Skip to content
The Sacred City Funksioni Primar: Ilustrim by Tsutomu Kitazawa

The Sacred City Funksioni Primar: Ilustrim by Tsutomu Kitazawa is a highly esteemed winner of the very prestigious 2021 Çmimi i Bronztë A' Design Award in Dizajni i Grafikës, Ilustrimit dhe Komunikimit Vizual Competition Category.


BronziGrafikë· 2021

The Sacred City Funksioni Primar: Ilustrim

by Tsutomu Kitazawa

Client: gehngraphics,LLC.

Çmimi i Bronztë A' Design Award Winner in Grafikë Category

14,430

Verified Award Winner

Verify Award Status for #117769

Colors

The Design

About The Sacred City Funksioni Primar: Ilustrim

Teksti i Librit: Qyteti i Shenjtë është një ilustrim dixhital i krijuar si vizual kryesor për një videolojë të zhanrit high fantasy. Vepra paraqet një legjendë të quajtur Orakujt, e cila ndodh njëherë në disa shekuj. Në atë ditë, mbretërit e çdo vendi mblidhen te katedralja pranë ujëvarave dhe presin mbërritjen e lajmëtarëve. Shumë spektatorë udhëtojnë nga toka të largëta, duke shpresuar të marrin bekimet e perëndive. Skena u vizatua me dorë duke përdorur softuer dixhital, nëpërmjet metodës së photo bashing. Arkitektura romane dhe gotike u kombinuan për t'i dhënë botës së imagjinuar një ndjesi realiteti.

The Recognition

About the Çmimi i Bronztë A' Design Award

The Sacred City Funksioni Primar: Ilustrim është fitues i Çmimit të Bronztë A' Design Award, një njohje shumë prestigjioze që u akordohet dizajneve të shquara, të dalluara për krijimtari, shpikësi dhe mprehtësi. Fituesit e Bronztë janë objekte shumë të aftë dhe goditëse në krijimtarinë e tyre, që vërtetojnë përvojën e gjerë, imagjinatën dhe shkathtësinë e dizajnerëve të tyre. The Sacred City Funksioni Primar: Ilustrim pritet të jetë një objekt shumë i vlerësuar, i admiruar e i dashur, jashtëzakonisht profesional dhe inovativ. Ky dizajn fitues i Çmimit të Bronztë A' Design Award përfshin praktikat më të mira në art, shkencë, dizajn dhe teknologji dhe shquhet për vëmendjen ndaj detajeve. The Sacred City Funksioni Primar: Ilustrim i plotëson shkëlqyeshëm nevojat, prek dëshirat, magjepson ndjenjat dhe tërheq kureshtjen.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Oracles. On this day the kings of each of the lands gather together at the cathedral next to the waterfalls and wait for the advent of the messenger. Many spectators come from around the world, making the long journey, aiming to arrive at the city by the time the messengers come, hoping to receive blessings from the Gods. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
Dimensions & Packaging
7700pixel x 3500pixel 150dpi
Tags
“Illustration” ” Concept Art” ”Digital 2D ” ” game art” ” fantasy”
Production Technology
This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
Design Challenge
Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling.In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
Research
It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence.I consider my role to be a "visual translator".Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone.
Inspiration
When I visited St. Peter's Basilica in the Vatican, I was overwhelmed by its magnificent presence. It motivated me to try and depict such a majestic environment, a symbolic sacred place where everybody can worship it as their sanctuary. In order to create this artwork, I referred to the grandeur of both Romanesque and Gothic architecture styles, fusing them to make a unique world.
Project Duration
Created during the one-month period of May 2020.
At a studio in Tokyo, Japan.
Operation Flow
Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization.
Team Members
TSUTOMU KITAZAWA
Image Credits
TSUTOMU KITAZAWA / gehngraphics,LLC.

Sponsored

Explore Beyond Designers.org

Discover products, services and opportunities from our advertising partners.

Good Design Deserves Great Recognition

The A' Design Award is an international, juried accolade for good design. Take part in the A' Design Award to get an opportunity to earn meritocratic recognition, gain fame, prestige and publicity for your work. Nominate your work for the A' Design Award and compete for the coveted A' Design Prize.

Nominate