U bood qoraalka
Walk Along Not Alone Ciyaar Looxa Qancin oo uu sameeyey Peixin Wang

Naqshadda Walk Along Not Alone Ciyaar Looxa Qancin oo uu sameeyey Peixin Wang waa mid aad u sharaf badan oo ku guulaysatay tartanka qaybta Naqshadeynta Bulshada ee 2021 Abaalmarinta Naxaasta ah ee A' Design Award.


NaxaasBulshada· 2021

Walk Along Not Alone Ciyaar Looxa Qancin

Peixin Wang uu sameeyay

Macmiilka: Pharos(Dutch Centre of Expertise on Health Disparities)

Ku Guuleystaha Abaalmarinta Naxaasta ah ee A' Design Award ee Qaybta Bulshada

35,315

Ku Guuleystaha Abaalmarinta La Xaqiijiyey

Xaqiiji Xaaladda Abaalmarinta #122271

Midabada

Naqshadeynta

Wax ku saabsan Walk Along Not Alone Ciyaar Looxa Qancin

'Socda wada, kaligaa maaha' wuxuu soo bandhigaa diyaarinta dhamaadka nolosha si saaxiibtinimo leh oo habeysan. Ciyaartan, muhaajiriinta Shiinaha ah ee da'da weyn waxay ku bartaan sida loo la qabsado waayeelitaanka iyo dhamaadka nolosha gudaha xaaladda Netherlands. Ciyaartu waxay bixisaa macluumaad la taaban karo oo ku saabsan diyaarinta dhamaadka nolosha, waxayna abuurta jawi raaxo leh oo loogu hadlayo arrinka dhamaadka nolosha.

Aqoonsiga

Wax ku saabsan Abaalmarinta Naxaasta ah ee A' Design Award

Walk Along Not Alone Ciyaar Looxa Qancin waa guuleystaha Abaalmarinta Naxaasta ah ee A' Design Award, aqoonsi sharaf sare leh oo la siiyo naqshado aan caadi ahayn oo lagu garto hal-abuur, hal-abuur cusub iyo caqli. Guuleystayaasha Naxaasta waa shaqooyin xirfad buuxda leh iyo hal-abuur yaab leh oo xaqiijiya khibrad weyn, male-awaal iyo kartida naqshadeeyayaashooda. Walk Along Not Alone Ciyaar Looxa Qancin waa walax la filayo inay noqoto mid aad loo tixgeliyo, la ixtiraamo oo la jecel yahay, xirfad cad leh oo hal-abuur cusub leh. Naqshadahan ku guuleystay Abaalmarinta Naxaasta ah ee A' Design Award wuxuu ku darsadaa hab-dhaqanno ugu wanaagsan farshaxanka, sayniska, naqshadaynta iyo tignoolajiyada wuxuuna ku fiican yahay dhawrista tafaasiisha. Walk Along Not Alone Ciyaar Looxa Qancin si fiican ayay u buuxisaa baahiyaha, taabataa rabitaannada, soo jiidataa dareenka kicinayaanna xiisaha aqoonta.

Gadaasha Naqshadeynta

Xirmada Warbaahinta

Shahaadooyinka, xubnaha kooxda iyo faahfaahinta farsamada ee uu bixiyay naqshadeeluhu.

Sifooyinka Gaarka ah
This board game introduces the end of life preparation in a friendly and structured way. With this game, the elderly Chinese immigrants learn how to cope with ageing and end of life in the Netherlands. The game offers practical information on end of life preparation. It creates a comfortable atmosphere for talking about the end of life. From develop perspective, the game is easy to update with new information and knowledge input. Besides, this game format is adaptable. With research input on the target group, this game can fit other immigrant groups in different contexts.
Cabbirka & Qaabaynta
The size of the game board is A2(594mm*420mm). The game kit includes a game board, four pawns, four character cards, four sets of tips capsule cards, and three groups of flip-over cards. The game kit consists of both Chinese and English version. For viewing convenience, the English version was showcased in the pictures. The Chinese version is designed to be used with immigrants from a Chinese background.
Summado
Social innovation, cultural sensitive design, end of life, persuasive board game
Tiknoloojiyada Soo Saarka
This design originated from solid research and iterative development.
To find design intervention opportunities, the designer conducted research on elderly immigrants and the supporting system. The research insights indicated that a tool that introduces end of life preparation is in need. With a reliable tool, the elderly can proactively explore the end of life topics. Based on design requirements synthesised from the research stage, the designer conducted ideation and brainstorming sessions. The board game idea stood out. The game content and mechanism were adjusted by testing and iterating and finally developed into a feasible game.
The game kit includes a game board, tips capsule cards and pawns. The game board and cards were created on Adobe Illustrator and SketchBook.
Caqabadda Naqshadda
As the client requests, the solution should target on current problem, be easy to carry out, and be sustainable for further development. I solve this challenge by providing a structured game. The content of this game is adaptable for new input. The game logic is applicable in other digital games, APP, and VR games. In this way, the design outcome fulfils the client request.
Cilmi-baadhis
To find out design opportunities, I first built an empathy understanding of the elderly through qualitative research. I knew about their motivation and mindset from in-depth interviews. Nextly, I built a holistic understanding of the supporting system through literature research and expert interviews. From the practical experience of social workers and experts, I found out the hindrances and enablers in the current support. The conclusion is: The elderly need a reliable and friendly tool to know about end-of-life preparation.
Dhiirrigelinta
By giving thoughts to the wishes and boundaries, people can achieve a better-prepared trip towards the final stage of life. In the Netherlands, the healthcare system and social culture enable people to prepare for their end of life. However, the immigrants residing here face challenges because of the disparities in health literacy, values, as well as economic and physical condition. Ageing in a different culture feels like walking in a jungle full of obstacles. The elderly feel helpless and fearful. Therefore, I would like to create a path, help them walk smoother and achieve a better-prepared end.
Muddada Mashruuca
The project started in April 2020 and finished in October 2020, in the Netherlands. This project can be tested out with elderly Chinese immigrants and can be adjusted to fit the immigrants from other cultural backgrounds. This project is a graduation project of the Industrial Design Engineering Faculty at the Delft University of Technology. The project client is Pharos, the Dutch Centre of Expertise on Health Disparities.
Socodka Hawlgalka
This game is designed for multiple elderly players. The players each use a character to play through the game. Players can experience different conditions and mindsets. By answering questions in the tone of the character and playing funny tasks, players get into the context gradually and build an easy atmosphere. When encounter challenges, the player refers to the tips capsule and learn to react towards real-life challenges. The challenges include: Seek medical treatment, accompany, care options, and the last phase living place. Players unlock information about healthy living, hospice service, and last wishes. Players can also share opinions on topics such as sedation and resuscitation. In this way, players get new insights and think about their own preferences. In the end, the players receive a pleasing blessing. The game wraps up in a positive manner. Through the combination of reliable information and interactive game experience, the elderly gain understanding and confidence towards better-prepared ageing.
Shatiyada
Copyrights belong to Peixin Wang, 2020.
Xubnaha Kooxda
Supervisor: Marieke Sonneveld
Supervisor: Annemiek van Boeijen
Company mentor: Gudule Boland
Amaanta Sawirrada
Image #1: Photographer Peixin Wang, 2020.
Image #2: Photographer Peixin Wang, 2020.
Image #3: Photographer Peixin Wang, 2020.
Image #4: Photographer Peixin Wang, 2020.
Image #5: Photographer Peixin Wang, 2020.

Maalgeliye

Sahamin Ka Shisheeya Designers.org

Baadhitaan badeecado, adeegyo iyo fursado ka yimid xisbiyayaashayada xayeysiinta.

Naqshad Wanaagsan Waxay Mudantahay Aqoonsi Weyn

Abaalmarinta A' Design Award waa abaal caalami ah oo ay xeerbeegti go'aamiso oo loogu talo galay naqshadaha wanaagsan. Ka qayb gal Abaalmarinta A' Design Award si aad fursad ugu hesho inaad hesho aqoonsi mudnaan ku salaysan, aad caan ku noqoto, sharaf iyo warbixin loo sameeyo shaqadaada. U soo magacaw shaqadaada Abaalmarinta A' Design Award oo ku tartam abaalka sharafta badan leh ee A' Design Prize.

Soo Magacaw