Karya Bipro Alat Kabugaran Pinter ku Hongyu Wu nyaéta pamenang anu dihormat pisan tina 2024 A' Design Award Perak anu bergengsi dina Katégori Kompetisi Éléktronik Konsumén.
PerakÉléktronik Konsumén· 2024
Bipro Alat Kabugaran Pinter
ku Hongyu Wu
Pamenang A' Design Award Perak dina Katégori Éléktronik Konsumén
Pamenang Panghargaan anu Diverifikasi
Verifikasi Status Panghargaan pikeun #158034Désain
Ngeunaan Bipro Alat Kabugaran Pinter
Bipro nyaéta alat kabugaran pinter anu dirarancang pikeun olahraga di imah. Bipro ngagunakeun proyéksi laser dua arah pikeun mintonkeun gambar dina tembok jeung lanté. Rohangan interaksi anu dilegaan ngarojong kabugaran di jero ruangan anu imersif pikeun rupa-rupa golongan umur, ti barudak nepi ka kolot. Sistem tangkepan gerak dumasar visi komputer ngenal gerakan leungeun jeung suku. Sasmita leungeun ngadalikeun tampilan dina tembok, sedengkeun gerakan suku ngadalikeun tampilan dina lanté. Pamaké bisa luncat kana wewengkon anu ditandaan pikeun ngamimitian atawa neruskeun hiji kagiatan. Awak anu ngawangun huruf L ngamangpaatkeun rohangan jerona sacara éfisién.
Pangakuan
Ngeunaan A' Design Award Perak
Bipro Alat Kabugaran Pinter mangrupa juara A' Design Award Perak, pangakuan anu luar biasa bergengsi anu dipasihkeun ka desain kelas luhur, endah jeung matak kagum. Para juara Perak téh karya anu pohara cemerlang jeung pohara kréatif anu ngagambarkeun kaahlian, bakat jeung kapinteran para désainerna. Bipro Alat Kabugaran Pinter diharepkeun jadi karya anu éndah, karya andalan anu pohara profésional jeung pohara inovatif. Desain juara A' Design Award Perak ieu mangrupa panemuan anu pohara kasohor jeung dikagumi anu mangpaat sarta ngamajukeun watesan seni, élmu, desain jeung téknologi. Bipro Alat Kabugaran Pinter mangrupa kréasi anu pohara diirikeun anu ngahudang kahayang, ngabawa rasa positip, jeung ngahudangkeun rasa heran jeung kagum.
Di Balik Désain
Kit Pers
Krédit, anggota tim sareng detil téknis anu disayogikeun ku désainer.
- Sipat Unik
- bipro is a smart fitness device based on bi-directional projection. nowadays, more and more people choose to work out at home. different from existing products, bipro can project both on-wall and on-ground display. the extension of interaction space make it possible to create more immersive and inclusive indoor fitness experiences for different age groups, from children to elderly. bipro can recognize user's hand and foot movements. user can control the on-wall display through arms and gestures, and move their feet for ground interactions.
- Diménsi & Bungkusan
- Motion capture and projection are two key technologies for the design. The motion capture system based on computer vision has the accuracy that can reach the recognition of hand movements, which plays a key role in expanding the interactive approachs. There are mainly three laser projection technologies on the market: 3LCD/DLP/LCOS. DLP and LCOS have more advantages in the picture presentation effect. Technical maturity and relatively reasonable cost of DLP is the reason why bipro use it.
- Tag
- Immersive interaction, Inclusive intelligent device, Bi-directional Projection, Lazer Projection, Post-Covid
- Téknologi Produksi
- Bipro based on Bi-directional DLP lazer projection. DLP laser projection technology is in a leading position in projection quality, while price is tended to be stable and technology is mature. The size of laser projection components on the market has also been reduced. It carries visions of new type laser projection tech and development of inclusive intelligent devices.
- Tantangan Desain
- How to design immersive and interesting interaction experience and form development are two challenges of the design. With both on-wall and ground projection, bipro was designed with unique UI and new interacting logic. Function and structure are the starting point of form design. Bipro uses the L-shape form, because after the test of the internal structure in the 3D software, the internal space of this model is more efficient and the structure is reasonable. At the same time, the form semantics of the L-shape meet the function of bi-directional projection.
- Panalungtikan
- The research employs a mixed-methods approach to investigate the viability of integrating bi-directional laser projection into home fitness devices. Utilizing market research, focus groups, and user surveys, the research assesses current trends in interactive fitness technology and user preferences across age groups. Additionally, prototyping and testing are conducted to evaluate potential design concepts and gather feedback. Findings aim to inform the development of a novel, inclusive home fitness solution that maximizes user engagement and accessibility.
- Inspirasi
- An interactive project in Shanghai, through projection and ground led interaction, well showed the improvement of "ground" interaction in sports immersion and user experience, which provided me with inspirations. And the intelligent sports mirror shows that the extension of the "wall" screen changes the way of interaction. If there’s a fitness device that can extend the screen from the "wall" to the "ground" through two-way projection, how will the interaction change for users.
- Durasi Proyék
- The project started in December 2023 in London and finished in February 2024 in London
- Alur Operasi
- Bipro can recognize user's hand and foot movements. User can control the on-wall display through arms and gestures, and move their feet for ground interactions. Users can jump into designated area to quick start or continue the activities.
Disponsoran
Jelajah Saluareun Designers.org
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Langkung Seueur Pikeun Dijajah
Désain Anu Patali
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