✓ ᱯᱩᱨᱥᱠᱟᱨ-ᱯᱟᱨᱠᱷᱟᱭᱟᱠᱟᱱ ᱥᱟᱣᱛ ᱠᱳᱨᱤᱭᱟ ᱯᱨᱚᱯᱷᱮᱥᱚᱱᱟᱞ
Bonghyun Lee
- ✓ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱨᱮᱱᱟᱜ ᱡᱤᱛᱠᱟᱨ᱾
- ✓ ᱯᱷᱟᱨᱱᱤᱪᱟᱨ ᱰᱤᱡᱟᱭᱱ ᱨᱮ ᱵᱤᱥᱮᱥ᱾
- ✓ ᱱᱟᱣᱟ ᱪᱮᱛᱟᱱᱤᱭᱟᱹ, ᱢᱚᱱ ᱞᱟᱹᱜᱤᱫ ᱟᱨ ᱱᱟᱣᱟᱴᱟᱨᱤ᱾
ᱰᱤᱡᱟᱭᱱᱟᱨ
Bonghyun Lee ᱵᱟᱵᱚᱫ ᱨᱮ
Based on his experience as a computer programmer and UX / UI designer for about 12 years, Bonghyun Lee intends to incorporate various possibilities of IT into furniture design. He is especially interested in using IoT, Ambient Media, AR / MR, 3D-printing, etc. to provide a space for more convenient and comfortable living. He learned furniture manufacturing technology from 2018 and won the Hanssem Company Prize in Korea Furniture Design Competition in 2018. He is preparing to open a small studio in Seoul, Korea this year.
Bonghyun Lee ᱯᱨᱚᱼᱯᱷᱟᱭᱤᱞ ᱢᱤᱫ ᱧᱮᱞ ᱨᱮ
- ᱫᱤᱥᱚᱢ
- ᱥᱟᱣᱛ ᱠᱳᱨᱤᱭᱟ
- ᱮᱠᱟᱣᱩᱱᱴ ᱞᱮᱠᱟᱱ
- ᱯᱨᱚᱯᱷᱮᱥᱚᱱᱟᱞ
- ᱵᱤᱥᱮᱥᱜᱭᱟᱱ
- ᱯᱷᱟᱨᱱᱤᱪᱟᱨ
- ᱫᱩᱱᱤᱭᱟᱝ ᱰᱤᱡᱟᱭᱤᱱ ᱨᱮᱴᱤᱝ
- ᱟᱜᱟᱢᱤ ᱯᱮᱥᱮᱣᱚᱨ
- ᱥᱛᱚᱨ ᱞᱮᱠᱟᱛᱮ ᱯᱩᱨᱥᱠᱟᱨ ᱠᱚ
- ᱨᱩᱯᱟ 1
ᱚᱠᱟ ᱨᱮ ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢ ᱮᱱᱟ
ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢᱮᱱᱟ
ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱥᱟᱭ ᱠᱚ ᱡᱟᱦᱟᱝ ᱨᱮ Bonghyun Lee A' Design Award ᱡᱤᱛᱟᱣ ᱮᱱᱟ᱾
ᱯᱚᱨᱴᱯᱷᱚᱞᱤᱭᱚ
ᱵᱤᱥᱮᱥ ᱠᱟᱹᱢᱤ ᱠᱚ
ᱱᱤᱛᱚᱜ, Bonghyun Lee ᱨᱮᱭᱟᱜ ᱡᱟᱦᱟᱱ ᱠᱟᱹᱢᱤ ᱟᱞᱮ ᱫᱮᱠᱷᱟᱣ ᱵᱟᱝ ᱫᱟᱲᱮᱭᱟᱜ ᱠᱟᱱᱟ᱾ ᱱᱚᱣᱟ ᱫᱚ ᱥᱟᱹᱨᱤ ᱛᱮᱛᱮ ᱞᱟᱭᱥᱮᱱᱥ ᱵᱟᱝ ᱢᱮᱱᱟᱜᱼᱟ ᱟᱨᱵᱟᱝ ᱠᱟᱹᱢᱤ ᱠᱚ ᱫᱚ ᱞᱩᱠᱟᱣ ᱵᱤᱥᱟᱭ ᱨᱮ ᱢᱮᱱᱟᱜᱼᱟ᱾ ᱞᱩᱠᱟᱣ ᱵᱤᱥᱟᱭ ᱠᱚ ᱫᱚ ᱯᱮᱴᱮᱱᱴ-ᱯᱮᱱᱰᱤᱝ ᱯᱨᱚᱰᱟᱠᱴ ᱠᱚ, ᱵᱟᱝ ᱩᱫᱩᱜ ᱪᱩᱠᱛᱤ ᱛᱟᱞᱟᱨᱮ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ, ᱢᱤᱰᱤᱭᱟ ᱮᱢᱵᱟᱨᱜᱚ ᱛᱟᱞᱟᱨᱮ ᱠᱟᱹᱢᱤ ᱠᱚ, ᱵᱮᱯᱟᱨ ᱜᱩᱯᱛᱤ ᱟᱨ ᱜᱚᱯᱟᱱᱤᱭᱟ-ᱨᱟᱠᱷᱟᱠᱟᱱ ᱯᱨᱚᱡᱮᱠᱴ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱨᱟᱠᱷᱟ ᱦᱩᱭᱩᱜ ᱠᱟᱱᱟ᱾
ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱵᱷᱟᱡᱚᱱ ᱠᱚ
ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱥᱟᱭ ᱞᱮᱠᱟᱛᱮ ᱨᱮᱝᱠᱤᱝ ᱠᱚ
Designers.org ᱨᱮᱭᱟᱜ ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱵᱷᱟᱡᱚᱱ ᱠᱚ ᱨᱮ Bonghyun Lee ᱨᱮᱭᱟᱜ ᱥᱛᱷᱟᱱ᱾
ᱥᱯᱚᱱᱥᱚᱨᱰ
Designers.org ᱠᱷᱚᱱ ᱯᱟᱨᱚᱢ ᱛᱟᱞᱟᱥ
ᱟᱞᱮᱭᱟᱜ ᱵᱤᱜᱽᱭᱟᱯᱚᱱ ᱥᱟᱹᱜᱟᱹᱭ ᱠᱚ ᱠᱷᱚᱱ ᱯᱨᱚᱰᱟᱠᱴ, ᱥᱮᱵᱟ ᱟᱨ ᱢᱚᱠᱟ ᱩᱫᱩᱜ ᱢᱮ᱾
ᱟᱢ ᱱᱤᱛ ᱴᱷᱤᱠ ᱡᱟᱭᱜᱟ ᱨᱮ ᱢᱮᱱᱟᱢ