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Persona AI Shaqada Koowaad: Software-ka Abuurista Jilayaasha by Meijie Hu

Persona AI Shaqada Koowaad: Software-ka Abuurista Jilayaasha by Meijie Hu is a highly esteemed winner of the very prestigious 2025 Abaalmarinta Birta ah ee A' Design Award in Naqshadeynta Softweyrka Competition Category.


BirSoftweyr· 2025

Persona AI Shaqada Koowaad: Software-ka Abuurista Jilayaasha

by Meijie Hu

Client: Meijie Hu

Abaalmarinta Birta ah ee A' Design Award Winner in Softweyr Category

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The Design

About Persona AI Shaqada Koowaad: Software-ka Abuurista Jilayaasha

Qoraalka Buugga: Persona AI waa barnaamij software ah oo loogu talagalay abuurista wejiyada jilayaasha saddex-cabbir ah. Isticmaalayaashu waxay qoraal ku sharraxaan sifooyinka wejiga, da'da, jinsiga iyo shakhsiyadda, barnaamijkuna wuxuu soo saaraa wejiyo aad ugu eg kuwa dhabta ah. Shabakadaha generative adversarial ayaa soo saara qaabdhismeedka (textures) wejiga, halka moodeelada saddex-cabbirka ah ee la beddeli karo (morphable models) ay qeexaan dhismaha joomatari ee wejiga. Saddex kala duwanaansho ayaa la bixiyaa hal codsi kasta, sifooyinka gaarka ahna waxaa lagu hagaajin karaa codsiyo qoraal oo dheeraad ah iyadoo aan qaybaha kale ee wejiga la beddelin. Wejiyada la dhammeeyay waxaa lala wadaagi karaa isku xir (link) websaydh, ama waxaa lagu soo saari karaa xajmi (resolution) la hagaajin karo.

The Recognition

About the Abaalmarinta Birta ah ee A' Design Award

Persona AI Shaqada Koowaad: Software-ka Abuurista Jilayaasha waa guuleystaha Abaalmarinta Birta ah ee A' Design Award, aqoonsi sharaf leh oo la siiyo naqshado wanaagsan oo buuxiya shuruudaha xirfadeed iyo kuwa warshadeed ee laga filayo hal-abuurro si wanaagsan loo naqshadeeyay. Guuleystayaasha Birta waxay muujiyaan xirfad weyn, takhasus sare, fahan khabiir iyo awood hal-abuur oo abuurayaashooda. Persona AI Shaqada Koowaad: Software-ka Abuurista Jilayaasha waa hal-abuur la filayo inuu noqdo mid aad loo tixgeliyo, la ixtiraamo oo la jecel yahay, wax ku ool ah oo cusub. Naqshadahan ku guuleystay Abaalmarinta Birta ah ee A' Design Award wuxuu isku daraa hab-dhaqannada ugu wanaagsan warshadda wuxuuna leeyahay sifooyin farsamo oo karti leh oo ku xiran aqoon iyo hibo. Dhammaystirkeeda awgeed, Persona AI Shaqada Koowaad: Software-ka Abuurista Jilayaasha waa mudan ixtiraam, waxaana loo naqshadeeyay inay keento hagaajin nololeed oo ka caawisa in adduunka laga dhigo meel ka wanaagsan.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Traditionally, crafting a photorealistic 3D character face requires hours of work using complex design platforms. Leveraging advanced AI models like GANs for high-quality facial texture maps and 3DMM for precise facial geometry, Persona.ai eliminates this complexity by allowing users to generate and edit photorealistic 3D character faces by simply describing the character’s facial features through text, making it accessible and effortless for 3D hobbyists and creators of all skill levels.
Tags
AI, UI/UX, creation tool, 3D design tool, user interface, human-centered design, 3D
Production Technology
Persona.ai leverages Generative Adversarial Networks (GANs) for high-quality facial texture synthesis and 3D Morphable Models (3DMM) for precise facial geometry, combining them to generate lifelike 3D character faces. For prototyping, I used Unreal Engine to generate character mockups, Blender to refine geometry, and Figma to design the interface.
Design Challenge
The biggest challenge was preserving creators' full creative control. Interviews revealed that artists often visualize a character before designing it in 3D and feel frustrated when generated results are too random to align with their vision. To address this, I redesigned the process to generate three variations instead of one, giving users more options to choose from. Additionally, I introduced secondary editing, allowing precise adjustments to facial features, ensuring greater accuracy and creative satisfaction.
Research
I conducted five interviews and surveyed 20 3D artists, game developers, and hobbyists to identify their character creation journey, pain points in their workflows, key character details they prioritize, and preferred file formats. After developing a prototype, I tested five concept cards on ways to use text prompts and text suggestions to optimize LLM character creation. I also A/B tested two final user flows with the original interviewees. Insights from the testing were used to refine the design and ensure users' full creative control.
Inspiration
As a 3D hobbyist, I know how frustrating it is to create realistic character faces without spending hours in complex software. Many fellow creators share this struggle, stuck between imagination and technical barriers. This inspired me to read AI-driven solutions in computer graphics research papers, leading to Persona.ai, a tool that turns simple text prompts into detailed 3D characters, making high-quality character creation easy and accessible for everyone.
Project Duration
The project started in Oct 2023 and finished in Feb 2024.
Operation Flow
Users start by entering a text prompt describing facial attributes, age, gender, and personality to generate high-quality facial textures and base geometries. Persona.ai then outputs three variations, and the user selects one for reinforcement learning. They can refine specific facial features using text prompts without altering the rest. Changes are saved in history. Once satisfied, users can share via a web link or export to their target platform with adjustable resolution and rigged body options.
Team Members
Meijie Hu

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