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Monet VR sistem za diagnostiko barvne slepote – avtor Shuai Cheng Dong and Xiyu Chen

Delo Monet VR sistem za diagnostiko barvne slepote avtorja Shuai Cheng Dong and Xiyu Chen je izjemno cenjeni dobitnik prestižne nagrade 2024 Srebrna nagrada A' Design Award v tekmovalni kategoriji Oblikovanje vmesnikov, interakcij in uporabniške izkušnje.


SrebrnaVmesnik· 2024

Monet VR sistem za diagnostiko barvne slepote

avtor/ica: Shuai Cheng Dong and Xiyu Chen

Naročnik: Monett (NA) Design Studio

Dobitnik nagrade Srebrna nagrada A' Design Award v kategoriji Vmesnik

63,677

Potrjeni dobitnik nagrade

Preverite status nagrade za #153126

Barve

Dizajn

O dizajnu Monet VR sistem za diagnostiko barvne slepote

Monet je VR sistem za diagnostiko barvne slepote, ki preoblikuje način, kako osebe z barvno slepoto zaznavajo svet. Združuje najsodobnejšo VR tehnologijo z enostavno za uporabo digitalno aplikacijo in zagotavlja celostno rešitev za pomanjkanje barvnega vida. Z Monet lahko uporabniki redno preverjajo stanje svojih oči, doživijo celoten spekter barv in se povežejo s podporno skupnostjo, ki spodbuja občutek pripadnosti. Z odzivanjem na potrebe približno 300 milijonov barvno slepih posameznikov po vsem svetu Monet v ospredje postavlja dostopno, natančno in učinkovito diagnostiko barvne slepote.

Priznanje

O nagradi Srebrna nagrada A' Design Award

Monet VR sistem za diagnostiko barvne slepote je prejemnik Srebrne nagrade A' Design Award, izjemno prestižnega priznanja, ki se podeljuje čudovitim, impresivnim vrhunskim oblikovanjem. Prejemniki Srebrne nagrade so izjemno briljantna in zelo ustvarjalna dela, ki ponazarjajo izjemno strokovnost, talent in bistrost svojih oblikovalcev. Od Monet VR sistem za diagnostiko barvne slepote se pričakuje, da bo čudovito, zgledno delo, opazno profesionalno in globoko inovativno. To oblikovanje, nagrajeno s Srebrno nagrado A' Design Award, je zelo opazen, občudovan izum, ki koristi in premika meje umetnosti, znanosti, oblikovanja in tehnologije. Monet VR sistem za diagnostiko barvne slepote je stvaritev, ki ji mnogi zavidajo, ki prebuja želje, prinaša pozitivna čustva in vzbuja začudenje in občudovanje.

V ozadju dizajna

Komplet za medije

Zasluge, člani ekipe in tehnične podrobnosti, ki jih je posredoval oblikovalec.

Edinstvene lastnosti
Monet is a VR color-blind diagnosis system that combines powerful VR products with a digital app. It allows colorblind people to regularly check their eye condition, see actual color and build a community that provides a sense of belonging.
Oznake
Inclusive Design, Diagnosis Test, Awareness Design, User Empowerment, SocialImpact, User Experience, UI UXDesign, Product Design, VR system
Proizvodna tehnologija
The production or realization technology for Monet involves a combination of advanced software development techniques and cutting-edge hardware integration. The app is developed using modern programming languages, frameworks, and tools to ensure optimal performance, seamless user experience, and efficient data processing. The color-enhancing filters in the filtered camera feature are designed using sophisticated algorithms and image processing techniques. In addition, the app integrates with virtual reality (VR) systems, utilizing VR headset technology for detailed color vision diagnosis. The design process follows user-centered methodologies, incorporating user feedback and testing to refine and enhance the app's functionality. The materials used for the physical components of Monet, such as the VR headset and frame for the pod, are carefully selected for durability, comfort, and ergonomic design. Overall, Monet leverages the latest advancements in technology and materials to deliver a comprehensive and user-friendly solution for individuals with color vision deficiency.
Oblikovalski izziv
The creative and research challenge for Monet product was to figure out the design style that accommodates the unique requirements of colorblind individuals. Given their varied perception of colors, we decided to employ the neumorphism style, where color is not the primary distinguishing factor. Instead, we relied on shadows and highlights surrounding the elements to create a 3D effect, providing visual cues and clarity without relying solely on color differentiation.

Another challenge we faced was integrating the app's digital experience with the physical VR product. We wanted to ensure that users could seamlessly transition between the virtual and physical environments. To achieve this, we designed the VR experience in a way that accurately represents what users see in the virtual environment. By leveraging intuitive physical buttons, users can interact with the VR interface, making selections and choices effortlessly through touch.
Raziskave
The design research for monet followed an inclusive design approach, aiming to understand and address the needs of users with color vision deficiency. The objectives were to create a powerful tool for colorblind individuals, allowing them to see colors accurately, providing regular condition checks, and fostering a sense of belonging through community-building. The research employed a user-centered methodology, incorporating surveys, interviews, user testing, and literature reviews. Participants included a diverse range of individuals with color vision deficiency, representing various demographics. The results highlighted the challenges faced by colorblind individuals in everyday life, such as food preparation, technology usage, and discrimination in the workplace. The research provided valuable insights into the emotional, practical, and societal impacts of color vision deficiency, promoting awareness, inclusivity, and equal opportunities.
Inspiracija
About 8% of all men and about 0.5% of all women suffer from color blindness (color vision deficiency). This means the chances that your neighbor or one of your classmates is colorblind are very high.

To put the percentages into perspective, close to 300 million people are colorblind and struggle every day.

What if our inclusive design promotes a cheap, efficient, and accurate way to diagnose colorblindness?
Trajanje projekta
The project started in Jan 2021 in California, Pasadena and finished in May 2023 in California, Arcadia.
Potek delovanja
The monet®️ app provides a cohesive user flow for individuals with color vision deficiency, offering a sense of community, enhanced color perception, accurate diagnosis, and ongoing eye care management. Users can connect with a supportive community, use the filtered camera feature to experience color changes, take an initial diagnosis test, access a VR system for detailed diagnosis, and receive step-by-step instructions for testing. The app ensures users feel a sense of belonging, understand their condition better, and receive convenient and comprehensive eye care support.
Patenti
Copyrights belong to Shuaicheng Dong,Xiyu Chen,2023
Člani ekipe
Shuaicheng Dong
Xiyu Chen
Zasluge za slike
Shuaicheng Dong
Xiyu Chen

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