ᱵᱤᱥᱚᱭ ᱨᱮ ᱪᱟᱞᱟᱜ ᱢᱮ
Andres Luer Solorza ᱨᱮᱱᱟᱜ Orbita लैंप

Andres Luer Solorza ᱨᱮᱱᱟᱜ Orbita लैंप ᱫᱚ ᱞᱟᱭᱴᱤᱝ ᱩᱛᱯᱟᱫ ᱟᱨ ᱯᱷᱤᱠᱥᱪᱟᱨ ᱰᱤᱡᱟᱭᱤᱱ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱵᱷᱟᱜ ᱨᱮ 2022 A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱨᱮᱱᱟᱜ ᱟᱹᱰᱤ ᱢᱟᱱ ᱟᱠᱟᱱ ᱡᱤᱛᱠᱟᱨ ᱠᱟᱱᱟ᱾


ᱠᱟᱥᱟᱞᱟᱭᱴᱤᱝ· 2022

Orbita लैंप

Andres Luer Solorza ᱞᱮᱠᱟᱛᱮ

ᱜᱟᱦᱟᱠ: Atelierluer

ᱞᱟᱭᱴᱤᱝ ᱵᱷᱟᱜ ᱨᱮ A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱡᱤᱛᱠᱟᱨ

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#132965 ᱞᱟᱜᱤᱫ ᱮᱣᱟᱨᱰ ᱦᱟᱞᱚᱛ ᱡᱟᱸᱪ

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ᱰᱤᱡᱟᱭᱤᱱ

Orbita लैंप ᱵᱟᱵᱚᱛ ᱛᱮ

बेबोहार आड़िच लैंप साथे काम ओर्बिता रेयाक मुल कथा कानाः। उजाड़ सेटिंग आर टेक्नोलोजी बेबोहार आड़िच साथे जुड़ाव लागित तेयार आकाना। उपर रेयाक गोला दोहो रे सेलेत काते खाली उजाड़ ऑन/ऑफ बाङ कोड़ा, बाड़ोय उजाड़ रेयाक मात्रा निर होयोक आ। एटाक एटाक एंगल रे घुराव काते, बेबोहार आड़िच ४ टाक अलग अलग सेटिंग रे उजाड़ लगाव दाड़ेयाक आ। ओर्बिता लैंपशेड ४ टाक अलग अलग सामान रे आमाः - तामा, पितल, एल्युमिनियम एका विधिर बेत, जाहाङ ताहेन मित टाक रे अलग स्टाइल आर उजाड़ छाया रेयाक अनुभव एमाः। ओर्बिता रेयाक मुल बानाट काठ रेयाक गाड़ा तिन झोंग आकान जाहाङ पातियार रे थिर ते तेहेन आर मित टाक गाड़ा घुराव सिस्टेम एमाः।

ᱢᱟᱱᱟᱱ

A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱵᱟᱵᱚᱛ ᱛᱮ

Orbita लैंप ᱫᱚ A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱧᱟᱢ ᱟᱠᱟᱱᱟ, ᱱᱚᱶᱟ ᱫᱚ ᱱᱟᱣᱟ ᱵᱷᱟᱵᱱᱟ ᱛᱮ ᱵᱷᱟᱞᱟᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱮᱢ ᱟᱠᱟᱱ ᱥᱚᱢᱟᱱ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱚ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱱᱟ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱠᱟᱢᱤ ᱡᱷᱟᱞᱠᱟᱣ ᱠᱚ᱾ Orbita लैंप ᱫᱚ ᱠᱚᱞᱟ, ᱣᱤᱜᱭᱟᱱ, ᱰᱤᱡᱟᱭᱤᱱ ᱟᱨ ᱴᱮᱠᱱᱚᱞᱚᱡᱤ ᱨᱮᱭᱟᱜ ᱥᱤᱢᱟ ᱵᱟᱲᱦᱟᱣ ᱟᱨ ᱫᱩᱱᱤᱭᱟ ᱵᱷᱟᱞᱟᱭ ᱞᱟᱹᱜᱤᱫ ᱜᱚᱲᱚ ᱮᱢ ᱠᱟᱱᱟ᱾

ᱰᱤᱡᱟᱭᱤᱱ ᱯᱤᱪᱷᱟ ᱨᱮ

ᱯᱨᱮᱥ ᱠᱤᱴ

ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱧᱮᱞ ᱠᱷᱚᱱ ᱠᱨᱮᱰᱤᱴ, ᱴᱤᱢ ᱥᱫᱚᱥᱭ ᱟᱨ ᱴᱮᱠᱱᱤᱠᱮᱞ ᱵᱤᱵᱚᱨᱚᱬ ᱮᱢ ᱟᱠᱟᱱᱟ᱾

ᱟᱞᱜᱟ ᱜᱩᱱ ᱠᱚ
INTERACTION, is Orbita's key element of innovation. A combination of highly skillful artisans with todays technology. Interaction translated as the gesture of the user splitting the domes to create light. from a single ball to two rotating hemispheres, perfectly balanced on a pivotal mechanism that allows a 360 degrees rotation and 4 different light settings.
ᱢᱟᱯ ᱟᱨ ᱯᱮᱠᱮᱡᱤᱝ
- Different wood specimens.
- 135h x 50cm x 50cm
- 3.8kg
- warm light - 4 different settings - interchangeable LED source
ᱴᱮᱜ ᱠᱚ
woodcraft, technology, led light, floor lamps, tripods systems, wicker lampshades, copper lamp, reclaimed wood craft, lighting design
ᱛᱮᱭᱟᱨ ᱛᱮᱠᱱᱚᱞᱚᱡᱤ
Orbita's manufacture is based on reclaimed wood native from Patagonia. Areas of the wood that have marks, cuts or recesses that tell a story are keep, such as old rail tracks and old logs. The CNC milling process give shape to the legs and rings that host the light source. Lathe parts are engineered to bring together the lamp and allow it's full rotation system while the pcb circuits make possible the light experience through the wicker or copper lamp shade.
ᱰᱤᱡᱟᱭᱱ ᱪᱮᱞᱮᱧ
Orbita's 360 rotating feature required the engineering of a pivotal core along with an easy-fit locking system for inspection. The light source is an interchangeable LED ring, powered by a circuit board able to conduct electricity during rotation as well as switch on/off. The moving nature of wood is the most challenging obstacle when creating a highly technical product. Being all the pieces reclaimed they needed an accurate inspection to determine the best cuts and a proper drying.
ᱜᱚᱵᱮᱥᱚᱱᱟ
The project's core is the interaction between Tech, Craft & User. Orbita is the intersection of the three. Interactive and noninteractive prototypes were put to the test. It came apparent that those showing solely craft were displaced by those with interactive features. Conclusion: 1- Interaction drew and determined customer choices. 2- From the users perspective, these products ranked higher in the market, what resolve in an increment on capitalization and financial gains for the artisans.
ᱯᱨᱮᱨᱚᱱᱟ
How do we keep the pace of an ever evolving market?
Orbita is the result of the Artisan world and Tech combined. The cultural background and delicate details of craftsmanship are now joined by the advances in technology that makes a highly crafted object not only beautiful and traditional, but interactive and timeless.
ᱯᱨᱚᱡᱮᱠᱴ ᱥᱚᱢᱚᱭ
The development of Orbita started in September 2020 in South of Chile and achieve full completion on August 2021 at the same location.
ᱠᱟᱹᱢᱤ ᱦᱚᱨ
The function of Orbita is determined by the interaction of the user. Orbita presents itself as a complete sphere when is OFF. The lights goes ON when the user split the sphere by rotating the upper dome. 4 different light settings can be chosen in accordance of the degree of rotation.
ᱯᱮᱴᱮᱱᱴ ᱠᱚ
Copyrights Atelierluer 2021
ᱪᱤᱛᱟᱹᱨ ᱥᱟᱹᱦᱟ
Image #1,2,3,4,5: Photographer EstudioDaf, Orbita session, 2021

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