پلاٽينم 3D ڇپائي · 2020
Unream لیمپ
by Jiani Zeng and Honghao Deng
- A' Design Award پلاٽينم انعام 2020 in 3D ڇپائي
- CLIENT: MIT HCI Engineering Group
- Estimated Number of Design Views: 1,399,246
- Verification code F2E45DF01F · Verify this award
Colors
About Unream لیمپ
اُنريم هڪ ليمپ آهي جيڪو ملٽي-ميٽيريل ووڪسل 3D پرنٽنگ سان ٺاهيو ويو آهي. ان جي مٿاڇري تي لينٽيڪيولر لينز لڳل آهن جيڪي رنگين مواد سان گڏ پرنٽ ڪيا ويا آهن. اُنريم مختلف ڏسڻ جي زاوين مان مختلف رنگ ڏيکاري ٿو، تنهنڪري جڏهن ڪو ماڻهو ان جي ڀرسان لنگهي ٿو ته اهو شيءِ هڪ متحرڪ تصوير ڏيکاريندي محسوس ٿئي ٿي. هيءَ ليمپ ڏينهن جي روشني ۾ هڪ شيءِ طور ۽ رات جو روشنيءَ جي ذريعي طور ڪم ڪري ٿي. ان جي اوچائي 220 ملي ميٽر ۽ ويڪر 100 ملي ميٽر آهي. هڪ ڪمپيوٽيشنل ورڪ فلو هر ووڪسل کي مادي خاصيتون مقرر ڪري ٿو، جنهن سان آزاد شڪل وارين مٿاڇرين تي بصري بناوٽون ممڪن ٿين ٿيون.
About the A' Design Award پلاٽينم انعام
Unream لیمپ A' Design Award پلاٽينم انعام جو کٽيندڙ آهي، تمام گهڻو معزز اعتراف جيڪو حقيقت ۾ غير معمولي، نفيس ۽ عظيم الشان ڊيزائنن کي ڏنو وڃي ٿو. پلاٽينم کٽيندڙ تخليق جا عجوبا، ذهني تخليقيت جي حدن جي گواهي آهن ۽ پنهنجي ڊيزائنرن جي بي مثال پيشه ورانه مهارت ۽ عبقريت ڏيکارين ٿا. انهن ڊيزائنن کان اميد ڪئي وڃي ٿي ته اهي سڀ کان مشهور ڪم هوندا جيڪي هڪ دور جي جماليات طئي ڪن ٿا، سماج جي ڀلائيءَ ۾ مدد ڪن ٿا ۽ فن، سائنس، ڊيزائن ۽ ٽيڪنالاجي جون حدون وڌائين ٿا. Unream لیمپ عظمت جي بلند سطح ڏيکاري ٿو ۽ پنهنجين فائديمند ۽ قيمتي خاصيتن سان بنا شڪ دنيا کي بهتر جڳهه بڻائي ٿو. Unream لیمپ هڪ اهڙو ڪم آهي جنهن A' Design Award پلاٽينم انعام کٽيو آهي ۽ جيڪو خواهشون جاڳائي ٿو، الهام ڏئي ٿو، خوش ڪري ٿو ۽ وڏي خوشي جي چڻنگ ٻاري ٿو.
Press Kit
- Unique Properties
- Unream is the first 3D printed object that displays dynamically by itself. With the most advanced multi-material voxel printing technology, we create 'dream-like' materials that used to exist only in the digital world. Covered by lenticular lenses, Unream is a daytime artifact and night lamp revealing dynamic colors in different viewing angles. With Unream, we reimagined the relationship between human, space, and objects by expanding binary material presence to dynamic material experience.
- Dimensions & Packaging
- Height: 220 mm * Width: 100mm
- Tags
- 3D printing, Multi-material printing, voxel printing, lenticular effect, lighting design, dynamic material, material interface, illusory material, optical textiles
- Production Technology
- Most of the material is a single layer of a separate entity that only exists uniformly on a product surface. With Unream, we break this inertial thinking by embedding information into three-dimensional matter (voxel) and assign different material properties to each voxel in multi-material printing. Designers can use our computational workflow to create object interfaces with various material distributions that can display unique material expressions.
- Design Challenge
- Structural textures are extremely hard to be applied on a free-form model using 3D printing. With our workflow, not only structural textures but also optical textures can be applied on any 3D surface. With Unream, we've developed a computational workflow that can assign different material properties to each voxel in multi-material printing.
- Research
- Unream is one of the products designed with "illusory material": a MIT research about 3D printing lenticular effect. The lenticular effect people can create, and the quality of optical aberrations is highly restricted by existing manufacturability in optical lens and printer resolution. Normally, the making of lenticular sheet and content images are separate and handled by different people. With multi-material 3D printing, we can design the optical lens together with the image content, experimenting with different shapes and depths of the lens, surface form, and even the transparency and hardness of the image content. At the product/object level, it is possible to apply the lenticular effect on any form, manipulating the optical properties of any object surface.
- Inspiration
- There are increasing conversations around interactive and responsive materials, most of them require additional medium like electronic input. We want to create a new material organization that responds directly to user intervention or the environment. With multi-material 3D printing, we envision a future where designers can manipulate color, texture, and reflectivity of materials freely, creating objects with unique optical expressions that can be never achieved with other methods.
- Project Duration
- The project started in June 2019 at MIT and finished in February 2020 at San Fransisco.
- Operation Flow
- When walking pass the object, it looks like a digital screen with ambient animation.
- Patents
- Copyrights belong to Jiani Zeng and Honghao Deng, 2020
- Image Credits
- Jiani Zeng