Naqshadda Space Center Ciyaar Waxbarasho oo uu sameeyey Chia-Ching Chou waa mid aad u sharaf badan oo ku guulaysatay tartanka qaybta Naqshadeynta Waxbarashada, Qalabka Macalinka iyo Waxa La Tababbarayo ee 2020 Abaalmarinta Naxaasta ah ee A' Design Award.
NaxaasWaxbarasho· 2020
Space Center Ciyaar Waxbarasho
Chia-Ching Chou uu sameeyay
Macmiilka: National Library of Public Information
Ku Guuleystaha Abaalmarinta Naxaasta ah ee A' Design Award ee Qaybta Waxbarasho
Ku Guuleystaha Abaalmarinta La Xaqiijiyey
Xaqiiji Xaaladda Abaalmarinta #92560Naqshadeynta
Wax ku saabsan Space Center Ciyaar Waxbarasho
Xarunta Hawada Sare waa ciyaar waxbarasho oo lagu quusiyo oo lagu dhejiyay meesha laga soo galo maktabadda. Ciyaarta waxaa lagu tuurayaa gidaar toban mitir ballaadhka ah oo 3.8 mitir dherer ah leh. Carruurta waxay diraan gantaallo lambar leh si ay u helaan meerayaal kala saarid, kadibna ay ku bilaabaan safar maktabadeed. Marka ciyaarta dhammaato, waxaa la muujiyaa khariidad tusaysa halka buugagga u dhigma lambarka kala saarida la doortay lagu kaydiyay. Naqshadan waxay ku baraysaa carruurta macnaha lambarada kala saaridda iyada oo la adeegsanayo ciyaar ku dhex socota jawi taageero leh. Ujeeddadu waa in la kordhiyo dadaalka carruurta iyo in la caawiyo si ay naftooda u heli karaan buugagta.
Aqoonsiga
Wax ku saabsan Abaalmarinta Naxaasta ah ee A' Design Award
Space Center Ciyaar Waxbarasho waa guuleystaha Abaalmarinta Naxaasta ah ee A' Design Award, aqoonsi sharaf sare leh oo la siiyo naqshado aan caadi ahayn oo lagu garto hal-abuur, hal-abuur cusub iyo caqli. Guuleystayaasha Naxaasta waa shaqooyin xirfad buuxda leh iyo hal-abuur yaab leh oo xaqiijiya khibrad weyn, male-awaal iyo kartida naqshadeeyayaashooda. Space Center Ciyaar Waxbarasho waa walax la filayo inay noqoto mid aad loo tixgeliyo, la ixtiraamo oo la jecel yahay, xirfad cad leh oo hal-abuur cusub leh. Naqshadahan ku guuleystay Abaalmarinta Naxaasta ah ee A' Design Award wuxuu ku darsadaa hab-dhaqanno ugu wanaagsan farshaxanka, sayniska, naqshadaynta iyo tignoolajiyada wuxuuna ku fiican yahay dhawrista tafaasiisha. Space Center Ciyaar Waxbarasho si fiican ayay u buuxisaa baahiyaha, taabataa rabitaannada, soo jiidataa dareenka kicinayaanna xiisaha aqoonta.
Gadaasha Naqshadeynta
Xirmada Warbaahinta
Shahaadooyinka, xubnaha kooxda iyo faahfaahinta farsamada ee uu bixiyay naqshadeeluhu.
- Sifooyinka Gaarka ah
- The objective of the project is to create a fun environment, which children can immerse themselves in interactive games as well as learn how to use the classification numbers as clues in order to find books. This design aims to raise children’s motivation through gamification learning. Children are taught about the meaning of classification number in a supportive atmosphere and encouraged to find books by themselves.
- Cabbirka & Qaabaynta
- Width 10m x Height 3.8m after project on a wall
- Summado
- Interaction, Game, Learning game, Education,Immersive
- Tiknoloojiyada Soo Saarka
- HARDWARE: computer, CCD cameras, projectors, infrared lamps, directional speaker, mixer amplifier
Game: Unity, Photoshop - Caqabadda Naqshadda
- There are few limitations during the whole process. One of the challenges was coming out with an idea that matches the original hardware equipment in the library. Because of the old CCD cameras and the narrow corridor space, the users' motion can't be too fast or too complicated, otherwise, the computer can't detect accurately. However, we made it eventually and all the efforts worth.
- Cilmi-baadhis
- The survey was answered by 253 people who had to answer questions regarding their experience and usability after playing the game. This research explores the eight factors that affect flow experience and perceived using on children game-based learning and discusses the relationship between the factors through the Confirmatory Factor Analysis (CFA) and Structural Equation Modeling (SEM).
- Dhiirrigelinta
- This project is a collaboration between National Library of Public Information and National Taipei University of Technology Department of Interaction Design. The main goal of this project is to construct smart libraries for natives to experience information content and innovative services.
- Muddada Mashruuca
- This project is located in the National Library of Public Information in Taichung, Taiwan since 2017.
- Socodka Hawlgalka
- This immersive learning game transforms library entrance into a space center that allows children to launch number-rockets to find the classification planet and unfold the library journey. At the end of the game, children will see a map of this library that tells where are the books that match the classification number they just choose. So they can easily understand the meaning of these number and build their cognitive map in their heart.
- Xubnaha Kooxda
- Researcher, Designer and Developer: CHIA-CHING,CHOU
Developer: JIAN-HUA,GU
Special Thanks To KO-CHIU,WU Ph.D, National Library of Public Information and NTUT Department of Interaction Design - Amaanta Sawirrada
- Illustrator, Animation, UI Design credit belongs to CHIA-CHING,CHOU
Maalgeliye
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Sahmin naqshadeynno kale oo abaalmarino ku guuleystay oo ka socda isla qaybta, oo lagu xushay tayada.