Altın Bilgisayar Grafikleri · 2021
Spiderweb Anahtar Görsel
- A' Design Award Altın Ödülü 2021 in Bilgisayar Grafikleri
- CLIENT: Morgan Studio
- Estimated Number of Design Views: 74,675
- Verification code 81E13C28FF · Verify this award
Colors
About Spiderweb Anahtar Görsel
Ana fikir, tüm dikkati ürüne çekecek, mümkün olduğunca az öğe kullanarak ve aynı zamanda hedef kitleyle bir miktar bağlantı kuracak bir şey yaratmaktı. Ağ öğesi aynı zamanda ayakkabının tutuşunu ve vahşi doğasını da ifade ederek ürüne bir kişilik kazandırır. Bu ruh hali aynı zamanda ayakkabının özünde bulunan teknolojiyi ve aynı zamanda ayakkabı tabanı tutuşunu da temsil eden örümcek ağı unsuruyla birlikte gelen mistik bir dilin bir tutamını da iletiyor.
About the A' Design Award Altın Ödülü
Spiderweb Anahtar Görsel, A' Design Award Altın Ödülü kazananıdır; bu, birinci sınıf, harika ve olağanüstü tasarımlara verilen son derece prestijli bir tanınırlıktır. Altın kazananlar, tasarımcılarının dehasını, bilgeliğini ve ustalığını yansıtan son derece yenilikçi, vizyoner ve göz kamaştırıcı yaratımlardır. Spiderweb Anahtar Görsel, eşi görülmemiş değer sunan, çok övülen, çığır açan ve anıtsal bir buluş olması beklenir. A' Design Award Altın Ödülü kazanan bu tasarım, sanat, bilim, tasarım ve teknolojinin sınırlarına büyük fayda sağlayan ve onları ilerleten muhteşem, saygın bir projedir. Spiderweb Anahtar Görsel yoğun arzu duyguları yaratır, tutku uyandırır, yaratıcılığı teşvik eder ve bizi cezbeder.
Press Kit
- Unique Properties
- The idea is to bring the product a personification of wildness, connecting the shoe direct to the customers life style. The mood also transmits technology, present on the shoe essence and a pinch of a mystical language that comes with the spider web element that also represents the shoesole grip. Everything made in 3D without scans.
- Dimensions & Packaging
- Width 5000px x Height 3488px 300dpi
- Tags
- 3d boot, 3d shoe, shoe render, boot render, 3d product, 3d render, shoe modelling, product visualization
- Production Technology
- The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
- Design Challenge
- The hardest part was about the concept and thinking about something something never seen before on a so enormous market. Another complicated part was getting some real nice balance between something beautiful and real at same time.
- Research
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Inspiration
- The inspiration of the mood and elements comes from the nature, connecting the image directly with the customers life style. To show the grip of the shoe, the spiderweb, that is a wild element also was used.
- Project Duration
- I started doing the piece on setember 21 and it took about 1 month, ending on October 21.
- Operation Flow
- The key visual was used on online and offline media such product folder, box, and video. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations without the need for explanatory texts. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.