ᱵᱤᱥᱚᱭ ᱨᱮ ᱪᱟᱞᱟᱜ ᱢᱮ
Soyoung Lee and Jaeyoung Myung ᱨᱮᱱᱟᱜ Acorny ᱯᱷᱤᱡᱤᱠᱟᱞ ᱠᱚᱢᱯᱭᱩᱴᱤᱝ ᱮᱰᱩᱠᱮᱥᱚᱱᱟᱞ ᱯᱨᱚᱰᱚᱠᱴ

Soyoung Lee and Jaeyoung Myung ᱨᱮᱱᱟᱜ Acorny ᱯᱷᱤᱡᱤᱠᱟᱞ ᱠᱚᱢᱯᱭᱩᱴᱤᱝ ᱮᱰᱩᱠᱮᱥᱚᱱᱟᱞ ᱯᱨᱚᱰᱚᱠᱴ ᱫᱚ ᱥᱤᱠᱷᱱᱟᱹᱛ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱵᱷᱟᱜ ᱨᱮ 2022 A' Design Award ᱞᱚᱦᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱨᱮᱱᱟᱜ ᱟᱹᱰᱤ ᱢᱟᱱ ᱟᱠᱟᱱ ᱡᱤᱛᱠᱟᱨ ᱠᱟᱱᱟ᱾


ᱞᱚᱦᱟᱥᱤᱠᱷᱱᱟᱹᱛ· 2022

Acorny ᱯᱷᱤᱡᱤᱠᱟᱞ ᱠᱚᱢᱯᱭᱩᱴᱤᱝ ᱮᱰᱩᱠᱮᱥᱚᱱᱟᱞ ᱯᱨᱚᱰᱚᱠᱴ

Soyoung Lee and Jaeyoung Myung ᱞᱮᱠᱟᱛᱮ

ᱜᱟᱦᱟᱠ: Acorny

ᱥᱤᱠᱷᱱᱟᱹᱛ ᱵᱷᱟᱜ ᱨᱮ A' Design Award ᱞᱚᱦᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱡᱤᱛᱠᱟᱨ

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ᱡᱟᱸᱪ ᱟᱠᱟᱱ ᱮᱣᱟᱨᱰ ᱡᱤᱛᱠᱟᱨ

#135561 ᱞᱟᱜᱤᱫ ᱮᱣᱟᱨᱰ ᱦᱟᱞᱚᱛ ᱡᱟᱸᱪ

ᱨᱚᱝ

ᱰᱤᱡᱟᱭᱤᱱ

Acorny ᱯᱷᱤᱡᱤᱠᱟᱞ ᱠᱚᱢᱯᱭᱩᱴᱤᱝ ᱮᱰᱩᱠᱮᱥᱚᱱᱟᱞ ᱯᱨᱚᱰᱚᱠᱴ ᱵᱟᱵᱚᱛ ᱛᱮ

ᱮᱠᱚᱨᱱᱤ ᱢᱮᱱᱟᱜ-ᱟ ᱢᱤᱫ ᱯᱷᱤᱡᱤᱠᱟᱞ ᱠᱚᱢᱯᱭᱩᱴᱤᱝ ᱠᱤᱴ ᱟᱨ ᱠᱳᱰᱤᱝ ᱮᱯᱞᱤᱠᱮᱥᱚᱱ ᱦᱩᱰᱤᱧ ᱠᱳᱲᱟ-ᱠᱩᱲᱤ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱤᱴ ᱨᱮ ᱠᱚᱢᱯᱭᱩᱴᱚᱨ ᱯᱨᱚᱥᱮᱥᱤᱝ ᱯᱨᱚᱵᱟᱦᱚ ᱨᱮᱭᱟᱜ ᱢᱚᱴᱤᱬ ᱵᱮᱵᱚᱦᱟᱨ ᱟᱠᱟᱱᱟ, ᱚᱱᱟᱨᱮ ᱟᱹᱭᱩᱨ ᱮᱛᱦᱚᱵᱟᱜ ᱠᱚ ᱡᱟᱹᱦᱟᱸ ᱠᱚᱢᱯᱭᱩᱴᱮᱥᱚᱱᱟᱞ ᱛᱷᱤᱝᱠᱤᱝ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱚᱱᱟᱠᱚ ᱡᱚᱛᱚ ᱴᱷᱤᱠ ᱛᱮ ᱵᱩᱡᱷᱟᱭ ᱫᱟᱲᱮᱭᱟᱜ-ᱟᱭ᱾ ᱢᱳᱰᱭᱩᱞ ᱠᱚ ᱟᱠᱚ ᱵᱟᱵᱚᱛ ᱟᱨ ᱳᱰᱟᱜ ᱵᱟᱵᱚᱛ ᱵᱟᱭ ᱡᱚᱛᱚ ᱠᱟᱱᱟ, ᱟᱨ ᱟᱠᱟᱨ-ᱨᱚᱝ ᱛᱮ ᱵᱟᱲᱟᱭ ᱟᱠᱟᱱᱟ᱾ ᱢᱤᱫ ᱰᱟᱲ ᱮᱠᱟᱱ ᱵᱮᱥ ᱢᱳᱰᱭᱩᱞ, ᱡᱟᱦᱟᱸ ᱨᱮ LED ᱤᱱᱴᱟᱨᱮᱠᱥᱚᱱ ᱢᱮᱱᱟᱜ-ᱟ, ᱚᱱᱟ ᱠᱚᱢᱯᱭᱩᱴᱚᱨ ᱯᱨᱚᱥᱮᱥᱤᱝ ᱨᱮᱭᱟᱜ ᱠᱚᱲᱟᱸ ᱠᱚ ᱩᱫᱩᱠ ᱮᱫᱟᱭ᱾ ᱡᱟᱦᱟᱸ ᱢᱳᱰᱭᱩᱞ ᱠᱚ ᱵᱟᱪᱷᱟᱣ ᱟᱠᱟᱱᱟ ᱚᱱᱟ ᱞᱮᱠᱷᱟ ᱛᱮ, ᱮᱯᱞᱤᱠᱮᱥᱚᱱ ᱴᱩᱴᱚᱨᱤᱭᱟᱞ, ᱠᱳᱰᱤᱝ ᱯᱨᱚᱵᱟᱦᱚ, ᱥᱩᱡᱟᱣ ᱟᱨ ᱪᱮᱞᱮᱸᱡ ᱠᱚ ᱮᱢᱚᱜ-ᱟ᱾ ᱯᱟᱨᱴᱥ ᱠᱚ ABS ᱛᱮ ᱛᱮᱭᱟᱨ ᱟᱠᱟᱱᱟ ᱟᱨ ᱠᱟᱯᱚᱲ ᱨᱮᱭᱟᱜ ᱠᱟᱵᱷᱟᱨ ᱛᱮ ᱚᱲᱚᱠ ᱟᱠᱟᱱᱟ᱾

ᱢᱟᱱᱟᱱ

A' Design Award ᱞᱚᱦᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱵᱟᱵᱚᱛ ᱛᱮ

Acorny ᱯᱷᱤᱡᱤᱠᱟᱞ ᱠᱚᱢᱯᱭᱩᱴᱤᱝ ᱮᱰᱩᱠᱮᱥᱚᱱᱟᱞ ᱯᱨᱚᱰᱚᱠᱴ ᱫᱚ A' Design Award ᱞᱚᱦᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱧᱟᱢ ᱟᱠᱟᱱᱟ, ᱱᱚᱶᱟ ᱫᱚ ᱵᱷᱟᱞᱟᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱮᱢ ᱟᱠᱟᱱ ᱥᱚᱢᱟᱱ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱚ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱱᱟ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱠᱟᱢᱤ ᱡᱷᱟᱞᱠᱟᱣ ᱠᱚ᱾ Acorny ᱯᱷᱤᱡᱤᱠᱟᱞ ᱠᱚᱢᱯᱭᱩᱴᱤᱝ ᱮᱰᱩᱠᱮᱥᱚᱱᱟᱞ ᱯᱨᱚᱰᱚᱠᱴ ᱫᱚ ᱠᱚᱞᱟ, ᱣᱤᱜᱭᱟᱱ, ᱰᱤᱡᱟᱭᱤᱱ ᱟᱨ ᱴᱮᱠᱱᱚᱞᱚᱡᱤ ᱨᱮᱭᱟᱜ ᱥᱤᱢᱟ ᱵᱟᱲᱦᱟᱣ ᱟᱨ ᱫᱩᱱᱤᱭᱟ ᱵᱷᱟᱞᱟᱭ ᱞᱟᱹᱜᱤᱫ ᱜᱚᱲᱚ ᱮᱢ ᱠᱟᱱᱟ᱾

ᱰᱤᱡᱟᱭᱤᱱ ᱯᱤᱪᱷᱟ ᱨᱮ

ᱯᱨᱮᱥ ᱠᱤᱴ

ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱧᱮᱞ ᱠᱷᱚᱱ ᱠᱨᱮᱰᱤᱴ, ᱴᱤᱢ ᱥᱫᱚᱥᱭ ᱟᱨ ᱴᱮᱠᱱᱤᱠᱮᱞ ᱵᱤᱵᱚᱨᱚᱬ ᱮᱢ ᱟᱠᱟᱱᱟ᱾

ᱟᱞᱜᱟ ᱜᱩᱱ ᱠᱚ
Acorny is a physical toy and coding app that supports young children in computational thinking. The Acorny physical kit was designed with the motif of computer processing flow which made beginners intuitively understand computational thinking concepts. Based on the input and output physical module selected by the coding beginners, the Acorny application provides various coding tutorials, recommendations, and challenges to enable coding beginners in a range of activities and explore computational concepts. It’s an ideal tool to introduce young age children to coding activities and have huge educational potential.
ᱢᱟᱯ ᱟᱨ ᱯᱮᱠᱮᱡᱤᱝ
Dimensions: Hub module 30 mm x 50 mm x 30 mm, Logic module 75 mm x 70 mm x30 mm, Input & Output modules : 25 mm x 25 mm x 30 mm
Specifications: Start Module (Bluetooth, WIFI, USB, Micro-Controller, 5~12 DC), Logic module (condition, loop), Hub module, Environment Sensor (Temperature, Humidity, Illumination), Infrared sensor, Gyroscope Sensor, Microphone, Dial, Motor, LED, Speaker
ᱴᱮᱜ ᱠᱚ
Computational thinking, Computing education, Algorithms, User Experience, Product Design, Educational product, Physical Computing, STEM, Coding
ᱛᱮᱭᱟᱨ ᱛᱮᱠᱱᱚᱞᱚᱡᱤ
Technology: Physical computing technologies, UX design process, 3D printed design
Tools: Rhinoceros, Keyshot, Adobe Illustrator, Adobe Photoshop, Figma, After Effects
MATERIALS: Fabric cover, ABS
ᱰᱤᱡᱟᱭᱱ ᱪᱮᱞᱮᱧ
Our team tried to 3D Print the design prototypes to evaluate the usability testing. We thought 3D Print models can quickly let us see whether our design choices were good or bad and improve the quality of our thinking. However, because of the short time frame, we haven't got a chance to see the actual product in the real world. For the future, we are planning to use 3d-printing in an initial process so that we can come up with a practical need we want to serve.
ᱜᱚᱵᱮᱥᱚᱱᱟ
Nowadays, computation and coding are considered abilities essential to every child growing up in the 21st century. In the past few years, countries are introducing computing curricula into their national curriculums to equip young children with much-needed skills. However, The issue presently facing educational technology is not teaching Computational Thinking and Coding in early childhood but selecting appropriate tools and practices. Existing physical computing education products focused on results with complex conditions of operation which results in difficulties in choosing the learning direction. Acorny(physical kit+application) offers various programming lessons, recommendations, and challenges to introduce core coding concepts. Based on the input and output physical module selected by the user, it provides tutorials, coding flow, and algorithm processes. It’s an ideal tool to introduce young age children to coding activities and have huge educational potential.
ᱯᱨᱮᱨᱚᱱᱟ
The issue presently facing educational technology is not teaching computational thinking and coding in early childhood but selecting appropriate tools and practices. Existing physical computing education products focused on results with complex conditions of operation which results in difficulties in choosing the learning direction. Acorny application offers various programming lessons, recommendations, and challenges to teach core coding concepts. Based on the input and output physical modules selected by the user, the application provides tutorials, coding flow, and algorithm processes to enable beginners in a range of activities and explore computational concepts.
ᱯᱨᱚᱡᱮᱠᱴ ᱥᱚᱢᱚᱭ
The project started in January 2022 in Los Angeles and finished in February 2022 in Los Angeles.
ᱠᱟᱹᱢᱤ ᱦᱚᱨ
Acorny is an easy and perceptive design product that young children can engage in a coding activity in a friendlier way. The design of the Acorny physical kit has a variety of intuitive functions that let users recognize and understand computer processing steps easily. From an external point of view, the product is designed with the Y-branch basic module with a LED interaction that makes users effortlessly recognize the computer processing steps. Furthermore, the elements of the physical kits which are classified into two functions(input and output module) can distinguish by the shape and color of the product. Accompanied by the physical kit, the application offers various programming lessons, recommendations, and challenges to teach core coding concepts. Based on the input and output module selected by the user, it provides tutorials, coding flow, and algorithm processes to enable beginners in a range of activities and explore computational concepts.
ᱯᱮᱴᱮᱱᱴ ᱠᱚ
Image #3 Adobe Stock Licensed Image No.235879854
ᱴᱤᱢ ᱥᱮᱫᱟᱭ ᱠᱚ
Designer: Soyoung Lee
Designer: Jaeyoung Myung
ᱪᱤᱛᱟᱹᱨ ᱥᱟᱹᱦᱟ
Main Image: Product Designer JAEYOUNG MYUNG
Image #1 Product Designer JAEYOUNG MYUNG
Image #2 Product Designer JAEYOUNG MYUNG
Image #3 Product Designer JAEYOUNG MYUNG
Image #4 Product Designer JAEYOUNG MYUNG, UX Designer SOYOUNG LEE
Video UX Designer SOYOUNG LEE

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Designers.org ᱠᱷᱚᱱ ᱯᱟᱨᱚᱢ ᱛᱟᱞᱟᱥ

ᱟᱞᱮᱭᱟᱜ ᱵᱤᱜᱽᱭᱟᱯᱚᱱ ᱥᱟᱹᱜᱟᱹᱭ ᱠᱚ ᱠᱷᱚᱱ ᱯᱨᱚᱰᱟᱠᱴ, ᱥᱮᱵᱟ ᱟᱨ ᱢᱚᱠᱟ ᱩᱫᱩᱜ ᱢᱮ᱾

ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱢᱟᱨᱟᱝ ᱪᱤᱱᱦᱟᱹ ᱦᱟᱛᱟᱣ ᱞᱟᱹᱠᱛᱤᱭᱟᱜᱼᱟ

A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱫᱚ ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱞᱟᱜᱤᱫ ᱢᱤᱫ ᱟᱱᱛᱚᱨᱡᱟᱛᱤᱭ, ᱡᱩᱨᱤ ᱵᱤᱪᱟᱨ ᱠᱟᱱ ᱢᱟᱱ ᱠᱟᱱᱟ᱾ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱨᱮ ᱵᱷᱟᱜ ᱞᱮ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ ᱞᱟᱜᱤᱫ ᱡᱚᱜᱽᱭᱟᱛᱟ ᱨᱮᱱᱟᱜ ᱪᱤᱱᱦᱟᱹ, ᱱᱟᱢ, ᱢᱟᱱ ᱟᱨ ᱯᱨᱪᱟᱨ ᱧᱟᱢ ᱞᱟᱜᱤᱫ᱾ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱞᱟᱜᱤᱫ ᱱᱚᱢᱤᱱᱮᱴ ᱠᱟᱛᱮ ᱢᱟᱱ ᱟᱠᱟᱱ A' ᱰᱤᱡᱟᱭᱱ ᱯᱩᱨᱟᱥᱠᱟᱨ ᱞᱟᱜᱤᱫ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱢᱮ᱾

ᱱᱚᱢᱤᱱᱮᱴ