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Light or Dark Družabna Igra – avtor Lan Zhou and Xinlu Yang

Delo Light or Dark Družabna Igra avtorja Lan Zhou and Xinlu Yang je izjemno cenjeni dobitnik prestižne nagrade 2023 Bronasta nagrada A' Design Award v tekmovalni kategoriji Oblikovanje igrač, iger in izdelkov za prosti čas.


BronastaIgrače· 2023

Light or Dark Družabna Igra

avtor/ica: Lan Zhou and Xinlu Yang

Dobitnik nagrade Bronasta nagrada A' Design Award v kategoriji Igrače

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Potrjeni dobitnik nagrade

Preverite status nagrade za #150191

Barve

Dizajn

O dizajnu Light or Dark Družabna Igra

Light or Dark je otroška družabna igra za dva igralca, postavljena v ozadje svetovne energetske krize, vključno s kartami, kockami, peščeno uro, šahovnico in drugimi sorodnimi komponentami. Igralci morajo opraviti nalogo zajezitve širjenja onesnaževanja in izgradnje novih energetskih postaj z omejenim časom in energijo. Namen je, da otroci razvijejo občutek za čas, koncentracijo in celovito strategijo pri sodelovanju in reševanju problemov ter izkusijo občutek krize, občutek nujnosti, občutek poslanstva in občutek zmage v zahtevnih in zanimivih igrah.

Priznanje

O nagradi Bronasta nagrada A' Design Award

Light or Dark Družabna Igra je prejemnik Bronaste nagrade A' Design Award, zelo prestižnega priznanja, ki se podeljuje izjemnim oblikovanjem, ki se odlikujejo po ustvarjalnosti, iznajdljivosti in bistrosti. Prejemniki Bronaste nagrade so v celoti spretni in presenetljivo ustvarjalni artefakti, ki potrjujejo bogate izkušnje, domišljijo in zvitost svojih oblikovalcev. Od Light or Dark Družabna Igra se pričakuje, da bo visoko cenjen, občudovan in ljubljen predmet, opazno profesionalen in inovativen. To oblikovanje, nagrajeno z Bronasto nagrado A' Design Award, vključuje najboljše prakse v umetnosti, znanosti, oblikovanju in tehnologiji ter je odlično po pozornosti do podrobnosti. Light or Dark Družabna Igra sijajno zadovoljuje potrebe, se dotika želja, očara čustva in vzbuja radovednost.

V ozadju dizajna

Komplet za medije

Zasluge, člani ekipe in tehnične podrobnosti, ki jih je posredoval oblikovalec.

Edinstvene lastnosti
A two-player board game based on the background of the world's energy crisis, guides children to complete tasks in a cooperative way under a variety of constraints through various element settings. During the game, children need to look at the overall situation and plan rationally when facing and solving a series of problems. This tests and develops the child's sense of time, concentration and comprehensive strategy.
Dimenzije in embalaža
330 mm (w) x 235 mm (d) x 53 mm (h)
Oznake
children's board game, educational design, strategy, consideration of reality
Proizvodna tehnologija
The base block of the game board is made of colored beech, and the rest of the components are mainly ABS or PMMA.
Oblikovalski izziv
We spend most of our time developing the rules of the game, thinking about how to project the serious and complex energy crisis issues into a children's board game, so that children can experience a sense of crisis, a sense of urgency, a sense of mission and a sense of victory, making the game educational, challenging and fun.
Raziskave
After the preliminary formation of the rules of the game, children over the age of 7 were invited to conduct a playtest. Light or Dark get their feedback on the game design itself and their rich emotional feedback. Some of them won the game by thinking calmly and adjusting their strategies in the face of the tense situation, while others failed in panic. But this also made them realize the necessity of environmental protection, which made the winning and losing of the game equally meaningful.
Inspiracija
The problem of energy shortage and environmental pollution has a long history. In 2022, due to the combined effects of multiple factors, the global energy supply and demand was seriously out of balance. While looking for and developing more sustainable alternative energy sources, the concepts of energy saving, emission reduction and sustainable living should also be instilled in everyone's daily life.
Trajanje projekta
The project started in December 2022 in Milan and finished in February 2023 in Milan.
Potek delovanja
After randomly drawing a map card and completing the assembly, place the hourglass to start the game. Players need to use limited raw energy to plant trees, withstand storms, control the spread of pollution and complete the task of building new energy stations to win the game. Every time the hourglass lights up, it warns of the spread of pollution, and when the energy stations light up, it means the generation of new energy. Players can get random raw energy supplies by rolling dice, and can also share new energy generated by new energy stations with partner.
Člani ekipe
Designer: Lan Zhou
Designer: Xinlu Yang
Zasluge za slike
Lan Zhou & Xinlu Yang, Light or Dark, 2023

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