
Press Kit
- Unique Properties
- The idea was to create an image that brings all the features of the product through visual elements found in a urban environment but not in a so common way. Bringing the fashionist feeling appeal to the product.
- Dimensions & Packaging
- 5000 x 5000px 300dpi
- Tags
- 3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
- Production Technology
- The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
- Design Challenge
- The biggest challenge was that through a few elements and textures the sensation the product needed. Never forgetting to focus on the product itself as a primary element. Another complicated point was the modeling of the shoe itself, where I had to reproduce every detail of the product and also finding the best framing for each render.
- Research
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Inspiration
- Inspired by an urban setting, it seeks to capture the essence of modernity and style. With urban elements in the background, such as concrete and structures, the image conveys a sense of dynamism and sophistication. The footwear stands out, reflecting current trends and the versatility needed for everyday city life, offering the public a clear view of the product's design and quality, without losing the visual context that reinforces its fashion identity.
- Project Duration
- 2 months, Franca, Brazil