Designen Joyster App Primär funktion: Mobilapplikation av Paula Barcante är en högt ansedd vinnare av den mycket prestigefyllda 2020 A' Design Award i Silver i tävlingskategorin Mobilteknik-, Applikations- och Programvarudesign.
SilverMobil· 2020
Joyster App Primär funktion: Mobilapplikation
Klient: Joyster
Vinnare av A' Design Award i Silver i kategorin Mobil
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Om Joyster App Primär funktion: Mobilapplikation
Joyster är en mobilapplikation för att spåra psykiska symptom tillsammans med fysiskt välbefinnande och dagliga aktiviteter. Varje inlägg tar mindre än trettio sekunder att lägga till, så de dagliga anteckningarna förblir enkla. Applikationen analyserar den insamlade datan och visar vilka aktiviteter och livsmedel som har en positiv eller negativ effekt på välbefinnandet. Insikterna presenterar trender och utlösande faktorer i ett tydligt format. Illustrationer av människor och livsstil förekommer genomgående i gränssnittet, och en ny illustration visas på instrumentpanelen varje dag. Joyster är utformad för iOS och Android.
Erkännandet
Om A' Design Award i Silver
Joyster App Primär funktion: Mobilapplikation är vinnare av A' Design Award i Silver, ett utomordentligt prestigefyllt erkännande som tilldelas förstklassiga, hänförande och imponerande designverk i toppskiktet. Silvervinnare är oerhört briljanta och utomordentligt kreativa verk som illustrerar sina formgivares enastående expertis, talang och skarpsinne. Joyster App Primär funktion: Mobilapplikation förväntas vara ett underbart paradexempel som är anmärkningsvärt professionellt och djupt innovativt. Detta vinnande verk i A' Design Award i Silver är en mycket uppmärksammad, beundrad uppfinning som gagnar och flyttar fram gränserna för konst, vetenskap, design och teknik. Joyster App Primär funktion: Mobilapplikation är en skapelse som avundas starkt, som väcker längtan, förmedlar positiva känslor och väcker förundran och häpnad.
Bakom designen
Presskit
Erkännanden, teammedlemmar och tekniska detaljer tillhandahållna av designern.
- Unika egenskaper
- Joyster is an app that allows users to understand their overall health by tracking their mental symptoms against their physical well-being and daily activities. Journaling every night or remembering what happened during the day can be time consuming, which is where Joyster comes in. The process of adding an entry takes less than thirty seconds. The app analyzes all data it has and outputs activities, foods, and personalized content that are making a positive or negative impact on one’s well-being.
- Dimensioner & förpackning
- Paula designed the entire end-to-end experience for iOS and Android. This included the information architecture, persona development, UX Research, UX design, visuals, illustrations, and design system.
- Taggar
- UI Design, mobile app, Product Design, Health, Mental Health, UX Design, iOS, Android, Illustration
- Produktionsteknik
- Joyster began with the user. Paula completed two rounds of research, one interview based and a purely functional test. Additionally, therapists user tested the app to provide valuable feedback. For the design Paula used Sketch, InVision, and Procreate.
- Designutmaning
- The main challenge was the ability to create an app like this that felt effortless for the user. Additionally, the ability add a scale for each symptom was a challenge as symptoms can be physical or mental.
- Forskning
- Paula ran two types of research. The first one was eight user interviews. The purpose of this research was to understand the market and overall interest in Joyster. The script consisted of open ended questions focusing on how users currently keep track of their symptoms, feelings, what they do to understand themselves better, and their overall interest. The second research was a usability test. The purpose of this test was completely functional, to understand how easy or difficult it was to navigate through the app.
- Inspiration
- One out of four people experience mental health in today’s society. Last year, Paula experienced ten days of panic attacks out of the blue. The mental symptoms were terrible and the physical symptoms were worse. She was frustrated by the fact that no one could tell her why this was happening or how she could prevent it. Paula started my own spreadsheet to track her physical body symptoms and mental symptoms against what she was doing, who she was seeing, and what she was eating to understand what helped and what did not. After twenty spreadsheets Paula decided to create Joyster.
- Projektlängd
- The project is still going. The project is currently taking place in Vancouver Island, Canada.
- Arbetsflöde
- The app is extremely simple and leverages existing technological behavior seen in popular apps. It is attractive, clean, and delightful. The daily entires are a simple list of symptoms and activities that users can tap on to select and create their own. Every day of the week the user sees a new illustration on their dashboard to create delight and inspiration for adopting a healthy lifestyle. The insights are straightforward and effective in showing trends and triggers. Additionally, Joyster sends insights based on an individual's weekly improvements.
- Teammedlemmar
- Paula Barcante
- Bildkrediteringar
- Image #1: Designer Paula Barcante, 2020
Optional Image #2: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #3: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #4: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #5: Designer/Illustrator/Creator Paula Barcante, 2020
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