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Orfeo and Euridice Videogames аз Paolo Iarossi

Тарҳи Orfeo and Euridice Videogames аз Paolo Iarossi ғолиби шоистаи ҷоизаи бонуфузи 2020 Ҷоизаи биринҷии A' Design Award дар категорияи мусобиқавии Дизайни графика, тасвирсозӣ ва иртиботи визуалӣ мебошад.


БиринҷГрафика· 2020

Orfeo and Euridice Videogames

аз ҷониби Paolo Iarossi

Муштарӣ: Paolo Iarossi

Ғолиби Ҷоизаи биринҷии A' Design Award дар категорияи Графика

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Ғолиби тасдиқшудаи ҷоиза

Тасдиқи вазъи ҷоиза барои #88363

Рангҳо

Тарҳ

Дар бораи Orfeo and Euridice Videogames

Тарроҳӣ дар ду самт таҳия шудааст, ки он фарқияти байни ду ҷабати мухолифро ба вуҷуд меорад. Барои одамон тарроҳӣ аз шаклҳои дақиқ ва тоза иборат аст. Интихоби шаклҳои қатъӣ ва дақиқ барои тафсири дунё, ки дар он қаҳрамонон пайдо мешаванд, ба тарроҳии душманонашон ҳам дар мавод ва ҳам шакли комил муқобиланд, дар асл онҳо тарҳи бионӣ ва таҳаввули бештар доранд.

Эътироф

Дар бораи Ҷоизаи биринҷии A' Design Award

Orfeo and Euridice Videogames ғолиби Ҷоизаи биринҷии A' Design Award аст, ки эътирофи басо обрӯманд буда, ба тарҳҳои барҷаста дода мешавад, ки бо эҷодкорӣ, зеҳни тез ва зиракӣ фарқ мекунанд. Ғолибони биринҷ артефактҳои хеле моҳир ва ба таври ҷолиб эҷодкоронаанд, ки таҷрибаи васеъ, тасаввурот ва зеҳни тарроҳони худро тасдиқ мекунанд. Интизор меравад, ки Orfeo and Euridice Videogames ашёи хеле қадршуда, мавриди таҳсин ва маҳбуб бошад, ки ба таври назаррас касбӣ ва навоварона аст. Ин тарҳи ғолиби Ҷоизаи биринҷии A' Design Award беҳтарин амалияро дар санъат, илм, тарроҳӣ ва технология дар бар мегирад ва бо диққати худ ба тафсилот аъло аст. Orfeo and Euridice Videogames эҳтиёҷотро бо зебоӣ қонеъ мекунад, ба хостаҳо даст мерасонад, эҳсосотро мафтун месозад ва кунҷковиро ҷалб мекунад.

Дар паси тарҳ

Маҷмӯаи матбуотӣ

Кредитҳо, аъзои гурӯҳ ва тафсилоти техникие, ки тарроҳ пешниҳод кардааст.

Хусусиятҳои беназир
The story is set on the earth in a remote future, Euridice plays the role of a researcher in the field of advanced weapons development,she is faced with the introduction of nanotechnology in combat systems; she gets start the events. the link between ancient storytelling and Sci Fi designs makes this design unique and particular, especially tanks to different characters. The good one are characterized by Sci Fi suits and the bad one are characterized by monstrous form.
Андоза ва бастабандӣ
Usually I start with a sketching stage on several levels where I deal first of all with the composition of the image extrapolated from the chosen thumnail. I begin to draw for masses and continue to define. Each phase requires careful study of the components as they must be designed so that they are functional for modeling and animation, ensuring that everything can work at its best. I use 1920 1080 resolution; 600 dpi.
Тегҳо
Videogame, Graphic Design, Concept art, Game, Character design, Videogames design, Digital art, Digital painting , Game development
Технологияи истеҳсол
The project is made entirely with adobe photoshop.The initial phase involved a study of a characters accurate whit thumbnails and silhouettes.The next step is the development of the characters features, one of my main intention when creating a character or environment is not just to give it a good look but to make that expressive the hidden idea of that particular subject.All designs are designed to be impactful and functional to animation after the development in modeling phase.
Мушкилоти дизайн
the challenge was above all as usual to overcome my limitations. the creative challenge was to bring something new, perhaps the biggest challenge was to make a context like mythology new and vital. it was also a great challenge, I am a big fan of the mythological context, and in a certain sense I felt the responsibility of dealing with such a topic, and giving my best was certainly one of my goals.
Таҳқиқот
The type of research is fundamentally aesthetic based on giving a new shape to a history of mythology.
the aim of the research is precisely to give a new aesthetic touch, but it also has its objective the expression of a story, an environment,a character.
The research begins through photographic references and works by other artists that inspired me.
the data collection is based on real object that could inspire me for new design and ideas following a aesthetic taste fit the theme.this kind of research has produced an original design to combine the old and something new.
Илҳом
The passion for Sci Fi universe and the love for this history inspired me for this project, that was born during a master class in "concept art"; the theme was the latin story of "Orfeo and Euridice".My inspiration for designs came from my favorite artist like Anthony jones, Ruan jia, Alex Konstad ecc. and from a lot of video games like warhammer, dead space , starcraft , halo
Давомнокии лоиҳа
the project began in October 2017 and ended in June 2018. is a personal project that was assigned to me by one of my masters while I was attending the master in concept art. Has not yet been produced but I hope one day to be able to bring it to light
Ҷараёни кор
to get a good result in this work, which basically deals with pre-production, the most important thing in my opinion is to see the idea and the development of the idea itself. The end user interact with the design through visual content or will interact with 3d models that will be created and animated based on my own illustrations.

Сарпарастӣ

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