ዲዛይን The Curious Gastronaut ናይ ካርድ ጸወታ ብ Nalisha Chouraria ኣብ ናይ ውድድር ምድብ ንድፊ ጻወታ፣ ጸወታን ፍርያት ትርፊ ግዜን ኣዝዩ ዝኸበረ ተሸላማይ ናይ 2020 ናይ ሓጺን ሽልማት A' Design Award እዩ።
ሓጺንጻወታ· 2020
The Curious Gastronaut ናይ ካርድ ጸወታ
ዓሚል: Nalisha Chouraria
ኣብ ምድብ ጻወታ ተሸላማይ ናይ ሓጺን ሽልማት A' Design Award
ዝተረጋገጸ ተሸላማይ
ንቁጽሪ #104621 ሽልማት ኣረጋግጽእቲ ዲዛይን
ብዛዕባ The Curious Gastronaut ናይ ካርድ ጸወታ
ኩርየስ ጋስትሮኖት ንደቂ ኣንስትዮን ስድራቤታትን ብጸወታ ኣቢሎም ንምግቢ ንኽምርምሩ ዝዕድም ናይ ካርድ ጸወታ እዩ። ተጻወቲ ኣብቶም ስእሊ ዘለዎም ካርድታት ተመስሪቶም ዝርከቡ መምርሒታት ብምስዓብ፣ ንጥረ-ነገራት ይእክቡ፣ ናብ ንእሽቶ ዝበላዕ ተመክሮታት (experiments) የጠቓልልዎም፣ ስም ይህብዎም እሞ ብኹሎም ሓሙሽተ ስምዒታት ይምርምርዎም። ብድሕሪኡ፣ ኣገባባትን ግብረመልስታትን ደረጃ ይወሃቦም እሞ ይምዝገቡ። እዚ ጸወታ ብናይ ሓቂ ምግቢ ወይ ብንጹር ምናባዊ ኣገባብ፣ ብውልቀ፣ ብምትሕብባር ወይ ብውድድር መልክዕ ክጻወት ይከኣል። ዝኾነ ብሉጽ ዝብላዕ ኣይተጠቕሰን፣ ስለዚ ተጻወቲ ካብ መሰረት ንላዕሊ ፈጠራ ይገብሩ። እቲ ንኡስ ሳጹን ንንኣሽቱ ኢድታትን ንጉዕዞን ዝምጥን እዩ።
እቲ ኣፍልጦ
ብዛዕባ ናይ ሓጺን ሽልማት A' Design Award
The Curious Gastronaut ናይ ካርድ ጸወታ ናይ ሓጺን ሽልማት A' Design Award ዝዓወተ እዩ፣ ካብ ጽቡቕ ዝተዳለዉ ፍጥረታት ዝጽበዩ ሞያውን ኢንዱስትሪኣውን ጠለባት ንዝመላኡ ጽቡቓት ዲዛይናት ዝወሃብ ክቡር ኣፍልጦ። ዘዓወቱ ሓጺን ዓቢ ክእለት፣ ልዑል ፍሉይነት፣ ክኢላዊ ርድኢትን ፈጠራዊ ዓቕምን ፈጣርዮም የርእዩ። The Curious Gastronaut ናይ ካርድ ጸወታ ብብዙሕ ዝተመነየ፣ ዝደነቐን ዝፈተዎን፣ ተግባራውን ሓድሽን ፍጥረት ክኾን ይጽበ። እዚ ዝዓወተ ዲዛይን ናይ ሓጺን ሽልማት A' Design Award ንዝበለጹ ልምድታት ኢንዱስትሪ የጣምር፣ ምስ ፍልጠትን ተውህቦን ዝተኣሳሰሩ ብቑዓት ቴክኒካውያን ባህርያት ድማ ኣለዎ። The Curious Gastronaut ናይ ካርድ ጸወታ ብጥንቃቐኡ ይኽበር፣ ንዓለም ዝሓሸ ቦታ ክትኸውን ዝሕግዙ ምምሕያሻት መዓርግ ህይወት ንምቕራብ ድማ ዝተዳለወ እዩ።
ድሕሪ እቲ ዲዛይን
ናይ ፕረስ ኪት
ክረዲትታት፣ ኣባላት ጋንታን ቴክኒካዊ ዝርዝራትን ብዲዛይነር ዝቐረቡ።
- ፍሉያት ባህርያት
- Explore the exciting world of food using the imagination, bite-size edible experiments & all 5 senses. Play with real food or without, the goal is to discover flavours, textures & combos that are out of this world! It inspires children & our inner child to be brave & curious, reinvents how families eat & encourages playful exploration beyond the game. Uniquely, it makes no mention of food items, & encourages players to reimagine food & experiment from ground up rather than from existing recipes
- ዓቐንን ማዕሸግን
- Packaging (Box with a slip on lid): 120 x 170 x 50mm, 55x Ingredient Cards: 96mm, 4x Book of Curious Recipes (12 pages): 110 x 160mm, 1x Gameplay Handbook (12 pages): 110 x 160mm, 1x Gastronaut's Guide Card (double-sided): 85 x 120mm
- መለለዪታት
- Children's Design, Play, Kids, Imagination, Creative, Game, Interactive, Food, Family, Education
- ናይ ምፍራይ ቴክኖሎጂ
- The game manifested into a physical card game perfect for collaborative play with potential for digitisation. It infuses play with dining in a natural way without becoming a distraction. It is portable and perfectly sized for little hands. The prompts are whimsical & humorous, the visuals - gender neutral & simplistic but not childish, with the intention to stimulate the imagination and trigger joy & curiosity. It's open-endedness allows for multi use, endless interpretations & high playability
- ናይ ዲዛይን ብድሆ
- The project required all-round skills in design, illustration, writing and knowledge in play, child culture, food education, etc which I was able to build and improve through research and playtesting. Inspiring ongoing exploration while also motivating busy adults to play were additional challenges, which I overcame by introducing features like unlocking and journey maps, and by simplifying the gameplay into short, simple sessions.
- ምርምር
- Using exploratory research, the objective was to foster healthy food relationships in children, through play. Methodologies include surveys & secondary source research. Data collected informed research tools, namely participatory experiments (observed workshops & self-reported trials). The results indicate that gamifying food is beneficial. Insight into the transformative nature of play suggests that it warrants further research. The effect overall is a whimsical food-exploration game
- ምንጪ ሓሳብ
- Kids can be suspicious of new food & often categorize it as 'yuck' even before trying it. Many foods remain unexplored & mealtimes are reduced to mundane chores. Kids use curiosity & play to explore the world so why not use it to explore the food world? The game is a culmination of my passion for food & specialisation in Children's Design. By bringing the benefits of play to the table, I wanted to inspire kids to be curious & take the first bite to possibly be rewarded with a surprising discovery
- ናይ ፕሮጀክት ግዜ
- The project started in January 2015 in Gothenburg, Sweden and finished in January 2020 in Gold Coast, Australia. It was exhibited at HDK Academy for Design & Art in 2015 and was awarded best thesis project
- ናይ ስርሒት ፍሰት
- Following the prompts on beautifully illustrated cards, players use their imagination to gather ingredients, creatively combine them to create weird & wonderful bite-size edible experiments, name them & explore them together using all five senses. Finally, they rate and record their recipes & experiences. One can play with real food or imaginatively, with or without cooking and choose from solo, collaborative & competitive modes, to discover the exciting edible world on their own terms
ስፖንሰር ዝተገብረ
ልዕሊ Designers.org ዳህሰስ
ካብ ናይ ማስታወቂያ መሻርኽትና ፍርያት፣ ኣገልግሎታትን ዕድላትን ፍለጥ።
ተወሳኺ ንምርካብ
ተዛመድቲ ዲዛይናት
ካብ ተመሳሳሊ ምድብ ብብቕዓት ዝተመረጹ ተወሳኺ ሽልማት ዝተዓወቱ ዲዛይናት ድለዩ።