Venous Materials Esasy Wezipesi: Interaktiw Material by Hila Mor is a highly esteemed winner of the very prestigious 2021 A' Design Award Kümüş Baýragy in Dizaýn Hili we Innowasiýa Competition Category.
KümüşDizaýn Hili· 2021
Venous Materials Esasy Wezipesi: Interaktiw Material
by Hila Mor
Client: Tangible Media Group, MIT Media Lab
A' Design Award Kümüş Baýragy Winner in Dizaýn Hili Category
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The Design
About Venous Materials Esasy Wezipesi: Interaktiw Material
Wenoz Materiallar hem datçik, hem-de displeý hökmünde işleýän interaktiw materialdyr. Ýumşak silikonyň içinde inçe suwuklyk kanallary emele getirilýär we reňkli syýa şol kanallaryň içinden hereket edýär. Ulanyjy materiýaly egende ýa-da basyş edende, syýanyň akymy üýtgeýär hem-de görünýän nagyşlary we reňk üýtgemelerini döredýär. Material ýumşak we özbaşdak bolup, ulanyjynyň hereketi energiýany üpjün edýär. Hasaplaýyş dizaýn guraly geometriýany we suwuklyk akymyny öndürmezden ozal modellemäge mümkinçilik berýär. Önümçilik lazer bilen nagyş kesmegi we laboratoriýa proseslerini öz içine alýar.
The Recognition
About the A' Design Award Kümüş Baýragy
Venous Materials Esasy Wezipesi: Interaktiw Material A' Design Award Kümüş Baýragynyň ýeňijisidir; bu owadan, belent we täsirli ýokary derejeli dizaýnlara berilýän adatdan daşary abraýly ykrarnamadyr. Kümüş ýeňijileri dizaýnerleriniň ajaýyp bilimini, zehinini we ýiti aňyny görkezýän aşa ýalpyldawuk we örän döredijilikli eserlerdir. Venous Materials Esasy Wezipesi: Interaktiw Material ajaýyp, nusgalyk, üns çekiji derejede hünärmenlikli we çuňňur täzelikçi eser bolmagy garaşylýar. A' Design Award Kümüş Baýragyny gazanan bu dizaýn sungatyň, ylmyň, dizaýnyň we tehnologiýanyň çäklerine peýda berýän we ony öňe sürýän örän üns çekiji, haýran galynýan oýlap tapyşdyr. Venous Materials Esasy Wezipesi: Interaktiw Material köpüň gabanjyna sezewar bolýan, isleglerimizi oýarýan, oňyn duýgulary getirýän we haýranlyk we geň galmagy döredýän eserdir.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Venous Materials technology developed through research on current Microfluidics, that is specifically designed for human interaction and user experience. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
- Dimensions & Packaging
- Venous Materials prototypes size range between 5cmX5cm and 15x15cm. These samples can be assembled together to form a larger sheet.
- Tags
- Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
- Production Technology
- Through utilizing latest research with Microfluidics technology, Venous Materials was developed while focus on human interaction and UX design. To realize the design and production process, a specialized computational design and simulation tool was developed. This tool allows to simulate and visualize of the color change and display of the flow within the material, according to the user physical input. Production process involves laser engraving and lab processes. Materials used are PDMS silicone and ecoline ink.
- Design Challenge
- While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
- Research
- This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
- Inspiration
- This project is inspired by venous structures that are ubiquitous throughout nature and inside the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is.
- Project Duration
- The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
- Operation Flow
- The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
- Team Members
- Hila Mor, Tianyu Yu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii
- Image Credits
- All Photo/video credit to Tangible Media Group, MIT Media Lab
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