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Reamember Mobilná aplikácia by Tianyi Qi
Reamember Mobilná aplikácia by Tianyi Qi
Reamember Mobilná aplikácia by Tianyi Qi
Reamember Mobilná aplikácia by Tianyi Qi
Reamember Mobilná aplikácia by Tianyi Qi

Bronzová Mobilné technológie · 2022

Reamember Mobilná aplikácia

by Tianyi Qi

  • Bronzová cena A' Design Award 2022 in Mobilné technológie
  • CLIENT: Tianyi Qi
  • Estimated Number of Design Views: 18,621
  • Verification code FDCED2C931 · Verify this award
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About Reamember Mobilná aplikácia

Reamember je mobilná aplikácia určená pre študentov jazykov. Aplikácia spája porozumenie textu a rozširovanie slovnej zásoby bez narušenia plynulosti čítania. V záložke na čítanie nájdu užívatelia online obsah, ktorý zodpovedá ich záujmom. Vstavaný slovník zobrazuje význam neznámych slov počas čítania. Vybrané slová sa ukladajú do slovníčka, kde každá položka obsahuje podrobnosti a zdrojový článok. Krátke denné kvízy podporujú učenie slov. Záložka komunity predstavuje články a učebné materiály, ktoré zdieľajú ostatní užívatelia.

About the Bronzová cena A' Design Award

Reamember Mobilná aplikácia je laureát Bronzovej ceny A' Design Award, vysoko prestížneho uznania udeľovaného vynikajúcim dizajnom, ktoré sa vyznačujú kreativitou, vynaliezavosťou a bystrosťou. Laureáti Bronzovej ceny sú plne zručné a nápadne kreatívne artefakty, ktoré potvrdzujú rozsiahle skúsenosti, predstavivosť a zdatnosť svojich dizajnérov. Od Reamember Mobilná aplikácia sa očakáva, že bude vysoko cenený, obdivovaný a milovaný predmet, pozoruhodne profesionálny a inovatívny. Tento dizajn ocenený Bronzovou cenou A' Design Award zahŕňa najlepšie postupy v umení, vede, dizajne a technológii a vyniká pozornosťou k detailom. Reamember Mobilná aplikácia skvele uspokojuje potreby, dotýka sa túžob, očarúva city a vzbudzuje zvedavosť.

Press Kit

Unique Properties
Reamember is a mobile application crafted to let language learners have a smooth flow while reading content with unfamiliar words and learn these words afterward. It aims to bridge reading comprehension and vocabulary building, these two aspects of language learning, in a noninterfering way and ultimately create a holistic learning experience for users.
Dimensions & Packaging
The app is designed for iOS systems.
Tags
Learning, Language, Application, Reading, Browser, Wordbook
Production Technology
The key technical components of the app are the browser and dictionary. Besides these, the app should be able to auto-update content on the "Community" tab.
Design Challenge
I was struggling with the value proposition of the application, as it sits in between a browser, vocabulary building, and reading. I eventually decided to define it as a "language learning tool", to capture the holistic learning experience it provides to users.
Research
5 interviews were conducted with English learners about their English reading habits, problems, and coping strategies. Key findings are:
1. Unfamiliar words is one of the bigger challenge English learners face while reading.
2. All participants commented that being too focused on unfamiliar words will break their reading flow. They might need to read one piece of content multiple times to understand.
3. If readers can get just enough information(the meaning of the word in their native language) about a word immediately, a good reading flow can be maintained.
Inspiration
In the very first days after I came to the US, I experienced a lot of language and cultural challenges. I tried to read more news and cultural content, dominantly on my mobile phone, to cope with these 2 challenges at the same time. I couldn't get into a good reading flow because of the unfamiliar words in the text. However, when I focused too much on the unfamiliar words, I would lose the reading flow as well. This experience inspired me to design this app.
Project Duration
The project started in May 2020 and finished in July 2020, in New York City.
Operation Flow
On the "Reading" tab, a user can easily find online content that appeals to their reading interest. An embedded dictionary allows them to check out unfamiliar words while reading. They can add these words to the wordbook and learn them later. After the words are collected from articles, they will be stored in the "Wordbook", where a user can check the details of the words and see the source. A user needs to take daily pop quizzes to "learn" words. Once a user completes 3 tests for 1 word, it will become a "learned" word. On the "Community" tab, a user can explore articles and other learning resources shared by other users.
Image Credits
Image #1:
Photographer by Spencer Davis on Unsplash;
Photographer by Melissa McGovern on Unsplash;
Photographer by Obi - @pixel6propix on Unsplash;
Photographer Jeremy Yap on Unsplash;
Photographer Sincerely Media on Unsplash;
Photographer ELLA DON on Unsplash;
Photographer Matthias Heyde on Unsplash;

Image #2:
Photographer by Spencer Davis on Unsplash;
Photographer by Melissa McGovern on Unsplash;
Photographer by Obi - @pixel6propix on Unsplash;

Image #3:
Photographer Photo by Obi - @pixel6propix on Unsplash;

Image #5:
Photographer Jeremy Yap on Unsplash;
Photographer Sincerely Media on Unsplash;
Photographer ELLA DON on Unsplash;
Photographer Matthias Heyde on Unsplash;
Photographer by Melissa McGovern on Unsplash;

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