Muundo M Genius Programu ya Kujifunza Hisabati na Chunmao Wu and Tian Gao ni mshindi mashuhuri wa tuzo ya kifahari ya 2021 Tuzo ya Dhahabu ya A' Design Award katika Kategoria ya Mashindano ya Usanifu wa Kiolesura, Mwingiliano na Uzoefu wa Mtumiaji.
DhahabuKiolesura· 2021
M Genius Programu ya Kujifunza Hisabati
Mteja: Donghua University
Mshindi wa Tuzo ya Dhahabu ya A' Design Award katika Kategoria ya Kiolesura
Mshindi wa Tuzo Aliyethibitishwa
Thibitisha Hali ya Tuzo kwa #116695Muundo
Kuhusu M Genius Programu ya Kujifunza Hisabati
M Genius ni programu ya simu na kompyuta inayoonyesha kwa taswira fanksheni za kihisabati kwa wanafunzi wadogo. Kiolesura kina maeneo manne: Nukta, Mkunjo, Msuko na Matokeo. Watumiaji huchagua mlinganyo kutoka kwenye makundi au huingiza mlinganyo moja kwa moja. Umbo la mkunjo hubadilika pale vigezo X, Y, N na Z vinaporekebishwa, na matokeo huonyeshwa kwenye skrini. Maumbo ya kiparametriki yanaweza pia kutengenezwa kwa printa ya 3D kwa kutumia nyenzo ya ABS. M Genius hubadilisha alama dhahania kuwa maumbo yanayoonekana ili kufanya masomo ya hisabati kuwa wazi zaidi na yenye kuvutia zaidi.
Utambuzi
Kuhusu Tuzo ya Dhahabu ya A' Design Award
M Genius Programu ya Kujifunza Hisabati ni mshindi wa Tuzo ya Dhahabu ya A' Design Award, utambuzi wenye heshima kuu unaotolewa kwa miundo ya daraja la kwanza, ya ajabu na ya kuvutia. Washindi wa Dhahabu ni kazi bunifu mno, zenye maono makubwa na za kung'aa kwa umaridadi zinazoakisi kipaji, hekima na ustadi wa wabunifu wao. M Genius Programu ya Kujifunza Hisabati inatarajiwa kuwa uvumbuzi unaosifiwa sana, wa kuweka mielekeo na wa kihistoria unaoleta thamani isiyo na kifani. Muundo huu ulioshinda Tuzo ya Dhahabu ya A' Design Award ni mradi wa kustaajabisha na unaoheshimika unaonufaisha sana na kupanua mipaka ya sanaa, sayansi, usanifu na teknolojia. M Genius Programu ya Kujifunza Hisabati huzua hisia kali za hamu, huamsha shauku, huhimiza ubunifu na hutuvutia.
Nyuma ya Muundo
Vifaa vya Habari
Mikopo, wanachama wa timu na maelezo ya kiufundi yaliyotolewa na mbuni.
- Sifa za Kipekee
- This is a visualized mathematical function application, which using parametric method in application to make the boring math symbols to be interesting parametrical shapes. The properties are as follows.
1.Users can adjust mathematical parameters to understand mathematical functions.
2.Visualizing mathematical functions can increase your interest in learning.
3.Gamification fostered an interest in learning the logic of mathematical functions. - Vipimo na Ufungashaji
- The interface design is simple, modern, beautiful and high-tech, the interaction design is friendly and sustainability, and the results are amazing. It is suitable for the use needs of young people.
- Lebo
- Parametric Interaction, Mathematical Function, Application Interface, Positive Experience
- Teknolojia ya Uzalishaji
- In the perspective of method, this design adopts the positive design method to think about how to improve students' pleasure in learning mathematics through the design thinking. The author selects the parametric method to visualize the abstract function.
In the perspective of technology, this design is an Internet app, which used Java and XML for programming, Adobe Illustrator for visual interface design, Figma for interaction design, and 3D printer for function visualization of ABS material etc.
This work realizes the interaction with students through the pad, computer and mobile phone. - Changamoto ya Ubunifu
- 1. Build a parameterized interaction design guided by users' positive experience;
2. Built-in system construction, program operation vulnerabilities need to be constantly improved;
3. The user experience of the interface needs to be constantly optimized.
4. How much the final works improving the positive experience of users? - Utafiti
- Background: Learning mathematics is a big challenge for some young students all over the world. Methods:1. Based on the general parametric design process and the positive experience design, a parametric product design hypothesis model based on positive experience is proposed. 2. On the basis of the design method model, the design practice is developed. Result: A visualized mathematical function application has been designed. Impacts:We put out a new way for students, through the interaction and application of mathematical functions and images, the interest and efficiency of participants in learning mathematical knowledge can be improved.
- Msukumo
- Learning mathematics is a big challenge for some young students all over the world.
why?
1. Math symbols are boring! 2. Be confused by the logic!
Why not change students' cognition through design to make it easy for them to learn mathematics. - Muda wa Mradi
- The project started in March 2020 in Shanghai and finished in December 2020 in Shanghai, and was exhibited in Shanghai in January 2021.
- Mtiririko wa Uendeshaji
- 1. This is an APP that can learn functions by adjusting function unknowns and controlling function image changes.
2. There are four areas of categories on the interface: Point, Curve, Weave, and Result.
3. Two approaches: (a) selecting the equation in the categories, (b) entering the equation by yourself.
4. The shapes of functional curve are changed via entering the parameters of X, Y, N, and Z in the equation. Then, the final shape will be shown on the screen.
5. After you enter or select the different parameters and equations, you will get amazing parametrized shapes, and then it can be printed by 3D printer. - Hataza
- The copyright of this design belongs to the design team of positive experience design studio.
- Wanatimu
- Designer:Chunmao Wu
Designer:Tian Gao - Haki za Picha
- Image #1:Designer Tian Gao,Image #2:Designer Tian Gao,Image #3:Designer Tian Gao,Image #4:Designer Tian Gao,Image #5:Designer Tian Gao,
Video:Designer Tian Gao
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