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No Know Interior Escape Room ku Rong Han

Karya No Know Interior Escape Room ku Rong Han nyaéta pamenang anu dihormat pisan tina 2025 A' Design Award Perunggu anu bergengsi dina Katégori Kompetisi Interior.


PerungguInterior· 2025

No Know Interior Escape Room

ku Rong Han

Pamenang A' Design Award Perunggu dina Katégori Interior

9,590

Pamenang Panghargaan anu Diverifikasi

Verifikasi Status Panghargaan pikeun #172339

Warna

Désain

Ngeunaan No Know Interior Escape Room

No Know nyaéta script murder escape room anu perenahna di lantai kadua basemen di hiji kawasan pertokoan di Xi'an, Cina. Tempatna ngawengku wewengkon saluas 1080 méter pasagi sarta ngandung sapuluh rohangan bertema, kaasup gaya Republik, Cina, futuristik jeung minimalis. Loba elemén anu dibiarkeun teu réngsé, sarta sababaraha témbok tetep dina kaayaan sanggeus dibongkar, kalayan beungeut permukaan anu kabuka jeung finishing stucco anu basajan. Tangga aslina dipertahankeun jadi puseur perhatian di wewengkon umum. Lorong-lorongna lebarna 1,2 méter, ku kituna para pamaén silih liwat rada deukeut sarta pasualan sosial dirojong.

Pangakuan

Ngeunaan A' Design Award Perunggu

No Know Interior Escape Room mangrupa juara A' Design Award Perunggu, pangakuan anu pohara bergengsi anu dipasihkeun ka desain unggul anu dicirikeun ku kréativitas, kacerdikan jeung kawaspadaan. Para juara Perunggu téh artéfak anu lobaan kaahlian jeung kréatif pisan anu ngabuktikeun pangalaman anu lega, imajinasi jeung kacerdasan para désainerna. No Know Interior Escape Room diharepkeun jadi objék anu dihargaan, dikagumi jeung dipikanyaah anu profésional jeung inovatif. Desain juara A' Design Award Perunggu ieu ngalebetkeun prakték pangalusna dina seni, élmu, desain jeung téknologi, sarta unggul dina perhatian kana détail. No Know Interior Escape Room minuhan kabutuhan kalayan éndah, nyentuh kahayang, nyenangkeun rasa, jeung narik rasa panasaran.

Di Balik Désain

Kit Pers

Krédit, anggota tim sareng detil téknis anu disayogikeun ku désainer.

Sipat Unik
No Know is a script murder escape room situated on the second basement level of the Yongningli Shopping District in Xi'an. True to its name, the design purposefully incorporates many unfinished elements, with some walls left in their post-demolition state. This approach creates an atmosphere similar to an ongoing creative process, allowing players to experience distinct spatial sensations at different stages.
Diménsi & Bungkusan
1080 square metre
Tag
Script Murder Game, Escape Room, Mystery, Immersive, Emergent Gameplay, User Experience
Téknologi Produksi
The venue features ten room themes including Republican, Chinese, futuristic, and minimalist Ins styles. Rather than employing intricate techniques, the project embraces simplicity by preserving aspects of the original structure, such as exposed walls and basic stucco finishes. This choice encourages players to intuitively engage with the mystery and authentic texture of the space. The roughly painted plaster walls, when illuminated by specific lighting, become particularly captivating.
Tantangan Desain
A great challenge in the design process is that the designer must possess experience in the script murder game and know its rules well prior to commencing the project. These elements are essential to the design. In this instance, the designer is an enthusiastic player, which has allowed him to seamlessly incorporate the game rules and concepts into the spatial design.
Panalungtikan
During the demolition process, the original staircase connecting the basement and second floors was retained, becoming a focal point in the public area and the most dynamic feature of the entire space. This staircase serves as a unique element, allowing the overall environment to achieve a sense of elevation. In its unfinished form, the old staircase contributes to the space in a distinctive manner.
Inspirasi
The appeal of design often arises from an element of unexpected uncertainty. Reflecting on the Buddhist adage, Free from the notions of I, others, living beings, and time,these four no notions do not dismiss existence; rather, they highlight the significance of looking beyond superficial appearances to uncover deeper truths. This concept aligns with the essence of the script murder game that inspired the design of No Know.
Durasi Proyék
The project commenced in April 2020 and wrapped up in November 2021 at a site in Xi'an, China. It officially opened to the public in November of the same year.
Alur Operasi
The conventional front desk area features a long table that remains in an unfinished state, evoking a sense of mystery. Positioned centrally within the public space, it meets the needs of players who wish to gather and converse while waiting. The design promotes social interaction, similar to the room aisles, which are designed to be only 1.2 meters wide. This narrowness compels individuals to pass in a staggered manner, creating opportunities for unexpectedly delightful encounters.
Patén
Shanxi Shanye Architectural Design Co., Ltd
Anggota Tim
Han Rong
Krédit Gambar
Shanxi Shanye Architectural Design Co., Ltd

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