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Tactile Enrichment Fidgetleksaker av Ruoyou Zhou

Designen Tactile Enrichment Fidgetleksaker av Ruoyou Zhou är en högt ansedd vinnare av den mycket prestigefyllda 2026 A' Design Award i Järn i tävlingskategorin Leksaks-, Spel- och Hobbyproduktdesign.


JärnLeksak· 2026

Tactile Enrichment Fidgetleksaker

av Ruoyou Zhou

Klient: Ruoyou Zhou

Vinnare av A' Design Award i Järn i kategorin Leksak

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Färger

Designen

Om Tactile Enrichment Fidgetleksaker

Tactile Enrichment är en serie fidgetleksaker som fokuserar på känselsinnet. Serien består av fem kuber, var och en med måtten 50 gånger 50 gånger 50 millimeter. Varje kub är tillverkad av ett enda material: lera, läder, metall, trä eller tyg. Samma tredimensionella mönster appliceras på alla fem kuberna, så att skillnaden mellan materialen kan kännas med handen. Varje material har olika vikt, temperatur och doft. Kuberna kan hållas och lekas med medan ögonen är upptagna och händerna är lediga. Avsikten är att minska beroendet av synen och ge känseln en större roll i den dagliga upplevelsen.

Erkännandet

Om A' Design Award i Järn

Tactile Enrichment Fidgetleksaker är vinnare av A' Design Award i Järn, ett prestigefyllt erkännande som tilldelas bra designverk som uppfyller de professionella och industriella krav som förväntas av välgjorda skapelser. Järnvinnare visar stor skicklighet, hög specialisering, expertförståelse och skaparnas kreativa förmåga. Tactile Enrichment Fidgetleksaker förväntas vara en högt skattad, beundrad och älskad skapelse som är praktisk och innovativ. Detta vinnande verk i A' Design Award i Järn integrerar branschens bästa praxis och har kompetenta tekniska egenskaper kopplade till kunnande och talang. Tactile Enrichment Fidgetleksaker respekteras för sin grundlighet och är utformat för att åstadkomma förbättringar av livskvaliteten som hjälper till att göra världen till en bättre plats.

Bakom designen

Presskit

Erkännanden, teammedlemmar och tekniska detaljer tillhandahållna av designern.

Unika egenskaper
We understand the world through our five senses, receiving emotions and information every day. This project is a series of fidget toys that rethink our sensory habits, which often rely too much on vision. It shifts the focus to touch. The same pattern is made from different materials, allowing users to feel variations in texture and resistance with their hands. By reducing visual input, the work highlights how touch and other senses can become the main source of experience and emotion.
Dimensioner & förpackning
50 × 50 × 50 mm .five pieces.
Taggar
Fidget toy, Without Visual Dependence, Touch, Smell, Series, Mixed materials, Toy, Playful
Produktionsteknik
Five materials were used, clay, leather, metal, wood, and fabric. Three dimensional textures were shaped into each material. Then the materials were cut into small pieces and attached to the cube. This required constant checking to ensure every piece fit perfectly after assembly. Each cube has six sides, and I made five cubes in total, like completing a 120 piece collage puzzle in different materials.
Designutmaning
The biggest challenge was repetitive work and making sure every piece fit perfectly. To avoid gaps after assembly, each material piece had to be sanded by hand. For the metal cube, thin and hard stainless steel was used. After many trials, I chose laser cutting to shape the pieces, then filled the gaps with putty and finished with spray paint. The most enjoyable process was sewing the leather cube, marking, punching holes, stitching, and tying the thread. I truly enjoyed each step.
Forskning
This project explores tactile experience without relying on sight. About 83 percent of the information we receive comes from vision. When reliance on vision is reduced, the other senses become stronger and more memorable. At the exhibition, visitors could freely touch and play with the objects and write down their thoughts on each material. The interactive display received positive feedback, as interaction is part of the research and the work serves as a bridge between me and the audience.
Inspiration
In daily life, we often play with small objects to ease anxiety or boredom, clicking a pen or turning keys in our hands. Fidget toys were created from this behavior. Based on this and my research on the five senses, I designed this series using different materials to explore new possibilities. Enrichment in animal care means providing toys or spaces to reduce stress and improve well being. As humans living in concrete cities, we also face stress. This design asks whether we also need enrichment.
Projektlängd
In April 2023, I began researching the five senses, touch, sight, hearing, taste, and smell. In July 2024, I focused on the relationship between objects, people, and interaction. By July 2025, I was testing materials and making prototypes, selecting five for further development. Fabrication began in November 2025. The work was completed in February 2026 and presented at the 2026 graduation exhibition of Okinawa Prefectural University of Arts.
Arbetsflöde
These objects can be held and played with while watching TV, talking, or even during meetings under the table, any moment when the eyes are busy but the hands are free. The key idea is to enrich touch without relying on vision. Each material has a different weight, temperature, and even smell. Even with the same pattern, different materials create completely different tactile experiences.

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