Kümüş Kompýuter Grafikasy · 2023
Jotape 3D Duo Esasy Sungat Şekili
- A' Design Award Kümüş Baýragy 2023 in Kompýuter Grafikasy
- CLIENT: Morgan Studio
- Estimated Number of Design Views: 68,805
- Verification code EFE88DEE4F · Verify this award
Colors
About Jotape 3D Duo Esasy Sungat Şekili
Bu pikir, ýassygy we köpük ýaly wizual elementleriň üsti bilen önümiň ähli aýratynlyklaryny getirýän şekil döretmekdi. Şeýlelik bilen önüme zerur ýumşaklyk duýgusyny bermek. Ylham gün-günden umumy materiallardy. Floüzýän elementler ýumşak we tegelek görnüşde ýumşaklyk we ýeňillik duýgusyny döredýär. Simpleönekeý wekilçilik bolsa-da, netije usuall-dan üýtgeşik bir zat hakda pikir edildi. Iň uly kynçylyk, birnäçe elementleriň we dokumalaryň üsti bilen önümiň zerur duýgusy boldy.
About the A' Design Award Kümüş Baýragy
Jotape 3D Duo Esasy Sungat Şekili A' Design Award Kümüş Baýragynyň ýeňijisidir; bu owadan, belent we täsirli ýokary derejeli dizaýnlara berilýän adatdan daşary abraýly ykrarnamadyr. Kümüş ýeňijileri dizaýnerleriniň ajaýyp bilimini, zehinini we ýiti aňyny görkezýän aşa ýalpyldawuk we örän döredijilikli eserlerdir. Jotape 3D Duo Esasy Sungat Şekili ajaýyp, nusgalyk, üns çekiji derejede hünärmenlikli we çuňňur täzelikçi eser bolmagy garaşylýar. A' Design Award Kümüş Baýragyny gazanan bu dizaýn sungatyň, ylmyň, dizaýnyň we tehnologiýanyň çäklerine peýda berýän we ony öňe sürýän örän üns çekiji, haýran galynýan oýlap tapyşdyr. Jotape 3D Duo Esasy Sungat Şekili köpüň gabanjyna sezewar bolýan, isleglerimizi oýarýan, oňyn duýgulary getirýän we haýranlyk we geň galmagy döredýän eserdir.
Press Kit
- Unique Properties
- The idea was to create an image that brings all the features of the product through visual elements like the cushion and the foam. Thus giving the sensation of softness that the product needed.
- Dimensions & Packaging
- 5000 x 5000px 300dpi
- Tags
- 3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
- Production Technology
- The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
- Design Challenge
- The biggest challenge was that through a few elements and textures the sensation the product needed. Never forgetting to focus on the product itself as a primary element. Another complicated point was the modeling of the shoe itself, where I had to reproduce every detail of the product.
- Research
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Inspiration
- The inspiration was the common materials of the day to day. The floating elements bring through the soft and round shapes the sensation of softness and lightness. Even though it was a simple representation, the result was thought of something different from the usuall.
- Project Duration
- 2 months, Franca, Brazil