Karya Career Science Aplikasi Diajar ku Centrick nyaéta pamenang anu dihormat pisan tina 2022 A' Design Award Perunggu anu bergengsi dina Katégori Kompetisi Sélulér.
PerungguSélulér· 2022
Career Science Aplikasi Diajar
ku Centrick
Klién: Centrick Marketing Solutions LLP
Pamenang A' Design Award Perunggu dina Katégori Sélulér
Pamenang Panghargaan anu Diverifikasi
Verifikasi Status Panghargaan pikeun #139463Désain
Ngeunaan Career Science Aplikasi Diajar
Career Science mangrupa aplikasi diajar mobile pikeun mahasiswa jeung profésional tingkat awal. Antarmukana dumasar kana aplikasi sapopoé anu geus biasa dipaké, sahingga navigasina karasa intuitif. Menu kursus disusun siga playlist musik, sarta analisis anu kompleks dijelaskeun ngagunakeun grafis anu basajan. Kamajuan karir ditémbongkeun dina wangun peta anu ngacabang kana kasempetan-kasempetan anyar. Papan peringkat nuturkeun format kaulinan, jeung kasempetan-kasempetan disajikeun dina wangun kartu anu bisa dikumpulkeun. Layar ngagunakeun rasio 16x9 sarta bisa nyaluyukeun diri kana rupa-rupa parangkat. Tujuanana nyaéta ngajadikeun diajar ngeunaan karir leuwih jelas jeung matak resep.
Pangakuan
Ngeunaan A' Design Award Perunggu
Career Science Aplikasi Diajar mangrupa juara A' Design Award Perunggu, pangakuan anu pohara bergengsi anu dipasihkeun ka desain unggul anu dicirikeun ku kréativitas, kacerdikan jeung kawaspadaan. Para juara Perunggu téh artéfak anu lobaan kaahlian jeung kréatif pisan anu ngabuktikeun pangalaman anu lega, imajinasi jeung kacerdasan para désainerna. Career Science Aplikasi Diajar diharepkeun jadi objék anu dihargaan, dikagumi jeung dipikanyaah anu profésional jeung inovatif. Desain juara A' Design Award Perunggu ieu ngalebetkeun prakték pangalusna dina seni, élmu, desain jeung téknologi, sarta unggul dina perhatian kana détail. Career Science Aplikasi Diajar minuhan kabutuhan kalayan éndah, nyentuh kahayang, nyenangkeun rasa, jeung narik rasa panasaran.
Di Balik Désain
Kit Pers
Krédit, anggota tim sareng detil téknis anu disayogikeun ku désainer.
- Sipat Unik
- The journey of life is a composition of unique things. Hence, each section on the platform, inspired by life, was created to be unique. The course menu was designed like a music playlist. Complex analyses were simplified with graphics inspired by sci-fi movies. Career progress emulated growth in the natural order of life. Leaderboards were inspired by video games. Opportunities were showcased like collectible trading cards. The platform was simplified to make learning intuitive yet playful.
- Diménsi & Bungkusan
- Learning platforms are used predominantly by students and entry level professionals, especially on the go. Hence we designed it mobile first. With design responsive fundamentals at the crux of this intuitive interface, we bootstrapped the platform to facilitate a user experience that seamlessly translates across devices. The platform screens were created in the 16x9 aspect ratio, rendering horizontally and vertically without compromising on the experience.
- Tag
- User interface, interactive interface, learning platform, learning application, UI, UX, human centred design, design thinking
- Téknologi Produksi
- Using design thinking methodologies, we designed this learning platform by first talking to people. The research was conducted remotely, spanning occupations and geography. Customised software was then used to analyse and match user patterns to predict social behaviour. Heat map screen testing was applied to identify and solve for blockages and drop outs across the user journey. Low fidelity wireframes were created and tested before designing and prototyping the platform on Figma.
- Tantangan Desain
- To create a platform like no other, social media behaviour, professional networking, learning and career guidance, all had to be integrated into one seamless platform. As every individual’s career path is as unique as the person himself, it was imperative to encapsulate the individual journey. This required talking to over 1000 people from different walks of life, backgrounds, each with unique aspirations and analyse their behaviour to simply take the rocket science out of career growth.
- Panalungtikan
- When designing the platform, we integrated the fundamentals of design thinking into the process. We talked to over a 1000 people to understand what makes them tick and factored in their current interests to design an involved user interface, adding a human touch to AI learning. We structured the navigation based on the apps they love, covet and most frequently use. The visitors would then need to rely on muscle memory to explore the platform while their minds remained focused on their goals.
- Inspirasi
- For a learning platform that simplifies life’s toughest decisions, the journey of life formed the inspiration. From social conversations, gaming, shopping to dating, movies and music, the platform was designed keeping the audience interests at the core while celebrating their uniqueness to create an experience that reflects the world we live in. When they log on, the newness coupled with a sense of familiarity, makes them feel like the platform was designed specially to make them succeed.
- Durasi Proyék
- May 2021 to August 2021, Mumbai, India
- Alur Operasi
- When done right, platforms designed with a human-centred approach, look simple. Because at the core, they connect with people. Edvanza was therefore built to make learning look and feel like a lot of fun. The gap analysis, that solves for perceived gaps, was designed inspired by shopping apps, subliminally urging the user to act and do more. The course menu was designed to be as playful as a music playlist. The career map imitates growth in nature, branching into opportunities as the user grows.
- Anggota Tim
- Roy Menezes
Yash Chauhan
Ranjeet Bubber
Zara Daruwalla
Saurabh Choudhary
Malavika Shah
Anamta Shaikh
Disponsoran
Jelajah Saluareun Designers.org
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Langkung Seueur Pikeun Dijajah
Désain Anu Patali
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