Yummy ريسٽورنٽ ڪردار ادا ڪرڻ وارو رانديڪو by Hang Li is a highly esteemed winner of the very prestigious 2023 A' Design Award چاندي انعام in رانديون، گيمز ۽ شوقيه شين جو ڊيزائن Competition Category.
چانديراند· 2023
Yummy ريسٽورنٽ ڪردار ادا ڪرڻ وارو رانديڪو
by Hang Li
Client: Zhejiang University
A' Design Award چاندي انعام Winner in راند Category
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- Verified Award Winner
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The Design
About Yummy ريسٽورنٽ ڪردار ادا ڪرڻ وارو رانديڪو
يمي (Yummy) هڪ ڪاٺ جو رانديڪن جو سيٽ آهي جيڪو ٻارن کي ريسٽورنٽ جي نقل واري راند جو تجربو فراهم ڪري ٿو. هن سيٽ ۾ هڪ ٽيپانياڪي پليٽ، هڪ ڪيش رجسٽر، ڪاٺ جا کاڌي جا جزا ۽ ڪاٺ جا مينيو شامل آهن. ٻه يا وڌيڪ ٻار گڏجي کيڏي سگهن ٿا، جن ۾ هڪ گراهڪ ۽ ٻيو بورچي جو ڪردار ادا ڪري ٿو. بورچي مينيو مطابق جزا چونڊي ٿو، ۽ رنگين بتيون ڏيکارين ٿيون ته کاڌو پچي رهيو آهي، تيار آهي يا وڌيڪ پچي ويو آهي. ان کان پوءِ گراهڪ پنهنجي راءِ ڏئي ٿو ۽ ادائيگي ڪري ٿو. راند جو هي سلسلو ٻارن کي سيکاري ٿو ته ريسٽورنٽ ڪيئن ڪم ڪري ٿي ۽ عملي، ذهني ۽ سماجي صلاحيتن جي واڌاري ۾ مدد ڪري ٿو.
The Recognition
About the A' Design Award چاندي انعام
Yummy ريسٽورنٽ ڪردار ادا ڪرڻ وارو رانديڪو A' Design Award چاندي انعام جو کٽيندڙ آهي، غير معمولي حد تائين معزز اعتراف جيڪو اعليٰ ترين درجي جي، شاندار ۽ متاثر ڪندڙ ڊيزائنن کي ڏنو وڃي ٿو. چاندي جا کٽيندڙ تمام گهڻا روشن ۽ انتهائي تخليقي ڪم آهن، جيڪي پنهنجي ڊيزائنرن جي شاندار مهارت، صلاحيت ۽ ذڪاوت کي ظاهر ڪن ٿا. Yummy ريسٽورنٽ ڪردار ادا ڪرڻ وارو رانديڪو کان اميد ڪئي وڃي ٿي ته اهو هڪ شاندار نمائشي ڪم هوندو، قابل ذڪر حد تائين پيشه ورانه ۽ ڳوڙهي جدت وارو. هي ڊيزائن جنهن A' Design Award چاندي انعام کٽيو آهي، هڪ انتهائي قابل ذڪر، ساراهيل ايجاد آهي جيڪا فائدو ڏئي ٿي ۽ فن، سائنس، ڊيزائن ۽ ٽيڪنالاجي جون حدون وڌائي ٿي. Yummy ريسٽورنٽ ڪردار ادا ڪرڻ وارو رانديڪو هڪ اهڙي تخليق آهي جنهن تي گهڻا حسد ڪن ٿا، جيڪا خواهشون جاڳائي ٿي، مثبت جذبا آڻي ٿي ۽ حيرت ۽ تعجب جي چڻنگ ٻاري ٿي.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills. - Dimensions & Packaging
- 540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children. - Tags
- Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
- Production Technology
- The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus". - Design Challenge
- We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
- Research
- This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children. - Inspiration
- Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children. - Project Duration
- The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
- Operation Flow
- The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.
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