College Application موبائل ایپلیکیشن انٹرفیس by Pavel Tahil is a highly esteemed winner of the very prestigious 2023 A' Design Award کانسی دا انعام in انٹرفیس، تعامل تے صارف تجربا ڈیزائن Competition Category.
کانسیانٹرفیس· 2023
College Application موبائل ایپلیکیشن انٹرفیس
by Pavel Tahil
Client: Pavel Tahil
A' Design Award کانسی دا انعام Winner in انٹرفیس Category
Verified Award Winner
Verify Award Status for #145642The Design
About College Application موبائل ایپلیکیشن انٹرفیس
کالج ایپلیکیشن اِک موبائل تے ڈیسک ٹاپ ایپلیکیشن ہے جیڑھی کالج دے شاگردیں کیتے تیار کیتی گئی ہے۔ ایہ ایپلیکیشن کلاس شیڈول، کیمپس ڈائننگ، لائبریری رسائی تے ون کارڈ منیجمنٹ نوں اِک پلیٹ فارم تے گڈھ کریندی ہے۔ آئی او ایس تے میک او ایس کیتے ورژن ایپل دیاں ڈیزائن ہدایتاں دی پیروی کریندے ہن تے مختلف اسکرین سائز تے سمتاں دے مطابق ڈھلدے ہن۔ ایہ ڈیزائن سکیچ تے فیگما جیم نال تیار کیتا گیا، جیڑھا شاگردیں دے نال انٹرویو، سروے تے یوزیبلٹی ٹیسٹاں دے وسیلے نال سہارا ڈتا گیا۔ سو توں ودھ ماک اپ تیار کیتے گئے جیڑھے یوزر فیڈبیک نال بہتر بنائے گئے۔ مقصد ایہ ہے کہ ہولے تے اُلجھن آلے کیمپس اوزاراں دی تھاں اِک واضح تے صاف سروس کھڑی کیتی جاوے۔
The Recognition
About the A' Design Award کانسی دا انعام
College Application موبائل ایپلیکیشن انٹرفیس A' Design Award کانسی دا انعام دا جتݨ والا ہے، ڈاڈھی معزز پچھاݨ جیڑھی تخلیقی صلاحیت، اختراع تے ذہانت نال ممتاز بہترین ڈیزائناں کوں ݙتی ویندی ہے۔ کانسی دے جتݨ والے بھرپور مہارت والے تے نمایاں طور تے تخلیقی شاہکار ہن، جیڑھے اپݨے ڈیزائنراں دے وسیع تجربے، تخیل تے ہوشیاری دی تصدیق کریندے ہن۔ College Application موبائل ایپلیکیشن انٹرفیس کنوں امید کیتی ویندی ہے جو او ہک بہوں قدر کیتی ہوئی، سراہی ہوئی تے پیاری چیز ہوسی، قابل ذکر حد تئیں پیشہ ورانہ تے جدت والی۔ ایہ ڈیزائن جنہاں A' Design Award کانسی دا انعام جتیا ہے، فن، سائنس، ڈیزائن تے ٹیکنالوجی وچ بہترین طریقے شامل کریندا ہے تے چھوٹیاں تفصیلاں ول دھیان ݙیوݨ کنوں شاندار ہے۔ College Application موبائل ایپلیکیشن انٹرفیس ضرورتاں خوبصورتی نال پوریاں کریندا ہے، خواہشاں کوں چھوہندا ہے، جذبیاں کوں موہندا ہے تے تجسس کھچیندا ہے۔
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- This all-in-one app for college students consolidates essential campus tools and services into a single, user-friendly platform. It seamlessly integrates features like class schedules, campus dining, library access, OneCard management, and more, creating a cohesive and efficient experience for users. Its strengths lie in its intuitive interface, personalization options, and focus on enhancing students' academic experience.
- Dimensions & Packaging
- The project involved creating over 100 mockups, incorporating native components for optimal performance and seamless integration with iOS and macOS. More than 40 participants provided valuable quantitative data through surveys, and over 10 participants participated in qualitative research to shape and refine the app's design and functionality. This comprehensive approach ensured that the final product was tailored to the specific needs and preferences of College students.
- Tags
- macOS, iOS, watchOS, students, college, study, books, fees, payment, meeting, assignment
- Production Technology
- The Student app design process involved using Sketch and Figma Jam as primary tools. The project started with a UX discovery phase and involved interviews and user tests with Seneca students. User personas, journeys, wireframes, and prototypes were created for continuous refinement based on feedback. Sketch and Figma Jam enabled seamless collaboration and version control, allowing for responsive designs for various devices.
- Design Challenge
- The hardest part of the design activity for the Student apps was balancing the diverse needs and preferences of the target audience while maintaining a cohesive, user-friendly, and efficient experience. With a wide range of features and functionalities to be included in the app, it was essential to prioritize and organize these elements in a way that would not overwhelm users or compromise the overall usability of the platform.
- Research
- During the development of the Seneca Student Apps, a comprehensive understanding of users' needs, preferences, and pain points was ensured through various research activities. These included preliminary research, surveys, qualitative research, user personas, user journey mapping, usability testing, and post-launch feedback.
- Inspiration
- The project was inspired by my experience as a Seneca College student in 2017. I noticed that the existing college apps had usability issues and poor performance, and I believed that a good app for students could significantly enhance their academic experience and college life. My goal was to create an all-in-one solution that streamlines essential services and offers a user-friendly, efficient, and reliable platform. I drew inspiration from my own experiences and extensive research and user feedback to identify key features and functionalities that would benefit the Seneca community and create a design that resonates with users while addressing their unique needs and preferences.
- Project Duration
- The project was designed during the summer of 2022 in Newcastle, UK. Updated in March 2023.
- Operation Flow
- The Student Apps for iOS and macOS are designed to make life easier for Seneca students. They offer a seamless and intuitive user experience, adapting to different screen sizes and orientations. They adhere to Apple's design guidelines, ensuring smooth operation and fast response times. The apps have been tested and refined based on user feedback and research, resulting in a design that meets the needs and preferences of the target audience.
- Patents
- Pavel Tahil
- Team Members
- Pavel Tahil
- Image Credits
- Pavel Tahil
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